skip to main content


Title: The Heart and the Head: On Choosing Experiences Intuitively and Possessions Deliberatively: The Heart and the Head
PAR ID:
10031786
Author(s) / Creator(s):
 ;  ;  ;  
Publisher / Repository:
Wiley Blackwell (John Wiley & Sons)
Date Published:
Journal Name:
Journal of Behavioral Decision Making
Volume:
30
Issue:
3
ISSN:
0894-3257
Page Range / eLocation ID:
754 to 768
Format(s):
Medium: X
Sponsoring Org:
National Science Foundation
More Like this
  1. Birth defects affect one in every 33 babies born in the United States each year. A developmental biologist at Howard University in the US, Dr Janine M. Ziermann is studying the head, neck, and heart to find out how head and heart birth defects form. 
    more » « less
  2. This work in progress paper presents an assessment framework for an authentic learning activity in augmented reality (AR). Constant changes in technical and societal needs require educational programs to constantly rethink the status quo and explore ways to align future professionals’ formal education with emerging workforce demands. Such is critical for all professions — including those in the architecture, engineering, and construction (AEC) industry. While many may agree on the need to do this, what is less clear is the scholarly approach required for undertaking such an endeavor. Insights from studies associated with the Preparation for the Professions Program led by the Carnegie Foundation for the Advancement of Teaching offer a framework used for exploring professional preparation across professions is commonly referred to as the Three Apprenticeships—namely, Apprenticeships of the Head, the Hand, and the Heart. Within engineering-related fields, academic preparation for the profession primarily focuses on technical knowledge; but there is a need for more holistic, integrated learning experiences that involve different kinds of knowledge (Head), skills (Hand), and professional judgment (Heart). This study leverages the Three Apprenticeship framework to assess an integrated learning AEC experience in augmented reality (AR) by using real-time data collected from participants. Using the context of a children’s playground, participants were asked to redesign an existing play structure to better meet the needs of children, parents, and other stakeholders within the community. A five-metric assessment was developed to operationalize the head, hand, and heart constructs in this context and measure participants’ ability to think holistically in an authentic learning experience. These five assessment metrics included cost, time, safety, sustainability, and fun. This paper explores the development of this assessment and shares preliminary findings from the study. 
    more » « less
  3. null (Ed.)
    Although some have called for engineering curricula that fully integrates learning in the head (cognitive), hand (skill), andheart (affective) domains, others acknowledge the difficulty of overhauling existing curriculum to adequately prioritize the‘‘heart’’. The opinions of experts are often consulted to inform curricular changes, but this is rarely compared to theopinions of novices. There is a need for a better understanding of both experts’ and novices’ perspectives on the role of the‘‘heart’’ in engineering education and in engineering work. With an emphasis on civil engineering, this study uses aconvergent parallel mixed methods research design and Shulman’s Three Apprenticeships framework to investigateexpert and novice perspectives on the priority of affective constructs in undergraduate education and their approach todesigning facilities for users with needs different from their own. Data was collected from civil engineering experts andnovices at an annual regional civil engineering-focused conference. Results suggest experts and novices may have differentperspectives on which values should be emphasized earlier versus later in civil engineering education. Implications of theresults from this study suggest that while many values should be emphasized in engineering education, it might beimportant for educators to emphasize certain values (e.g., compassion) earlier rather than later to assist in thedevelopment of a well-rounded engineer. 
    more » « less
  4. While the building industry has a major impact on the US economy, it is one that is often criticized for poor productivity and waste resulted from interoperability. Additionally, the impending labor shortage requires that this is industry becomes one that can do more with less in order to remain effective. As part of preparing civil engineering students for careers in this industry and to design/build infrastructure that is responsive to changing societal needs, educators have aimed to replicate the processes associated with real-world projects through design/build educational activities (like the Department of Energy’s (DOE) Solar Decathlon, Sacramento Municipal Utility District’s (SMUD) Tiny House Competition, and DOE’s Challenge Home Competition) as part of helping students situate civil engineering concepts in an authentic learning environment. Unfortunately, not all universities have the financial resources necessary to fund these types of hands-on projects. Thankfully, technology has the potential to mitigate some of these inequities. This paper presents an update on a three-year NSF-funded project that aims to: develop mixed reality (MR) technology aimed at sufficiently replicating physical design and construction learning environments to enable access to students at institutions without sufficient resources; and assess the impact of a MR-facilitated cyberlearning environment on cognitive-, affective-, and skill-based learning that occurs during traditional (in-person) design and construction activities. Human Centered Design principles and the tenets of the Carnegie Foundation’s Three Apprenticeships Model (i.e., learning related to “Head”, “Hand”, and “Heart”) inform the design, development, and assessments in this project. Highlights from the first year and future plans will be discussed. 
    more » « less