Hyperion is a 3D visualization platform for optical design. It provides a fully immersive, intuitive, and interactive 3D user experience by leveraging existing AR/VR technologies. It enables the visualization of models of folded freeform optical systems in a dynamic 3D environment. The frontend user experience is supported by the computational ray-tracing engine of Eikonal+, an optical design research software currently being developed. We have built a cross-platform light-weight version of Eikonal+ that can communicate with any user interface or other scientific software. We have also demonstrated a prototype of the Hyperion 3D user experience using a Hololens AR display. 
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                            KonnectVR: Pioneering an Open-sourced, Educational, Collaborative Virtual Reality Platform
                        
                    
    
            Virtual reality (VR) technologies are transforming educational paradigms by enabling highly immersive, interactive simulations that increase engagement and cognition. This paper presents KonnectVR (KVR), an innovative, open-source platform designed to mitigate common barriers in educational VR. Barriers such as high costs, limited content customization, and the absence of real-time assessments. The system, constructed by undergraduate students, facilitates experiential learning, real-time collaboration, and assessment delivery, empowering educators with an unprecedented degree of accessibility and customization. Employing a case study methodology, we provide unique insider perspectives into KVR's architectural design, underlying pedagogical framework, development processes, challenges encountered, and future directions. Findings reveal technical hurdles overcome by undergraduate student teams like VR-specific programming, user interface design, networking, and cybersecurity integration. The analysis uncovers key themes around project-based skill acquisition, problem-solving perseverance, cross-team knowledge gaps, and the benefits of an agile, user-centric approach. Ultimately, KVR demonstrates how emerging technologies and open-sourced solutions can converge to innovate learning, pushing boundaries while serving an egalitarian educational mission. The platform sets the foundation for a new generation of community-driven tools democratizing access to interactive, distributive, collaborative VR experiences that maximize knowledge construction. 
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                            - Award ID(s):
- 2202206
- PAR ID:
- 10522940
- Publisher / Repository:
- Zenodo
- Date Published:
- Journal Name:
- Journal of advanced technological education
- ISSN:
- 2832-9627
- Subject(s) / Keyword(s):
- virtual reality, VR, educational technology, Open Source, collaborative learning, real time assessment, immersive learning
- Format(s):
- Medium: X
- Sponsoring Org:
- National Science Foundation
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