skip to main content
US FlagAn official website of the United States government
dot gov icon
Official websites use .gov
A .gov website belongs to an official government organization in the United States.
https lock icon
Secure .gov websites use HTTPS
A lock ( lock ) or https:// means you've safely connected to the .gov website. Share sensitive information only on official, secure websites.


Title: Do inclusive incentive systems encourage prosocial or competitive behavior in online communities?
Platform designers create and implement incentive systems to encourage users to contribute content to online communities. This article examines the effect of a multidimensional incentive hierarchy in motivating users to engage in competitive and prosocial activities. Utilizing an external change observed in the data science community, Kaggle, and applying a quasi-experimental design, we compared users’ engagement levels before and after introducing a multidimensional incentive hierarchy. We found that implementing a multidimensional incentive system directed users from submitting answers to Kaggle competitions to participating in Kaggle’s online forum discussions. However, our additional analyses suggest that the most and the least motivated users may be less likely to be impacted by such incentives.  more » « less
Award ID(s):
2104551
PAR ID:
10501806
Author(s) / Creator(s):
 ;  
Publisher / Repository:
SAGE Publications
Date Published:
Journal Name:
New Media & Society
ISSN:
1461-4448
Format(s):
Medium: X
Sponsoring Org:
National Science Foundation
More Like this
  1. Crowdsensing leverages the rapid growth of sensor-embedded smartphones and human mobility for pervasive information collection. To incentivize smartphone users to participate in crowdsensing, many auction-based incentive mechanisms have been proposed for both offline and online scenarios. It has been demonstrated that the Sybil attack may undermine these mechanisms. In a Sybil attack, a user illegitimately pretends multiple identities to gain benefits. Sybil-proof incentive mechanisms have been proposed for the offline scenario. However, the problem of designing Sybil-proof online incentive mechanisms for crowdsensing is still open. Compared to the offline scenario, the online scenario provides users one more dimension of flexibility, i.e., active time, to conduct Sybil attacks, which makes this problem more challenging. In this paper, we design Sybil-proof online incentive mechanisms to deter the Sybil attack for crowdsensing. Depending on users’ flexibility on performing their tasks, we investigate both single-minded and multi-minded cases and propose SOS and SOM, respectively. SOS achieves computational efficiency, individual rationality, truthfulness, and Sybil-proofness. SOM achieves individual rationality, truthfulness, and Sybil-proofness. Through extensive simulations, we evaluate the performance of SOS and SOM. 
    more » « less
  2. Abstract Online innovation competitions are ecosystems where institutions source numerous solutions from knowledge workers through a platform intermediary. By considering how an individual competitor’s performance varies based on their social positioning in a competition ecosystem’s collaboration network, we illustrate the value of social networks for individual outcomes in online competitions. The study reports results from Kaggle, a popular online competition platform for data science, where a sample of 350,956 users participated in 2,789 competitions over 4 years. We investigate how the number of collaborations, membership in the largest connected component in the network, and diversity of collaboration experiences impact the points and medals earned and how quickly competitors earn their first medal. Results show that positioning has a positive relationship with performance in competitive ecosystems. Relevant to the future of work, the study considers how knowledge workers in future workplaces should manage their online collaborations. 
    more » « less
  3. This paper focuses on embodied visibility emerging in social Virtual Reality (VR) as a new lens to explore how queer users build and experience visibility in nuanced ways. Drawing on 29 queer social VR users’ experiences across various countries and cultures, we identify three main strategies for building and experiencing embodied visibility in social VR, limitations of each strategy, and impacts of such visibility on queer users’ identity practices online and offline. We broaden current studies on queer visibility online and expand the traditional lens of selective visibility by highlighting how embodiment both supports and challenges the multidimensional online presentations of queer identity. We also propose potential design considerations to further support diverse queer users’ visibility in social VR and inform future directions for creating inclusive online social experiences. 
    more » « less
  4. Incentives are explored in the sharing economy to inspire users for better resource allocation. Previous works build a budget-feasible incentive mechanism to learn users' cost distribution. However, they only consider a special case that all tasks are considered as the same. The general problem asks for finding a solution when the cost for different tasks varies. In this paper, we investigate this general problem by considering a system with k levels of difficulty. We present two incentivizing strategies for offline and online implementation, and formally derive the ratio of utility between them in different scenarios. We propose a regret-minimizing mechanism to decide incentives by dynamically adjusting budget assignment and learning from users' cost distributions. Our experiment demonstrates utility improvement about 7 times and time saving of 54% to meet a utility objective compared to the previous works. 
    more » « less
  5. Lindgren, R; Asino, T I; Kyza, E A; Looi, C K; Keifert, D T; Suárez, E (Ed.)
    Understanding and reasoning with multidimensional data is a critical skill for students in various disciplines. This study explores how data experts navigate and analyze unfamiliar multidimensional datasets. Through our interviews with nine data experts, we identified three main approaches: (1) manipulating flat tables, (2) creating relational databases, and (3) using computational commands. These findings challenge our initial assumption that making hierarchy would be a common expert data move. Rather than revealing a “typical” strategy, these interviews yielded a range of approaches, with most experts describing more than one approach and how they would decide between them. These insights will inform the design of pedagogical techniques and tools to support students’ reasoning with multidimensional data. 
    more » « less