Hacking exercises are a common tool for security education, but there is limited investigation of how they teach security concepts and whether they follow pedagogical best practices. This paper enumerates the pedagogical practices of 31 popular online hacking exercises. Specifically, we derive a set of pedagogical dimensions from the general learning sciences and educational literature, tailored to hacking exercises, and review whether and how each exercise implements each pedagogical dimension. In addition, we interview the organizers of 15 exercises to understand challenges and tradeoffs that may occur when choosing whether and how to implement each dimension.We found hacking exercises generally were tailored to students’ prior security experience and support learning by limiting extraneous load and establishing helpful online communities. Conversely, few exercises explicitly provide overarching conceptual structure or direct support for metacognition to help students transfer learned knowledge to new contexts. Immediate and tailored feedback and secure development practice were also uncommon. Additionally, we observed a tradeoff between providing realistic challenges and burdening students with extraneous cognitive load, with benefits and drawbacks at any point on this axis. Based on our results, we make suggestions for exercise improvement and future work to support organizers. 
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                            Vulnerability Discovery for All: Experiences of Marginalization in Vulnerability Discovery
                        
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            Recently, bug-bounty programs have gained popularity and become a significant part of the security culture of many organizations. Bug-bounty programs enable organizations to enhance their security posture by harnessing the diverse expertise of crowds of external security experts (i.e., bug hunters). Nonetheless, quantifying the benefits of bug-bounty programs remains elusive, which presents a significant challenge for managing them. Previous studies focused on measuring their benefits in terms of the number of vulnerabilities reported or based on the properties of the reported vulnerabilities, such as severity or exploitability. However, beyond these inherent properties, the value of a report also depends on the probability that the vulnerability would be discovered by a threat actor before an internal expert could discover and patch it. In this paper, we present a data-driven study of the Chromium and Firefox vulnerability-reward programs. First, we estimate the difficulty of discovering a vulnerability using the probability of rediscovery as a novel metric. Our findings show that vulnerability discovery and patching provide clear benefits by making it difficult for threat actors to find vulnerabilities; however, we also identify opportunities for improvement, such as incentivizing bug hunters to focus more on development releases. Second, we compare the types of vulnerabilities that are discovered internally vs. externally and those that are exploited by threat actors. We observe significant differences between vulnerabilities found by external bug hunters, internal security teams, and external threat actors, which indicates that bug-bounty programs provide an important benefit by complementing the expertise of internal teams, but also that external hunters should be incentivized more to focus on the types of vulnerabilities that are likely to be exploited by threat actors.more » « less
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