This paper studies algorithmic decision-making in the presence of strategic individual behaviors, where an ML model is used to make decisions about human agents and the latter can adapt their behavior strategically to improve their future data. Existing results on strategic learning have largely focused on the linear setting where agents with linear labeling functions best respond to a (noisy) linear decision policy. Instead, this work focuses on general non-linear settings where agents respond to the decision policy with only "local information" of the policy. Moreover, we simultaneously consider the objectives of maximizing decision-maker welfare (model prediction accuracy), social welfare (agent improvement caused by strategic behaviors), and agent welfare (the extent that ML underestimates the agents). We first generalize the agent best response model in previous works to the non-linear setting, then reveal the compatibility of welfare objectives. We show the three welfare can attain the optimum simultaneously only under restrictive conditions which are challenging to achieve in non-linear settings. The theoretical results imply that existing works solely maximizing the welfare of a subset of parties inevitably diminish the welfare of the others. We thus claim the necessity of balancing the welfare of each party in non-linear settings and propose an irreducible optimization algorithm suitable for general strategic learning. Experiments on synthetic and real data validate the proposed algorithm.
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Learning From Strategic Agents: Accuracy, Improvement, and Causality, ICML
In many predictive decision-making scenarios, such as credit scoring and academic testing, a decision-maker must construct a model that accounts for agents' incentives to ``game'' their features in order to receive better decisions. Whereas the strategic classification literature generally assumes that agents' outcomes are not causally dependent on their features (and thus strategic behavior is a form of lying), we join concurrent work in modeling agents' outcomes as a function of their changeable attributes. Our formulation is the first to incorporate a crucial phenomenon: when agents act to change observable features, they may as a side effect perturb unobserved features that causally affect their true outcomes. We consider three distinct desiderata for a decision-maker's model: accurately predicting agents' post-gaming outcomes (accuracy), incentivizing agents to improve these outcomes (improvement), and, in the linear setting, estimating the visible coefficients of the true causal model (causal precision). As our main contribution, we provide the first algorithms for learning accuracy-optimizing, improvement-optimizing, and causal-precision-optimizing linear regression models directly from data, without prior knowledge of agents' possible actions. These algorithms circumvent the hardness result of Miller et al. (2019) by allowing the decision maker to observe agents' responses to a sequence of decision rules, in effect inducing agents to perform causal interventions for free.
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- Award ID(s):
- 1908774
- PAR ID:
- 10190171
- Date Published:
- Journal Name:
- Proceedings of Machine Learning Research
- ISSN:
- 2640-3498
- Format(s):
- Medium: X
- Sponsoring Org:
- National Science Foundation
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