Sketching algorithms or sketches are attractive as telemetry capabilities on programmable hardware switches since they offer rigorous accuracy guarantees and use compact data structures. However, we find that in practice, their actual implementations can have a significant (up to 94×) accuracy drop compared to theoretical expectations. We find that the delays incurred by pulling and resetting the data plane state induce accuracy degradation. We design and implement solutions to reduce the delays and show that our solutions can help eliminate almost all the inaccuracy of existing sketch workflows.
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Nitrosketch: robust and general sketch-based monitoring in software switches
Software switches are emerging as a vital measurement vantage point in many networked systems. Sketching algorithms or sketches, provide high-fidelity approximate measurements, and appear as a promising alternative to traditional approaches such as packet sampling. However, sketches incur significant computation overhead in software switches. Existing efforts in implementing sketches in virtual switches make sacrifices on one or more of the following dimensions: performance (handling 40 Gbps line-rate packet throughput with low CPU footprint), robustness (accuracy guarantees across diverse workloads), and generality (supporting various measurement tasks). In this work, we present the design and implementation of NitroSketch, a sketching framework that systematically addresses the performance bottlenecks of sketches without sacrificing robustness and generality. Our key contribution is the careful synthesis of rigorous, yet practical solutions to reduce the number of per-packet CPU and memory operations. We implement NitroSketch on three popular software platforms (Open vSwitch-DPDK, FD.io-VPP, and BESS) and evaluate the performance. We show that accuracy is comparable to unmodified sketches while attaining up to two orders of magnitude speedup, and up to 45% reduction in CPU usage.
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- Award ID(s):
- 1700521
- PAR ID:
- 10180437
- Date Published:
- Journal Name:
- SIGCOMM '19: Proceedings of the ACM Special Interest Group on Data Communication
- Page Range / eLocation ID:
- 334 to 350
- Format(s):
- Medium: X
- Sponsoring Org:
- National Science Foundation
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Sketching algorithms or sketches enable accurate network measurement results with low resource footprints. While emerging programmable switches are an attractive target to get these benefits, current implementations of sketches are either inefficient and/or infeasible on hardware. Our contributions in the paper are: (1) systematically analyzing the resource bottlenecks of existing sketch implementations in hardware; (2) identifying practical and correct-by-construction optimization techniques to tackle the identified bottlenecks; and (3) designing an easy-to-use library called SketchLib to help developers efficiently implement their sketch algorithms in switch hardware to benefit from these resource optimizations. Our evaluation on state-of-the-art sketches demonstrates that SketchLib reduces the hardware resource footprint up to 96% without impacting fidelity.more » « less
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Sketching algorithms or sketches enable accurate network measurement results with low resource footprints. While emerging programmable switches are an attractive target to get these benefits, current implementations of sketches are either inefficient and/or infeasible on hardware. Our contributions in the paper are: (1) systematically analyzing the resource bottlenecks of existing sketch implementations in hardware; (2) identifying practical and correct-by-construction optimization techniques to tackle the identified bottlenecks; and (3) designing an easy-to-use library called SketchLib to help developers efficiently implement their sketch algorithms in switch hardware to benefit from these resource optimizations. Our evaluation on state-of-the-art sketches demonstrates that SketchLib reduces the hardware resource footprint up to 96% without impacting fidelity.more » « less
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Sketching algorithms or sketches enable accurate network measurement results with low resource footprints. While emerging programmable switches are an attractive target to get these benefits, current implementations of sketches are either inefficient and/or infeasible on hardware. Our contributions in the paper are: (1) systematically analyzing the resource bottlenecks of existing sketch implementations in hardware; (2) identifying practical and correct-by-construction optimization techniques to tackle the identified bottlenecks; and (3) designing an easy-to-use library called SketchLib to help developers efficiently implement their sketch algorithms in switch hardware to benefit from these resource optimizations. Our evaluation on state-of-the-art sketches demonstrates that SketchLib reduces the hardware resource footprint up to 96% without impacting fidelity.more » « less
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