Quiterio, Ashley, Kumar, Vishesh, and Worsley, Marcelo. When Athletes Play Around Technology - A Sporting Approach to Computing Inquiry. Retrieved from https://par.nsf.gov/biblio/10557267.
Quiterio, Ashley, Kumar, Vishesh, & Worsley, Marcelo. When Athletes Play Around Technology - A Sporting Approach to Computing Inquiry. Retrieved from https://par.nsf.gov/biblio/10557267.
Quiterio, Ashley, Kumar, Vishesh, and Worsley, Marcelo.
"When Athletes Play Around Technology - A Sporting Approach to Computing Inquiry". Country unknown/Code not available: ACM. https://par.nsf.gov/biblio/10557267.
@article{osti_10557267,
place = {Country unknown/Code not available},
title = {When Athletes Play Around Technology - A Sporting Approach to Computing Inquiry},
url = {https://par.nsf.gov/biblio/10557267},
abstractNote = {},
journal = {},
publisher = {ACM},
author = {Quiterio, Ashley and Kumar, Vishesh and Worsley, Marcelo},
}
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