The research objective of this NSF-funded study is to explore and understand how open-ended, hands-on making work and activities can reflect student learning trajectories and learning gains in the product-based learning, undergraduate engineering classroom. The aim is to expand understanding of what making learning in the context of engineering design education might be and to illustrate educational pathways within the engineering education curriculum. Making is rooted in constructionism – learning by doing and constructing knowledge through that doing. Aspects of making work and activities that are unique to making that could appear in the engineering classroom or curriculum include: sharing, practical ingenuity, personal investment, playful invention, risk taking, community building and self-directed learning. The main research questions of this work is: How do engineering students learn and apply making? What are the attributes of making in the engineering classroom? Empirical evidence of what making in the engineering classroom looks like, and how it changes over time, and how students conceptualize making through making, designerly, and engineering ways of knowing-doing-acting will come from revisiting and additional qualitative analysis of student project data collected during a product-based learning course engineering design course. To best address the research question, this proposed study proposesmore »
Student Learning Trajectories from Making and Engineering Activities
The research objective of this NSF-funded study is to explore and understand how open-ended, hands-on making work and activities can reflect student learning trajectories and learning gains in the product-based learning, undergraduate engineering classroom. The aim is to expand understanding of what making learning in the context of engineering design education might be and to illustrate educational pathways within the engineering education curriculum. Making is rooted in constructionism – learning by doing and constructing knowledge through that doing. Aspects of making work and activities that are unique to making that could appear in the engineering classroom or curriculum include: sharing, practical ingenuity, personal investment, playful invention, risk taking, community building and self-directed learning.
The main research questions of this work is: How do engineering students learn and apply making? What are the attributes of making in the engineering classroom? Empirical evidence of what making in the engineering classroom looks like, and how it changes over time, and how students conceptualize making through making, designerly, and engineering ways of knowing-doing-acting will come from revisiting and additional qualitative analysis of student project data collected during a product-based learning course engineering design course. To best address the research question, this proposed study proposes multiple more »
- Award ID(s):
- 1723802
- Publication Date:
- NSF-PAR ID:
- 10073116
- Journal Name:
- Review & directory - American Society for Engineering Education
- ISSN:
- 0092-4326
- Sponsoring Org:
- National Science Foundation
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The research objective of this NSF-funded study is to explore and understand how open-ended, hands-on making work and activities can reflect student learning trajectories and learning gains in the product-based learning, undergraduate engineering classroom. The aim is to expand understanding of what making learning in the context of engineering design education might be and to illustrate educational pathways within the engineering education curriculum. Making is rooted in constructionism – learning by doing and constructing knowledge through that doing. Aspects of making work and activities that are unique to making that could appear in the engineering classroom or curriculum include: sharing, practical ingenuity, personal investment, playful invention, risk taking, community building and self-directed learning. The main research questions of this work is: How do engineering students learn and apply making? What are the attributes of making in the engineering classroom? Empirical evidence of what making in the engineering classroom looks like, and how it changes over time, and how students conceptualize making through making, designerly, and engineering ways of knowing-doing-acting will come from revisiting and additional qualitative analysis of student project data collected during a product-based learning course engineering design course. To best address the research question, this proposed study proposesmore »
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The research objective of this NSF-funded study is to explore and understand how open-ended, hands-on making work and activities can reflect student learning trajectories and learning gains in the product-based learning, undergraduate engineering classroom. The aim is to expand understanding of what making learning in the context of engineering design education might be and to illustrate educational pathways within the engineering education curriculum. Making is rooted in constructionism – learning by doing and constructing knowledge through that doing. Aspects of making work and activities that are unique to making that could appear in the engineering classroom or curriculum include: sharing, practical ingenuity, personal investment, playful invention, risk taking, community building and self-directed learning. The main research questions of this work is: How do engineering students learn and apply making? What are the attributes of making in the engineering classroom? Empirical evidence of what making in the engineering classroom looks like, and how it changes over time, and how students conceptualize making through making, designerly, and engineering ways of knowing-doing-acting will come from revisiting and additional qualitative analysis of student project data collected during a product-based learning course engineering design course. To best address the research question, this proposed study proposesmore »
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