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			<titleStmt><title level='a'>Plant-and-Steal: Truthful Fair Allocations via Predictions</title></titleStmt>
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				<publisher>Advances in Neural Information Processing Systems 38: Annual Conference on Neural Information Processing Systems (NeurIPS 2024)</publisher>
				<date>12/10/2024</date>
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					<idno type="par_id">10577204</idno>
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					<author>Ilan Reuven Cohen</author><author>Alon Eden</author><author>Talya Eden</author><author>Arsen Vasilyan</author>
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			<abstract><ab><![CDATA[We study truthful mechanisms for approximating the Maximin-Share (MMS) allocation of agents with additive valuations for indivisible goods. Algorithmically, constant factor approximations exist for the problem for any number of agents. When adding incentives to the mix, a jarring result by Amanatidis, Birmpas, Christodoulou, and Markakis [EC 2017] shows that the best possible approximation for two agents and m items is ⌊m2⌋. We adopt a learning-augmented framework to investigate what is possible when some prediction on the input is given. For two agents, we give a truthful mechanism that takes agents' ordering over items as prediction. When the prediction is accurate, we give a 2-approximation to the MMS (consistency), and when the prediction is off, we still get an ⌈m2⌉-approximation to the MMS (robustness). We further show that the mechanism's performance degrades gracefully in the number of mistakes" in the prediction; i.e., we interpolate (up to constant factors) between the two extremes: when there are no mistakes, and when there is a maximum number of mistakes. We also show an impossibility result on the obtainable consistency for mechanisms with finite robustness. For the general case of n≥2 agents, we give a 2-approximation mechanism for accurate predictions, with relaxed fallback guarantees. Finally, we give experimental results which illustrate when different components of our framework, made to insure consistency and robustness, come into play.]]></ab></abstract>
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<div xmlns="http://www.tei-c.org/ns/1.0"><head n="1">Introduction</head><p>Allocating items among self interested agents in a "fair" way is an age-old problem, with many applications such as splitting inheritance and allocating courses to students. As a starting point, consider the case of two agents. When the items are divisible, the famous cut-and-choose procedure achieves fairness in two senses. Firstly, no agent wants to switch their allocation with the other; i.e., there is no envy among the agents. Secondly, each agent gets a bundle of items which they value at least as much as their value for all the items divided by 2; that is, each one gets their "fair share". When moving to the case of indivisible goods, which is relevant to scenarios such as splitting inheritance and allocating courses, things get trickier. For instance, if there's a single item, the agent that does not receive that item does not get an envy-free allocation, nor do they get their "fair share" according to the previous definitions. Therefore, it is clear that some fairness needs to be sacrificed in this case.</p><p>The study of fair allocations with indivisible goods has been a fruitful research direction, with many meaningful notions of fairness studied (see survey by Amanatidis et al. <ref type="bibr">[10]</ref>). In this paper, we focus on the notion of the Maximin Share, or MMS, introduced by Budish <ref type="bibr">[18]</ref>. For two agents, this notion captures the value an agent will ensure if we implement the cut-and-choose procedure. That is, assume Alice splits the items into two bundles, and then Bob takes one of them (adversarially), and Alice gets the second one. The MMS captures exactly how much value Alice can guarantee for herself. Generalizing the notion for n agents is pretty straightforward -the MMS is the minimum value Alice can guarantee for herself when she partitions the items into n bundles, assuming n -1 bundles are taken adversarially.</p><p>We study the case where agents have additive valuations over goods. <ref type="foot">1</ref> For the case of two agents, the allocation produced by the cut-and-choose procedure guarantees each of the agents their MMS value. For more than two agents, the existence of such an allocation is not longer guaranteed. Kurokawa et al. <ref type="bibr">[30]</ref> show an instance of three agents, where in every allocation, at least one of the agents does not get their MMS value. Since allocating all the agents their MMS value is not always feasible, various papers studied the existence of approximately optimal allocation. An allocation is an &#945;-approximate MMS allocation for &#945; &gt; 1 if every agents gets at least an 1/&#945; fraction of their MMS value. Feige et al. <ref type="bibr">[22]</ref> introduce an instance where one cannot find an &#945;-approximate allocation for &#945; &lt; 40  39 . On the other hand, <ref type="bibr">[30]</ref> show there always exists 3  2 -approximation. The 3 2 factor was gradually improved <ref type="bibr">[16,</ref><ref type="bibr">24,</ref><ref type="bibr">23,</ref><ref type="bibr">8,</ref><ref type="bibr">4,</ref><ref type="bibr">3,</ref><ref type="bibr">5]</ref>, where the state-of-the-art algorithm achieves an approximation of 959/720 &lt; 4/3 <ref type="bibr">[3]</ref>. Adding incentives to the mix further complicates matters. Amanatidis et al. <ref type="bibr">[7]</ref> study the case of two additive agents, and m items, where the algorithm (or mechanism) does not know the values of the agents. Thus, the algorithm's designer is faced with the task of devising an allocation rule such that (i) agents will maximize their allocated value by bidding truthfully, and (ii) the resulting allocation is an &#945;-approximate MMS allocation for an &#945; close to 1 as possible. <ref type="bibr">[7]</ref> show that no incentive-compatible algorithm can approximate the MMS to a factor better than &#8970; m 2 &#8971;, and this is matched by the following trivial mechanism -the first agent picks their favorite item, and the second agent gets the rest.</p><p>For 2 &lt; n &lt; m,<ref type="foot">foot_1</ref> a trivial truthful algorithm that lets the first n -1 agents pick a single item in some order and gives the last agent the rest achieves an &#8970; m-n+2 2 &#8971;-approximation, and no better mechanism is known. It is conjectured that one cannot drop the dependence in m for n &gt; 2. We are left with a stark disparity. On the one hand, assuming agents' values are public information, approximate solutions are known to exist. On the other hand, when considering private values, it seems that only trivial approximations are possible. The goal of this paper is to bridge these two regimes using predictions.</p><p>We study the problem of truthful allocations that approximate the MMS, taking a learning-augmented point of view. In the learning-augmented framework, the algorithm designer aims to tackle some intrinsic hardness of the problem at hand, which might arise due to computational constraints, space constraints, input arriving piecemeal online, or incentive constraints, among others. To help the designer overcome these constraints, the algorithm is given some side information which is a function of the input, or a prediction, in order to improve the algorithm's performance. The hope is that if the prediction is accurate, then the performance is greatly improved over the performance without the prediction (termed consistency). On the other end, if the prediction is inaccurate then the performance of the algorithm is comparable to the performance of the best algorithm that is not given access to predictions (termed robustness). The learning-augmented framework has proven useful in bypassing impossibilities that arise due to incentive issues <ref type="bibr">[14,</ref><ref type="bibr">1,</ref><ref type="bibr">25,</ref><ref type="bibr">15,</ref><ref type="bibr">40,</ref><ref type="bibr">33,</ref><ref type="bibr">13]</ref>.</p><p>When designing a learning-augmented mechanism, one should think of realistic predictions. For instance, predicting the entire valuation profile of all agents seems to be a strong assumption. A more plausible assumption is to have some ordinal ranking over the items of the agents. Indeed, it seems unlikely that the algorithm can accurately predict Alice's value for a car, but it is plausible that the algorithm can guess that Alice values the car more than she values the table. Ideally, the algorithm's performance should remain robust if the predicted ordering is almost perfect, with only a few pairs of items whose real ordering is swapped in the prediction. Another desired property is to make the prediction as space-efficient as possible, as previous results <ref type="bibr">[20,</ref><ref type="bibr">31,</ref><ref type="bibr">32]</ref> show that succinct predictions are crucial for learning parameters from few samples and for incorporating a PAC-learnable component in the learning-augmented framework. allocation using the predictions. It then applies a recursive plant-and-steal procedure to determine the final allocation.</p><p>Experiments. Finally, In Section 6, we demonstrate how several components in our design come into play when experimenting with synthetic data. We run different variants of mechanism on two player instances, and show that when predictions are accurate, then only using predictions is nearly optimal, if predictions are noisy, then the stealing component ensures robustness, and our Plant-and-Steal framework achieves best-of-both-worlds guarantees.</p><p>We summarize the bounds we obtain in Table <ref type="table">1</ref>. Further Related Work. In addition to the the studies mentioned above, we give a comprehensive review of further related work in Appendix B.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>Setting</head></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="2">Preliminaries</head><p>In the setting we study, there is a set N of n agents and a set M of m indivisible items. Each agent has a private additive valuation over the items, unknown to the mechanism designer, where the value of agent i for item j is v ij (also denoted as v i (j)). For a bundle S &#8838; M of items, v i (S) = j&#8712;S v ij .</p><p>The fairness notion we focus on is the following. Definition 2.1 (Maximin Share). The Maximin Share (MMS) of agent i with valuation v i and n agents is</p><p>that is, if i were to partition the items into n bundles, and then n -1 of those bundles are taken adversarially, what is the value i can guarantee for themselves. When clear from the context, we omit n and use &#181; i to denote the MMS of i with n agents.</p><p>We are interested in mechanisms that produce approximately optimal allocations, as defined next. Definition 2.2 ((&#947;, k)-approximate MMS Allocation). An allocation X = (X 1 , . . . , X n ) is (&#947;, k)approximate MMS allocation for &#947; &gt; 1 and a natural number k if for every agent i,</p><p>we say the allocation is a &#947;-approximate MMS allocation.</p><p>We study mechanism that get some prediction on the input. Definition 2.3 (Learning-Augmented Mechanism). A learning-augmented mechanism takes agents' reports r = (r 1 , . . . , r n ) and predictions p in some prediction space P, and outputs a partition of the items</p><p>where agent i gets X i (r, p).</p><p>For learning-augmented mechanisms, truthfulness should hold for any possible prediction p. Definition 2.4. A learning-augmented mechanism is truthful if for every agent i and every possible report of other agents r -i and every possible prediction p,</p><p>for every r i .</p><p>We next define the consistency and robustness measures according to which we measure the performance of our mechanisms. Definition 2.5 (&#945;-consistency). Consider a prediction function f P which takes a valuation profile and outputs a prediction in prediction space P. A learning-augmented mechanism is &#945;-consistent for &#945; &gt; 1 and prediction function f P if for every valuation profile v and every prediction p = f P (v), X(v, p) is an &#945;-approximate MMS allocation. Definition 2.6 ((&#946;, k)-robust). A learning-augmented mechanism is (&#946;, k)-robust for &#946; &gt; 1 and natural number k if for every valuation profile v and every prediction p, X(v, p) is an (&#946;, k)approximate MMS allocation. If k = n, we say the mechanism is &#946;-robust.</p><p>For ease of presentation, for valuation v i , report r i and prediction p i , we use v &#8467; i , r &#8467; i , p &#8467; i to denote both the &#8467; th highest good according to the valuation/report/prediction and its value. Note that, we may use v &#8467; i for &#8467; &gt; m, in this case, v &#8467; i = 0. For &#8467; = 1, i.e., the highest good we use v * i , r * i , p * i .</p><p>Ordering Predictions and Kendall tau Distance. Most of our mechanisms use predictions which take the form of an ordering over agents' items. That is, f P (v) outputs a vector of orderings p = (p 1 , . . . , p n ), where p &#8467; i is the &#8467; th highest valued item of i in M according to p. Accordingly, for agent i, let v &#8467; i be the &#8467; th highest valued item according to v. For two items j &#824; = j &#8242; , We use j &#8827; pi j &#8242; to denote that j is higher ranked than j &#8242; according to p.</p><p>When studying imprecise predictions, we want to quantify the degree to which the prediction is inaccurate. For this, we use the following measure. For an agent i, we define our noise level with respect to the Kendall tau distance (also known as bubble-sort distance) between v and p. Definition 2.7 (Kendall tau distance). The Kendall tau distance counts the number of pairwise disagreements between two orders. For i's valuation v i and predicted preference order p i , we define</p><p>That is, the number of pairs of items where the prediction got their relative ordering wrong. We also denote</p><p>We note that the Kendall tau distance between v i and p i , K d (v i , p i ), can go from 0 to m 2 .</p><p>3 Plant-and-Steal Framework</p><p>In this section, we present the framework which is used to devise learning-augmented mechanisms for two agents. The ideas presented here also inspire the more complex learning-augmented mechanism for n &gt; 2 agents. Missing proofs of this section appear in Appendix C. Our framework, which we term Plant-and-Steal is given the set of goods, an allocation procedure A, the prediction p and reports v. The framework operates as follows:</p><p>1. It first applies A on the predictions p to divide the set of goods into two bundles A 1 , A 2 .</p><p>The procedure A should be an allocation procedure with good MMS guarantees. We use different allocation procedures depending on the type of prediction given and on the consistency-robustness tradeoffs we are aiming for. 2. Planting phase: For each agent i, it picks i's favorite item in set A i according to prediction, and "plants" this item in the bundle A j of the other agent j &#824; = i. Let T 1 , T 2 denote the sets that result in this planting phase.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="3.">Stealing phase:</head><p>To obtain the final allocation, each agent i now "steals" back their favorite item from set T j of agent j &#824; = i according to reports. Notice this is the first and only place where we use agents' reports.</p><p>This procedure is trivially truthful because the only step where we use agents' reports is the one where they pick exactly one item to steal back from T j , and this T j only depends on predictions, and not reports (Lemma 3.1). To obtain robustness, we notice that each agent gets one of their two favorite items according to their true valuations (Lemma 3.2). This implies a robustness of m -1.</p><p>We show that for balanced allocations, we get improved robustness guarantees (Lemma 3.4).</p><p>For S &#8838; M , and agent i, let v * i (S) (p * i (S),r * i (S)) be the max valued item in S according to v i (p i , r i ). for g &#8712; M and S &#8838; M , denote S + g := S &#8746; {g} and S -g = S \ {g}. The Plant-and-Steal framework is presented in Mechanism 1. </p><p>We show that for any allocation function A and predictions p given to the framework, the resulting mechanism is truthful. Lemma 3.1 (Truthfulness Lemma). For any allocation procedure A, Plant-and-Steal mechanism using A is truthful.</p><p>Since the framework is truthful, from now on, we assume that r = v. Next, we show that the Plant-and-Steal mechanism ensures that for each agent, an item is allocated with a value that is at least as good as their second-best option according to their value. Lemma 3.2. Consider the allocation (X 1 , X 2 ) returned by Plant-and-Steal with some allocation procedure A. For any agent i, then</p><p>We next claim that if i gets one of their two favorite items and any k -1 additional items, i's value is an m -k-approximation to &#181; i . Lemma 3.3. For any agent i, let S &#8838; M be a subset of the items of size</p><p>We immediately get the following. Lemma 3.4 (Robustness Lemma). Let A be an allocation rule guaranteeing min{|A 1 |, |A 2 |} &#8805; k, then when Plant-and-Steal uses A, the resulting mechanism is (m -k)-robust.</p><p>Proof. By Lemma 3.2, we are guaranteed that each agent gets one of their two favorite items according to their report. Combining with the condition on A and Lemma 3.3, the proof is finished.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="4">Ordering Predictions</head><p>In this section, we consider the case of two agents, where the predictions (and in fact, also the reports) given to the mechanism are preference orders of agents over items. Our mechanisms makes use of the Plant-and-Steal framework instantiated by Round-Robin based allocation procedures. We first present the round-robin allocation procedures we'll use, and give their approximation guarantees when the input is accurate. Next, we prove the robustness and consistency guarantees. Finally, we quantify the accuracy of the predictions using the Kendall tau distance, and obtain fine-grained approximation results, where the approximation smoothly degrades in the accuracy.</p><p>Amanatidis et al. <ref type="bibr">[6]</ref> studied mechanisms where the preference orders of the agents over items are public (while valuations are private). They showed that no truthful mechanism can achieve a better approximation than 5/4 in this setting. This implies that when the predictions are preference orders, no learning-augmented mechanism can obtain consistency better than 5/4, no matter if the robustness is bounded or not. Proposition 4.1 (Corollary of Amanatidis et al. <ref type="bibr">[6]</ref>). For any &#1013; &gt; 0, no mechanism that is given preference orders as predictions can obtain consistency 5/4 -&#1013;.</p><p>Round-Robin Allocation Procedures. The two allocation procedures we use to instantiate the Plant-and-Steal framework take as input preference orders of agents over items:</p><p>&#8226; Balanced-Round-Robin: the agents take turns, and at each turn, an agent takes their highest ranked remaining item. This results in a balanced allocation. &#8226; 1-2-Round-Robin: the agents take turns, where we compensate the second agent, who might not get their favorite item, to take two items each turn.</p><p>In this section, we only prove consistency-robustness guarantees when Balanced-Round-Robin is used as the allocation procedure. In Appendix E we show different tradeoffs when 1-2-Round-Robin is used.</p><p>ALGORITHM 2: Balanced-Round-Robin Input :Preference orders of agents over items v = (v1, v2).</p><p>Consider the allocation procedure depicted in Algorithm 2. In order to implement the two allocation procedures, we only needs to receive preference orders over items. Let A i = (a 1 i , . . . , a |Ai| i</p><p>) be agent i's allocation by the algorithm, where a k i is the k'th choice of agent i. We observe the following. Observation 4.1. The output (A 1 , A 2 ) of the Balanced-Round-Robin procedure, satisfies:</p><p>; that is, in round k an agent gets one of their top 2k items. Amanatidis et al. <ref type="bibr">[8]</ref> show that first allocating large items to agents, and then using a Round-Robin to allocate the remaining items to the remaining agents, gives a 2-approximation to the MMS. We observe that for two agents, Round-Robin as is, without the initial step, achieves this approximation guarantee. The proof of the following Lemma is deferred to Appendix D. Lemma 4.1. Let (A 1 , A 2 ) be the allocation of Balanced-Round-Robin. For every agent i,</p><p>We next use the allocation procedure to instantiate the Plant-and-Steal framework.</p><p>Round-Robin-Based Mechanism. The mechanism we analyze, B-RR-Plant-and-Steal, results from instantiating Plant-and-Steal with Balanced-Round-Robin as A.</p><p>We first show that if the predictions correspond to the preference orders of the real valuations, then B-RR-Plant-and-Steal outputs the same allocation as Balanced-Round-Robin. Lemma 4.2. When predictions correspond to actual values, B-RR-Plant-and-Steal outputs the same allocation as Balanced-Round-Robin.</p><p>We are now ready to prove the performance guarantees of our mechanisms. Proof. By Lemma 3.1, the mechanism is truthful. By Observation 4.1, each agent receives at least &#8970;m/2&#8971; items; combining with Lemma 3.4, we get that the mechanism is &#8968; m 2 &#8969;-robust. Finally, if predictions correspond to valuations, by Lemma 4.1 and Lemma 4.2, the allocation is a 2-approximation to the MMS. Thus, the mechanism is 2-consistent.</p><p>We note that by Amanatidis et al. <ref type="bibr">[7]</ref>, our robustness guarantee matches the optimal obtainable approximation by any truthful mechanism (up to the rounding).</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="5">Noisy Predictions</head><p>We now analyze Mechanism B-RR-Plant-and-Steal's performance under varying levels of noise. Consider the case where the Kendall tau distance between v and p is at most d. Our main theorem in this section shows that combining the Plant-and-Steal framework with a Round-Robin allocation procedure obtains O( &#8730; d)-approximation to the MMS when the Kendall tau distance is d. Missing proofs of this section appear in Appendix F.</p><p>To prove the approximation ratio, we relate the value that agent i obtains from the allocation, v i (X i ), to their maximin share, &#181; i , by considering the worst possible set of items that agent i might receive under the Round-Robin procedure when acting on their true preferences. Specifically, we define this worst-case set as R i = {v 2j i } j&#8712;{1,...,&#8970;m/2&#8971;} . In Eq. ( <ref type="formula">2</ref>) of Lemma 4.1, we prove that v i (R i ) &#8805; &#181; i /2. Therefore, obtaining an allocation that is a factor of c times v i (R i ) ensures a factor of c/2 of the MMS value.</p><p>We further simplify the analysis by applying the zero-one principle <ref type="foot">3</ref> . The zero-one principle basically let's us reduce the analysis to instances where the values are either 0's or 1's. For threshold &#964; &#8805; 0, let h &#964; (q) = 1 if q &#8805; &#964; and 0 otherwise, and let v &#964; i (S) = j&#8712;S h &#964; (v i (j)). By the zero-one principle, for two sets S, T &#8838; M , in order to show that v i (S) approximates v i (T ), it is enough to show that v &#964; i (S) approximates v &#964; i (T ) for every threshold &#964; &#8805; 0. Lemma 5.1. For c &gt; 1 and for any two sets S, T &#8838; M , if for every threshold &#964; &#8805; 0,</p><p>Thus, we will show that when the Kendall tau distance is d, for every threshold &#964; &#8805; 0,</p><p>Recall that A i is the set of items assigned to i after running the Round-Robin procedure on the predictions p. We first show that for Kendall tau distance d, the additive approximation</p><p>Lemma 5.2. If the Kendall tau distance between p and v is at most d, then for any threshold &#964; &#8805; 0, we have that</p><p>We note that although v &#964; i (A i ) gives an additive approximation to v &#964; i (R i ), it can still be the case that the Kendall tau distance is constant, yet v i (A i ) does not give any multiplicative approximation to &#181; i . <ref type="foot">4</ref> Therefore, we must use the fact that agent i gets to "steal" an item according to their true valuation in the Plant-and-Steal procedure in order to get our approximation guarantee. By combining these results, we prove the following theorem concerning the approximation ratio of B-RR-Plant-and-Steal's performance under varying levels of noise, d. </p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="6">Experimental Results</head><p>In this section <ref type="foot">6</ref> , we give experiments which illustrate the role of different components of our framework for two players under various noise levels of the predictions. The predictions we use for our experiments are the predicted values of the items. The noise we introduce permutes the vectors of values to match the instance's Kendall tau distance, and uses the permuted vector as prediction. We show that our framework is almost optimal for small amounts of noise while still showing resilience for higher noise levels. Moreover, we study the performance of variants which only use specific components of our framework.</p><p>When using predictions, our initial allocation procedure is a cut-and-choose procedure, implemented as follows:</p><p>&#8226; We use the first player's prediction to implement a bag-filling algorithm which sorts the items by values, and then partitions the items into two sets using a greedy procedure that assigns each item to the set with current lowest value. &#8226; We use the second player's prediction to allocate the agent the set with the higher predicted value of the two.</p><p>This allocation ensures that the second agent obtains their MMS value according to the prediction. In the data we generates, we observe that in a sampled valuation, the two sets chosen by the bag-filling algorithm gives the two sets the same value, up to 0.5%, which ensures that the lowest valued set obtains a 1.026-approximation to the MMS.</p><p>We inspect the following mechanisms:</p><p>1. Random: a mechanism that ignores reports and predictions and randomly partitions the items into two sets of size m/2. 2. Random-Steal: a mechanism that ignores predictions, randomly partitions the items into two sets of size m/2, and then implements the stealing phase where each player takes their favorite item from the other player's set according to reports. 3. Partition: a mechanism that ignores reports, and partitions the items according to predictions, using the cut-and-choose procedure described above. 4. Partition-Steal: a mechanism that partitions the items according to predictions, using the cut-and-choose procedure described above, and then implements the stealing phase where each player takes their favorite item from the other player's set according to reports. 5. Partition-Plant-Steal: a mechanism that implements the Plant-and-Steal framework.</p><p>partitions the items according to predictions, using the cut-and-choose procedure described above, "plants" each player's favorite item according to predictions, and then "steals" each player's favorite item from the other player's set according to reports.</p><p>Experiments. We consider two-player scenarios with m = 100 items. For each distance measure, we generate 1000 valuation profiles. For each pair of valuation profiles and corresponding Kendall tau distance, we generate 100 predictions based on the distance. We then assess the performance of the mechanisms described earlier on these instances. We examine two distinct cases regarding the relationship between the players' preference orders: the Correlated case, where both players have identical preference orders, although their valuation magnitudes differ, and the Uncorrelated case, where the preference orders of the players are generated independently and chosen uniformly at random. Further details on the procedures used to generate the valuations and predictions are provided in Appendix A.</p><p>Benchmark. We plot the percentage of these instances where both players get at least (1 -&#1013;) of their MMS value for &#1013; = 0.1, 0.05, 0.02.</p><p>Results. The results are shown in Figure <ref type="figure">1</ref>. We first examine the performance of the two mechanisms that do not use predictions, Random and Random-Steal. Scenarios with correlated values perform significantly worse, as there is a non-negligible probability of an unbalanced partition of the relatively few high and medium valued items in a random partition. For &#1013; values of 0.02, 0.05, 0.1, the Random strategy success rate is 11%, 25%, and 43%, respectively, under correlated preferences, compared</p><p>1 5 10 40 160 640 2,560 0 0.2 0.4 0.6 0.8 1 Correlated &#1013; = 0.02 1 5 10 40 160 640 2,560 0 0.2 0.4 0.6 0.8 1 &#1013; = 0.05 1 5 10 40 160 640 2,560 0 0.2 0.4 0.6 0.8 1 &#1013; = 0.1 1 5 10 40 160 640 2,560 0 0.2 0.4 0.6 0.8 1 Kendall tau distance Uncorrelated 1 5 10 40 160 640 2,560 0 0.2 0.4 0.6 0.8 1 Kendall tau distance 1 5 10 40 160 640 2,560 0 0.2 0.4 0.6 0.8 1 Kendall tau distance to 33%, 43%, and 60% under uncorrelated preferences. Moreover, adding the stealing component significantly improves the success rate only in the uncorrelated case, as Random-Steal achieves success rates of 66%, 75%, and 87%. In the correlated case, as each player has a highly valuable item stolen, their obtained value is not expected to increase.</p><p>In the mechanisms that use predictions, Partition, Partition-Steal and Partition-Plant-Steal, the performance degrades as a function of noise, as expected. When comparing the performance of Partition, which only relies on the prediction component of our framework, and Random-Steal, which only relies on the stealing component of our framework, we notice that in the uncorrelated case, for small amount of noise guarantee a higher success rate, while as the noise increases, the stealing component becomes more instrumental to the performance. This is in tact with the theoretical results, where using the prediction is crucial to achieve the consistency guarantees, which take place when the prediction is accurate, while stealing is important to achieve robustness guarantees in case the prediction is inaccurate. As described above, in the case where the valuations are correlated, stealing is not expected to help. Interestingly, on fully noisy input, even Random outperforms Partition as Partition might partition the items into unequally-sized sets, which performs worse than the equally-sized sets Random outputs.</p><p>Our experiments show that Partition-Plant-Steal performs as well as the Partition strategy for small amounts of noise and outperforms it on uncorrelated instances for large amounts of noise. Moreover, for any amount of noise, it outperforms Random-Steal and converges to it for a fully noisy input. This illustrates the "best of both worlds" tradeoff obtained by our framework.</p><p>Finally, when comparing the Partition-Plant-Steal strategy to the Partition-Steal strategy, we observe that Partition-Plant-Steal outperforms Partition-Steal in the correlated case with a small amount of noise (worst-case scenario) for &#1013; = 0.02, as planting guarantees your favorite items would not be taken. In other scenarios, Partition-Steal outperforms Partition-Plant-Steal because "planting" removes a valuable item from the player's set that might be taken otherwise, especially in the uncorrelated case.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>A Experimental Supplement</head><p>Generating valuations. To generate interesting valuations for the players, we use a multi-step function to generate item values, since if the values are close together, any balanced partition obtains good MMS guarantees, without considering reports and predictions. Specifically, we consider a four-step (High/Med/Low/Extra-Low) random valuation function, where an item has a High valuation with probability 8/m, a Medium valuation with probability 1/4, a Low valuation with probability 1/2 and an Extra-Low valuation with the remaining probability. A High valuation is drawn from U [1000, 2000], a Medium valuation is drawn from U [400, 800], a Low valuations is drawn from U [100, 200] and an Extra-Low valuation is sampled from U <ref type="bibr">[1,</ref><ref type="bibr">2]</ref>. Figure <ref type="figure">2</ref> shows the value distribution generated by this process for two players. We generate values for m = 100 items.</p><p>We generate valuations satisfying one of the two types of relations between players' preferences:</p><p>&#8226; Correlated: the two preference orders are identical (but not the values).</p><p>&#8226; Uncorrelated: Both preference orders are chosen independently and uniformly at random. Generating predictions. To generate predictions, we take valuations and permute elements randomly to create noise. We generate predictions under varying noise levels according to the Kendall tau distance between the valuations and the predictions. We very the Kendall tau distance between 1 to 2560, where 2560 corresponds to the expected noise level of a random permutation of 100 items. To randomly choose a permutation of a certain noise level, we start with the ordered permutation and then choose two indices j &lt; k u.a.r. and swap items r and r + 1 for r &#8712; {j, . . . , k -1} if it increases the Kendall Tau distance by one. We repeat this process until the distance of the resulting permutation equals the desired value.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>B Related Work</head><p>The notion of the maximin share allocation was introduced by Budish <ref type="bibr">[18]</ref> as an ordinal notion, and extended to the notion we adopt by Bouveret and Lema&#238;tre <ref type="bibr">[17]</ref>. Using machine learning advice in algorithm design was used in theory <ref type="bibr">[21,</ref><ref type="bibr">38]</ref> and practice <ref type="bibr">[29]</ref>. The learning-augmented framework of studying consistency-robustness tradeoffs was introduced by Lykouris and Vassilvitskii <ref type="bibr">[34]</ref>. <ref type="bibr">[35,</ref><ref type="bibr">39]</ref> studied the performance of algorithms using imprecise predictions. Fair division with incentives. The two closest papers to ours are Amanatidis et al. <ref type="bibr">[6,</ref><ref type="bibr">7]</ref>. In <ref type="bibr">[6]</ref>, they initiate the study of truthful mechanisms for approximating the MMS value for agents with additive valuations. They show that no truthful mechanism can get an approximation better than 1/2 for the MMS in the case of 2 agents and 4 items. They give the best known approximation guarantee for n agents and m items of &#8970; m-n+2 2 &#8971;. Finally they consider the public ranking model, where the ranking over items is public information. Using this, they are able to obtain a n+1 2 -approximation algorithm. One can view this as an algorithm that is given a prediction over the input, but does not provide robustness guarantees. <ref type="bibr">[7]</ref> Fully characterize truthful mechanism for 2 agents with additive valuations. They use this characterization to provide a strong lower bound of &#8970; m 2 &#8971; for any truthful mechanism.</p><p>[12] design truthful mechanisms for dichotomous submodular valuations that maximize welfare, along with desirable fairness properties such as EFX and NSW. For additive binary valuations, they also maximize the MMS in a truthful manner. <ref type="bibr">[26]</ref> bypass the impossibilities imposed by <ref type="bibr">[7,</ref><ref type="bibr">37]</ref> for truthful fair allocations with indivisible and divisible goods by considering Bayesian Incentive Compatible mechanisms with symmetric priors. They are able to obtain EF-1 allocations for indivisible goods and proportional allocations for indivisible goods.</p><p>Finally, <ref type="bibr">[9]</ref> study the Nash equilibrium for simple mechanisms for agents with additive valuations. They show that for every number of agents, the Pure Nash equilibrium of the Round-Robin procedure produces an EF-1 allocation. For two agents, they show that the Pure Nash equilibrium of Plaut and Roughgarden <ref type="bibr">[36]</ref> cut-and-choose procedure produces an EFX and MMS allocation.</p><p>1-out-of-k. As stated above, the MMS value of an agent is defined by the highest value an agent can guarantee for themselves when partitioning the items into n different bundles, where n is the number of agents, and then getting the lowest valued bundle. Thus, an agent get a value larger than the worst one-out-of-n bundles that define the MMS.</p><p>Noticing that finding an allocation that satisfies the MMS value of each agent is a demanding task (which was shown to be infeasible in some cases by Kurokawa et al. <ref type="bibr">[30]</ref>), Budish <ref type="bibr">[18]</ref> relaxed the notion and defined the 1-out-of-n + 1 MMS to be the worst bundle out of the bundles that define the MMS when partitioning the items using an additional bundle. <ref type="bibr">[18]</ref> showed it is possible to achieve this benchmark when adding a small number of access goods. There has been an effort to find the smallest k for which an allocation that guarantees a 1-out-of-k MMS for each agent exists. <ref type="bibr">[2]</ref> were able to show the existence for k = 2n -2, <ref type="bibr">[27,</ref><ref type="bibr">28]</ref> achieved k = &#8968; 3n 2 &#8969;, and recently, <ref type="bibr">[5]</ref> showed the smallest up-to-date k = &#8968; 4n 3 &#8969;. In our n-agent mechanism, our robustness guarantee approximates this relaxed benchmark for k = &#8968; 3n 2 &#8969;.</p><p>Learning-Augmented Mechanisms. Agrawal et al. <ref type="bibr">[1]</ref> and Xu and Lu <ref type="bibr">[40]</ref> first explored the learning-augmented framework in a mechanism design setting, where <ref type="bibr">[1]</ref> studied the facility location problem while <ref type="bibr">[40]</ref> applied the framework to several settings such as revenue-maximization, path auctions, scheduling and two-facility games. <ref type="bibr">[14]</ref> give nearly optimal consistency-robustness tradeoffs to the strategyproof scheduling with unrelated machines. <ref type="bibr">[25]</ref> use predictions to design mechanisms with improved Price of Anarchy bounds. <ref type="bibr">[33,</ref><ref type="bibr">19]</ref> study revenue maximization auctions with predictions, and <ref type="bibr">[13]</ref> devise bicriteria mechanisms.</p><p>C Deferred proofs from Section 3</p><p>Proof of Lemma 3.1. We show that agent 1 is better off reporting their true valuation, a symmetric argument holds for agent 2. First, notice that sets T 1 and T 2 are determined using predictions, ignoring the reports. Next, notice that the item j2 is chosen only using agent 2's report. Therefore, the only way agent 1 can affect their allocation is by choosing which item in T 2 is allocated to them. agent 1 gets their favorite item in T 2 according to their report. Therefore, it is clear that the agent maximize their utility by reporting their true value.</p><p>Proof of Lemma 3.2. Consider some agent i. We claim for every partition of the items into two non-empty sets, T 1 , T 2 , i is always guaranteed to have one of their two favorite items according to their true valuation v i in X i . This is because either (1) i has one of their two favorite items in T &#8467; , &#8467; &#824; = i, and i gets their favorite item from T &#8467; ; or (2) i's two favorite items are in T i , and in this case, i gets all items from T i but one, so i is guaranteed one of them.</p><p>By definition, &#181; i = min j&#8712;{1,2} v i (S j ). We have,</p><p>where the before last inequality is since if S j &#8838; S &#8242; for some j, then v 2 i + v i (S &#8242; ) &#8805; &#181; i ; therefore S 1 \ S &#8242; and S 2 \ S &#8242; are two disjoint non empty subsets and</p><p>hence the maximum number of elements in one of these subsets is m -k.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>D Deferred proofs from Section 4</head><p>Proof of Lemma 4.1. By Observation 4.1, we have</p><p>Since i's favorite item must be absent from some set of the sets defining the MMS value,</p><p>By Equations ( <ref type="formula">1</ref>),(2), we have:</p><p>Proof of Lemma 4.2. Let j 1 be the first item assigned in Balanced-Round-Robin to agent 1. By definition, j 1 is agent 1's favorite item in M according to p 1 . Clearly, in Plant-and-Steal, j 1 is also agent 1's favorite item in A 1 &#8838; M according to p 1 . Hence, &#309;1 = j 1 . By the definition of Plant-and-Steal, j 1 &#8712; T 2 . Since we assume the prediction corresponds to agent 1's actual value, j 1 is also agent 1's favorite item in T 2 &#8838; M , which implies j1 = j 1 .</p><p>Similarly Let j 2 be the first item assigned in Balanced-Round-Robin to agent 2. By definition,</p><p>Therefore, j 2 is also agent 2's favorite item in A 2 according to p 2 . Hence, &#309;2 = j 2 . Since we established that &#309;1 = j 1 , we have that T 1 &#8838; M \ {j 1 } and j 2 &#8712; T 1 . Since we assume the prediction corresponds to agent 1's actual value, j 2 is also agent 1's favorite item in T 1 , implying j2 = j 2 . We get that X 1 = A 1 and X 2 = A 2 as required.</p><p>E 1-2-RR-Plant-and-Steal Mechanism: A 3/2-consistent, &#8970; 2m /3&#8971;-robust Mechanism</p><p>In this section, we show that using a modified round-robin allocation procedure to instantiate the Plant-and-Steal framework give an improved 3/2 consistency guarantee, while maintaining O(m) robustness. Consider the Balanced-Round-Robinallocation procedure depicted in Algorithm 2. One can show that the agent that picks first actually gets a value at least as large as their MMS, while for the second agent this analysis is indeed tight. <ref type="foot">7</ref> In order to compensate agent 2, 1-2-Round-Robin lets this agent pick two items each round. See Algorithm 3 for details.</p><p>Let a k i be agent i's kth choice in 1-2-Round-Robin, we observe the following. Observation E.1. The output (A 1 , A 2 ) of the 1-2-Round-Robin procedure, satisfies:</p><p>Amanatidis et al. <ref type="bibr">[6]</ref> show that 1-2-Round-Robin guarantees each agent 2/3 of their MMS. We provide the proof for completeness. Lemma E.1 (Amanatidis et al. <ref type="bibr">[6]</ref>). Let (A 1 , A 2 ) be the allocation of 1-2-Round-Robin. For every agent i, v i (A i ) &#8805; 2&#181;i /3.</p><p>Proof. We first prove the approximation for player 1 (the first player to be allocated). First, observe that v 1 (M ) &#8805; 2&#181; 1 . Let I 1 = {v 3k-2 1 : k = 1, . . . , &#8968;m/3&#8969;} be the worst possible allocation agent 1 might get in the 1-2-Round-Robin allocation. Notice that v 1 (I</p><p>The mechanism we consider in this section, 1-2-RR-Plant-and-Steal, results from instantiating Plant-and-Steal with 1-2-Round-Robin as A.</p><p>The next lemma states that if the predictions correspond to the preference orders of the real valuations, then 1-2-RR-Plant-and-Steal outputs the same allocation as 1-2-Round-Robin. The proof is omitted as it is identical to the proof of 4.2. Lemma E.2. When predictions correspond to actual values, 1-2-RR-Plant-and-Stealoutputs the same allocation as 1-2-Round-Robin.</p><p>We next show that in 1-2-RR-Plant-and-Steal we are able to achieve a better consistency, while slightly weakening the robustness guarantee. Theorem E.1. Mechanism 1-2-RR-Plant-and-Steal is truthful, 3/2-consistent and &#8970; 2m 3 &#8971;-robust.</p><p>Proof. By Lemma 3.1, the mechanism is truthful. By Observation E.1, each agent receives at least &#8968;m/3&#8969; items; combining with Lemma 3.4, we get that the mechanism is &#8970; 2m 3 &#8971;-robust. Finally, if predictions correspond to valuations, by Lemma E.1 and Lemma E.2, the allocation is 3/2approximation to the MMS. Thus, the mechanism is 2/3-consistent.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>F Deferred proofs from Section 5</head><p>Proof of Lemma 5.1. Let S = {s 1 , . . . , s k } (|S| = k) and T = {t 1 , . . . , t &#8467; } (|T | = &#8467;). We have the following.</p><p>where we use the identity &#8734; 0 h &#964; (q)d&#964; = q.</p><p>Proof of Lemma 5.2. Let &#8970; m 2 &#8971; &#8804; m i &#8804; &#8968; m 2 &#8969; be the number of items agent i gets by Mechanism B-RR-Plant-and-Steal. Let A i = {a 1 i , a 2 i , . . . , a mi i } be the items assigned to agent i in the Round-Robin according to the predicted orderings p, where a &#8467; i is the item allocated to i in the &#8467; th round of Round-Robin. First, by Observation 4.1, we have:</p><p>For a fixed &#964; &#8805; 0, let L &#964; = v &#964; i (R i ) be the number of values larger than threshold &#964; in R i . We show that if the Kendall tau distance is at most d, then it must be the case that</p><p>Note that h &#964; (v k i ) = 1 for k &#8804; 2 &#8226; L &#964; since R i gets every second item by the sorted values of agent i. This implies that if</p><p>there are strictly more than &#8968; &#8730; d&#8969; items whose rank according to the true valuation is at most 2 &#8226; L &#964; , and their rank according to the prediction is at least 2 &#8226; L &#964; + 1. We show that this implies that the Kendall tau distance is larger than d, yielding a contradiction. Formally, let</p><p>..,2&#8226;L&#964; } be the set of items whose rank is at most 2 &#8226; L &#964; according to the real values but not according to the predictions, and let</p><p>..,m} be the set of items whose rank is strictly larger than 2 &#8226; L &#964; according to the real values but not according to the predictions. By the above,</p><p>d&#8969;, and for each pair</p><p>1. j rank according to v i is at most 2 &#8226; L &#964; and j &#8242; rank according to v i is at least 2 &#8226; L &#964; + 1;</p><p>2. j &#8242; rank according to p i is at most 2 &#8226; L &#964; and j rank according to p i is at least</p><p>That is, j and j &#8242; are ordered oppositely in the ordering according to p i and v i . Since there are |G 1 | &#8226; |G 2 | &gt; d such pairs, we get that the Kendall tau distance is strictly greater than d, a contradiction.</p><p>Proof of Theorem 5.1. Recall that, in Eq. ( <ref type="formula">2</ref>) of Lemma 4.1, we establish that:</p><p>In addition, we apply the zero-one principle to show that Lemma 5.1 holds for the sets X i and R i with c = &#8730; d + 3. The proof follows by combining these two results.</p><p>Notice that |A i \ X i | &#8804; 2, because in the "stealing" phase, agent i might not take the "planted" item from A i back, and the other agent might take one item from A i . <ref type="foot">8</ref> Moreover, by Lemma 3.2, either v 1 i or v 2 i are in X i . Therefore, for every threshold &#964; &#8805; 0,</p><p>where the inequality follows Lemma 5.2.</p><p>i ) = 0, and Lemma 5.1 holds with c = 0. Therefore, the interesting case is when h &#964; (v 2 i ) = 1. Consider the ratio</p><p>On the other hand, by Eq. ( <ref type="formula">6</ref>), setting</p><p>We get that Lemma 5.1 holds for X i and R i with c = &#8730; d + 3. Thus,</p><p>), where the last inequality follows Eq. ( <ref type="formula">5</ref>).</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>G Non-ordering Predictions</head><p>In this Section, we consider the case where predictions are not necessarily preference orders over items. In Section G.1, we show that for any prediction the mechanism might get, consistency is bounded away from 1. Sections G.2, G.3, we study succinct predictions, i.e. predictions about general structure of the preferences of two agents. Section G.2 presents a 4-consistent and &#8968;m/2&#8969;-robust mechanism, whose consistency relies on the correctness of only a log m-bit prediction about the preferences of the two agents. In Section G.3, we show that a 2 + &#1013;-consistent and &#8968;m/2&#8969;-robust mechanism exists, whose consistency relies on correctly predicting only O(log m/&#1013;) bit about the preferences of the two agents.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>G.1 No Mechanism with &lt; 6/5 Consistency and Bounded Robustness</head><p>In <ref type="bibr">[7]</ref> they define the following family of mechanisms. Definition G.1 (Singleton Picking-Exchange Mechanisms <ref type="bibr">[7]</ref>). A mechanism X is a singleton picking-exchange mechanism if for each i &#8712; {1, 2}, there is exactly one of two sets: either N i &#8838; M , or E i = {&#8467; i } for a single item &#8467; i &#8712; M . If N i is non-empty, then the mechanism lets player j &#824; = i pick item &#8467; &#8712; N i that maximizes v j (&#8467;), and i gets N i \ {&#8467;}. If both E 1 , E 2 are non-empty, then the agents exchange the two items</p><p>empty and there will be no exchange.</p><p>[7] showed the following. Lemma G.1. In order for a mechanism to be truthful and have a bounded approximation, it has to be a singleton picking-exchange mechanism</p><p>We make use of this characterization in our impossibility. Theorem G.1. For any &#1013; &gt; 0, there is no truthful a mechanism with consistency 6/5 -&#1013; and bounded robustness.</p><p>Proof. Consider the case where p 1 = p 2 = (1/2, 1/2, 1/3, 1/3, 1/3). Notice that for the predictions, &#181; 1 = &#181; 2 = 1. We show that for any singleton-picking-exchange mechanism, no agent obtains both large items (of value 1/2). Consider agent 1 (the argument is symmetric for agent 2). If N 1 is non-empty, then if both large items are in N 1 , surely 1 will only get one of them. If both large items are in N 2 , then agent 2 will surely pick one of them, and agent 1 will only get one of them. If one large item is in N 1 and the other is in N 2 , each agent i will pick the large item in N i . If agent 2 has a large item in E 2 , then since N 1 is non-empty, E 1 is empty and agent 2 will keep the large item. Now consider the case where E 1 is non-empty. In this case, E 1 contains one item, and N 1 is empty. Since E 2 can contain at most one item, and there are more than 2 items, in this case, E 2 = &#8709;, and |N 2 | = 4. Therefore, N 2 contains at least one large item. Since agent 2 will always pick the large item, agent one only gets one large item. We conclude that for any singleton picking-exchange mechanism, the large items are split among the agents. Since there are 3 small items, there must be an agent that gets at most one small item, and this agent has an overall value of at most 1/2 + 1/3 = 5/6, while the MMS is 1. Thus the claim follows.</p><p>G.2 4-Consistent, (m -1)-Robust Mechanism Using a 3 log m + 1-Space Prediction Let us formally define a mechanism that uses a space-s prediction Definition G.2. A learning-augmented mechanism is a space-s mechanism if the prediction space P can be represented by the elements of {0, 1} s .</p><p>We first give a simple mechanism that only requires 3 log m + 1 bits of information about the valuations v 1 and v 2 . It will only need to know an index j 0 in [m] together with a bit b to produce an approximately-optimal allocation, and an additional 2 log n bits to implement the planting phase. The mechanism will utilize the Plant-and-Steal framework in conjunction with the well-known bag-filling allocation procedure:</p><p>We see that, in order to predict the behaviour of the mechanism above, one only needs to predict accurately the index j 0 on which the mechanism terminates, as well as a bit b &#8712; {1, 2} that encodes </p><p>) and terminate whether the algorithm terminates due to the condition v1([j]) v1([m]) &#8805; 1 2 being satisfied or due to the condition v2([j]) v2([m]) &#8805; 1 2 being satisfied. This can be encoded using log m + 1 bits. We also see that the The Plant-and-Steal framework when used with the Bag-Filling allocation procedure gives a truthful 4-consistent and a m -1-robust<ref type="foot">foot_8</ref> allocation mechanism. The truthfulness and robustness follow immediately from Lemmas 3.1 and 3.4 respectively. The 4-consistency holds for the following reason. It is a well-known fact (see i.e. <ref type="bibr">[10]</ref>) that the partition (A 1 , A 2 ) given by the bag-filling algorithm satisfies v 1 (A 1 ) &#8805; &#181; 1 /2 and v 2 (A 2 ) &#8805; &#181; 2 /2. By inspecting the Plant-and-Steal framework (Algorithm 1), we see that both agent 1 and agent 2 will either (i) retain their most preferred item in A 1 and A 2 respectively or (ii) Lose this item, but obtain an item that they prefer even more. Overall, this implies that in the worst case the difference v 1 (A 1 ) -v 1 (X 1 ) will equal to the value of the second-most favorite item of Agent 1 in A 1 . This implies that v 1 (X 1 )</p><p>G.3 2 + &#1013;-Consistent, &#8968; m 2 &#8969;-Robust Mechanism Using a O(log m/&#1013;)-Space Prediction We now show that a better consistency of 2 + &#1013; can be achieved at the cost predicting O(log m/&#1013;) bits of information about the valuations v 1 and v 2 . We will also obtain a better robustness of &#8968; m 2 &#8969;. To do this, we will use the Plant-and-Steal framework in conjunction with the Cut-and-Balance allocation procedure. We first explain how the mechanisms above can be implemented by only </p><p>&#8226; if |S2| &gt; 1 additionally satisfying v1(S &#8242; ) &#8804; v1(S1 \ { &#309;, &#309;&#8242; })/2, for some &#309; &#8712; arg maxj&#8712;S 1 v1(j) and &#309;&#8242; &#8712; arg max &#8467;&#8712;S 1 \ &#309; v1( &#309;) obtaining O(log m/&#1013;) bits of information about the valuations v 1 and v 2 . This follows from the following proposition, the proof of which is given in Appendix G.4.</p><p>Additionally, there exist integers &#945; 3 , &#946; 3 , &#945; 4 and &#946; 4 such that the set</p><p>, where &#309; &#8712; arg max j&#8712;S1 v 1 (j) and &#309;&#8242; &#8712; arg max j&#8712;S1\ &#309; v 1 (j).</p><p>The main ideas for proving Proposition G.1 are: (i) using the sets L 1 and L 2 to handle elements x whose value v(x) is large, and separate the remaining items into the set S (ii) Showing that the remaining items can be separated into well-behaved subsets of the form S [&#945; i , &#946; i ].</p><p>The proposition above implies that the sets S 1 , S 2 and S &#8242; can be represented exactly via sets L 1 and L 2 , together with the indices {&#945; 1 , &#8226; &#8226; &#8226; , &#945; 4 , &#946; 1 , &#8226; &#8226; &#8226; &#946; 4 }. We will also need to know the index i 2 &#8712; {1, 2}. Since the sets L 1 and L 2 have a size of O(1/&#1013;), all this information amounts to O(log m/&#1013;) bits as claimed.</p><p>The following proposition implies the truthfulness, the robustness and the consistency of the mechanism that combines the Cut-and-Balance allocation procedure with the Plant-and-Steal framework. Theorem G.2. The Plant-and-Steal framework, when used with Cut-and-Balance allocation procedure, gives a truthful, 2 + &#1013;-consistent and a &#8968;m/2&#8969;-robust allocation mechanism.</p><p>Proof. Truthfulness follows from Lemma 3.1. Since the sets A 1 and A 2 both have size at most &#8968;m/2&#8969;, the robustness follows via Lemma 3.4.</p><p>The proof of (2 + &#1013;)-consistency is deferred to Appendix G.5. The main challenge for showing the bound on consistency is the fact that both the Cut-and-Balance allocation procedure and the Plant-and-Steal framework can reduce the consistency by a factor of 2. Naively, one would expect the overall consistency to be close to 4, given that each stage can lose a factor of 2 in consistency. However, our insight is that for the instances, on which the Cut-and-Balance allocation procedure loses a factor of 2 in consistency, the Plant-and-Steal framework will have consistency close to 1, and vice versa. This allows us to prove a tighter bound of 2 + &#1013; on the consistency of our overall algorithm.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>G.4 Proof of Proposition G.1</head><p>We first show the following, which implies the first half of Proposition G.1.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>Proposition G.2. There exists a partition</head><p>&#8226; For every x in L 1 and y in S 1 we have v 1 (x) &gt; v 1 (y). Analogously, for every x in L 2 and y in S 2 we have v 1 (x) &gt; v 1 (y)</p><p>&#8226; There are &#309;, &#309;&#8242; &#8712; L 1 satisfying &#309; &#8712; arg max &#8467;&#8712;S1 v 1 (&#8467;) and &#309;&#8242; &#8712; arg max &#8467;&#8712;S1\ &#309; v 1 (&#8467;),</p><p>We do this by inspecting two types of items, large items, with value greater than &#1013;&#181; 1 /4, and small items items with value at most &#1013;&#181; 1 /4. We first show that there are O(1/&#1013;) large items, therefore, separating these items into two bundles require at most O(1/&#1013;) intervals. Moreover, we can find a separation of the larges items into two sets, L 1 , L 2 , and a single index j &#8712; [m] such that all small items to the left of j (including) together with L 1 form S 1 , and all items to the right of j (excluding) together with L 2 form S 2 , such that S 1 , S 2 satisfy the approximation requirement. It is easy to see that this increases the number of intervals by at most 1.</p><p>We start by showing there are not too many large items. Lemma G.2. There are at most &#8968; 8 &#1013; &#8969; items with value strictly greater than &#1013;&#181; 1 for agent 1.</p><p>Proof. Let items with value greater than &#1013;&#181; 1 /4 be the large items. Suppose there are at least &#8968;</p><p>8 &#1013; &#8969; + 1 large items. If &#8968; 8 &#1013; &#8969; is even, consider a partition (S 1 , S 2 ) such that each S i gets at least &#8968; 8 &#1013; &#8969;/2 large items and the rest are allocated arbitrarily. If &#8968; 8 &#1013; &#8969; is odd, consider the allocation in which each S i gets (&#8968; 8 &#1013; &#8969; + 1)/2 large items and the rest are allocated arbitrarily. In either case, each S i gets at least &#8968; 8 &#1013; &#8969;/2 &#8805; 4 &#1013; large items. Thus, min{v 1 (S 1 ), v 1 (S 2 )} &gt; &#1013;&#181; 1 /4 &#8226; 4 &#1013; = &#181; 1 , a contradiction.</p><p>We are now ready to prove Proposition G.2.</p><p>Proof of Proposition G.2. Consider the set of large items, L = {j &#8712; [m] : v 1 (j) &gt; &#1013;&#181; 1 /4}, and let S = M \ L be the set of small items.</p><p>We give a constructive proof which finds both sets L 1 , L 2 and an index j satisfying the condition stated in the lemma. Let</p><p>We use the following procedure to find j.</p><p>1. Let j &#8467; = 0 and j r = m.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="2.">While j</head><p>&#8226; j r := j r -1.</p><p>3. Set j := j &#8467; = j r .</p><p>We consider two cases:</p><p>Case 1: j = 0 (or symmetrically, j = m). Without loss of generality, suppose that j = m. We first show that if v 1 (S 1 ) &lt; v 1 (S 2 ) then min{v 1 (S 1 ), v 1 (S 2 )} = &#181; 1 . Notice that since S 1 gets all the small items, it must be the case that v 1 (L 1 ) &lt; v 1 (L 2 ). Suppose there's a different partition</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>we can rename both bundles)</head><p>. By the definition of L 1 , L 2 , it must be the case that v 1 (L 1 ) &#8805; v 1 (T 1 &#8745; L). Thus, Since T 1 \ (T 1 &#8745; L) &#8838; S, it must be that</p><p>On the other hand, if</p><p>, by condition 2b of the above procedure, it must be the case that when j &#8467; was equal m -1,</p><p>We get that</p><p>where the second inequality follows since</p><p>Case 2: 0 &lt; j &lt; m. In this case, since both j &#8467; and j r were moved, there were some values of j &#8467; and j r such that v 1 (S &#8467; ) &#8804; v 1 (S r ) and some values such that v 1 (S &#8467; ) &gt; v 1 (S r ). Assume initially that v 1 (S &#8467; ) &#8804; v 1 (S r ). Since at each step of the procedure, the the lower-valued bundle can increase by at most &#1013;&#181; 1 /4, when the first item is added to S &#8467; such that v 1 (S &#8467; ) &gt; v 1 (S r ), it must be the case that v 1 (S &#8467; ) &#8804; v ( S r ) + &#1013;&#181; 1 /4. It is easy to see that the invariant where |v 1 (S &#8467; ) -v 1 (S r )| &#8804; &#1013;&#181; 1 /4 is kept throughout the run of the procedure. Therefore, this also holds for the final S 1 and S 2 . Thus, we can use the same reasoning of Eq. ( <ref type="formula">7</ref>) to conclude that min{v 1 (S 1 ),</p><p>Thus, the sets S 1 and S 2 have a form</p><p>and have the form required. If |S 1 | &lt; |S 2 | we can swap our definitions for the sets S 1 and S 2 , thus ensuring that |S 1 | &gt; |S 2 |. Due to our definitions of L 1 and L 2 we have for every x in L 1 and y in S 1 we have v 1 (x) &gt; v 1 (y). Analogously, for every x in L 2 and y in S 2 we have v 1 (x) &gt; v 1 (y). We can ensure that There are &#309;, &#309;&#8242; &#8712; L 1 satisfying &#309; &#8712; arg max &#8467;&#8712;S1 v 1 (&#8467;) and &#309;&#8242; &#8712; arg max &#8467;&#8712;S1\ &#309; v 1 (&#8467;), by adding such values from S &#8745; [&#945; 1 , &#946; 1 ] to L 1 (we see that after this all other properties still hold). Overall, we see that |L 1 | + |L 2 | &#8804; &#8968; 8 &#1013; &#8969; + 2, as required. Now, we proceed to proving the second half of Proposition G.1. We will need the following lemma. Lemma G.3. Let k 1 and k 2 be positive integers satisfying k 1 &gt; k 2 , and let f be a function mapping [k 1 ] to non-negative real numbers. Then, there exist a pair of integers &#945;, &#946;, &#945; &#8242; and &#946;</p><p>Proof. We prove the lemma using the probabilistic method. Let j be a uniformly random integer in [k 1 ], and choose &#945;, &#946;, &#945; &#8242; and &#946; &#8242; such that</p><p>We see that indeed a set chosen as above can be represented as a union of two intervals. Now, since j is chosen uniformly at random form [k 1 ], we see that for every element i in [k 1 ] we have</p><p>Thus via linearity of expectation we have:</p><p>Thus, since f (i) is non-negative for all values of i, we see that for some specific choice of j it has to be the case that</p><p>which finishes the proof. Now, we apply the lemma above. If m &lt; 4&#8968; t &#1013; &#8969; + 2 we can satisfy Proposition G.2 by:</p><p>2. Define L 2 := S 2 , put the smallest &#8970;m/2&#8971; -|S 2 elements of S 1 into S, and define L 1 to contain the rest of elements in S 1 .</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="3.">Define &#945;</head><p>Overall, this allocates S &#8242; to be the bottom &#8970;m/2&#8971; elements of S 1 . We see that this suffices to guarantee the properties that S &#8242; needs to satisfy in Proposition G.1.</p><p>Therefore, henceforth we can assume that m &gt; 4&#8968;</p><p>First of all, since every element in L 1 is larger than any element in S &#8745; [&#945; 1 , &#946; 1 ]), we see that this is also true in average</p><p>Then, applying Lemma G.3 to the set S &#8745; [&#945; 1 , &#946; 1 ]) we see that there exist disjoint subsets</p><p>Combing Equations 8 and 9, we see that taking</p><p>)/2 and the other requirements of Proposition G.1.</p><p>Since by Proposition G.2, the set S does not contain the two largest elements &#309; and &#309;&#8242; of S 1 , as well as the fact that every element in L 1 is at least as large as any element in S &#8745; [&#945; 1 , &#946; 1 ]), we see that every every element in</p><p>). this implies that:</p><p>Then, we can again apply applying Lemma G.3 to the set S &#8745; [&#945; 1 , &#946; 1 ]) we see that there exist disjoint subsets</p><p>Combing Equations 10 and 11, we see that taking</p><p>as required in Proposition G.1. Note that this also implies that v 1 (S &#8242; ) &#8804; v 1 (S 1 })/2 since &#309;, &#309;&#8242; have the top two largest values of v 1 in S 1 . Overall, this finishes the proof of Proposition G.1.</p><p>G.5 Proof of (2 + &#1013;)-consistency.</p><p>It remains to show that the algorithm is 2 + &#1013;-consistent. We will be referencing the variables &#309;1 , &#309;2 , j1 , j2 , T 1 and T 2 within the Plant-And-Steal framework (Algorithm 1).</p><p>We first reason about agent 2. First, notice that since agent 2 has a higher value for Si2 ,</p><p>Since the mechanism had a chance to pick item &#309;2 from T 1 as j2 , it must be the case that v 2 ( j2 ) &#8805; v 2 ( &#309;2 ) (and possibly j2 = &#309;2 ). If j1 = &#309;1 , then T 2 \ j1 = Si2 \ &#309;2 , and</p><p>Otherwise, j1 &#8712; Si2 , and</p><p>Since &#309;2 is the item with the highest value for agent 2 in Si2 , v 2 ( j2 ) &#8805; v 2 ( &#309;2 ) &#8805; v 2 (k 1 ). Combining with Eq. ( <ref type="formula">12</ref>), we get that</p><p>In this case, the same exact arguments used for agent 2 can be harnessed to show that v 1 (X 1 ) &#8805; (1 -&#1013;/4)&#181; 1 /2 &#8805; &#181; 1 /(2 + &#1013;). Thus, it is left to consider the case where i 1 = 1.</p><p>Consider the (S 1 , S 2 ) partition that is set in the first step of Cut-and-Balance-and-Choose. Since v 1 (S &#8242; ) &#8804; v 1 (S 1 )/2, we have</p><p>If j2 = &#309;2 , we have that</p><p>where the first inequality follows since v 1 ( j1 ) &#8805; v 1 ( &#309;1 ).</p><p>Note also that if</p><p>Therefore, we assume j2 &#824; = &#309;2 and |S 2 | &gt; 1, and let &#309;&#8242;</p><p>, where the first inequality is since, v 1 j1 = max j&#8712;T2 v 1j &#8805; v 1 &#309;1 . The second inequality is since v 1 ( &#309;2 ) &#8805; 0, the third inequality is by &#309;&#8242; 1 definition since j2 &#8712; S1 \ &#309;1 by our assumption that k 2 &#824; = &#309;2 . Finally, we have have</p><p>where the last inequality is since |S 2 | &gt; 1. Since we handles the case |S 2 | = 1 earlier, we can here assume</p><p>2+&#1013; , finishing the proof.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>H Mechanisms for n agents</head><p>In this section we provide a learning-augmented mechanism for n &gt; 2 agents, Learning-Augmented-MMS-for-n-Agents. The mechanism we devise ensures that if the predictions are accurate, then each agent gets an allocation with value at least &#181; n i /2 (2 consistency). On the other hand, we show that for any prediction, every agent gets at least &#181; n i /&#945; for n = &#8968;3n/2&#8969; and &#945; = max{m -n -1, 1} (robustness). Theorem H.1. The Learning-Augmented-MMS-for-n-Agents Mechanism (Mechanism 6) is truthful, 2-consistent and (&#181; n i /&#945;)-robust for n = &#8968;3n/2&#8969; and &#945; = max{m -n -1, 1}.</p><p>Robustness. In the case the predictions are inaccurate, we show that every agent still gets at least &#181; n i /&#945;. Here we rely on the plant-and-steal phase to ensure that each agent gets at least their &#8968;3n/2&#8969; highest-valued item according to their true valuation. This property provides our robustness guarantee. We notice that reversing the order between the first and subsequent rounds of the Round-Robin procedure (and thus, the stealing phases) gives an enhanced robustness guarantee.</p><p>Prediction. In the description of the mechanism, we assume the mechanism is given a prediction of agents valuations. We note that in order to implement the mechanism it is enough to be given access to agents' preference order over items, and an additional information indicating which items are worth more than &#181; n i /2 for each agent i. Due to space constraints the proof of Theorem H.1 is deferred to Appendix H.3, and we now provide a detailed description of the different phases.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>H.2 Implementation Details</head><p>As discussed, in order to utilize the Round-Robin mechanism, we first allocate a single item to each agent with a high predicted value.</p><p>ALGORITHM 7: Allocate-Large Input :Set of agents N , set of items M , reports rN , predictions pN Output :A partial allocation &#8226; i&#8712;B Xi, updated sets of agents and items N, M , respectively</p><p>Before describing the tentative allocation mechanism, we first give a procedure, Allocate-Best, which performs a single round of Round-Robin according to a specific order, and preferences (either predictions or reports), denote o. </p><p>The tentative allocation mechanism repeatedly invokes Allocate-Best according to given predictions, until all items are tentatively allocated. As previously mentioned, the first round of the tentative allocation is performed according to the given order, and in all subsequent rounds, the order is reversed (recall that reversing the order enhances the robustness guarantees). </p><p>The final phase in the mechanism is a recursive plant and steal algorithm. The input to this algorithm is an ordered set of agents N , along with their predictions, reports, and a tentative allocation for each agent. At each recursive invocation, the algorithm splits the set of agents into two (almost) equal-size ordered sets N 0 and N 1 . Then the mechanism "plants" for the i th agent in each set N b their highest (according to predictions) valued item in their tentative allocation in the tentative set of the i th agent in N &#172;b . Then we perform one round of Round-Robin, where the items available to the agents of set N b are those tentatively allocated to the agents of N &#172;b (after the planting phase), and the allocations are determined according to agents reports. See Figure <ref type="figure">3</ref> for an illustration of a single round of plant and steal. The algorithm then recurses on each of the sets N 0 and N 1 , until all sets are of size 1. At this point, the single agent in the set is further allocated its remaining tentatively allocated items, and the process terminates. Let i 0 , i 1 denote the i th agent in N0, N1 respectively.</p><p>Given the above implementation details, it remains to prove Theorem H.1 regarding truthfulness, consistency and robustness of the mechanism. The proof is given in Appendix H.3.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>H.3 Missing Details from Section H</head><p>In this section we prove Theorem H.1, which we now recall. Theorem H.1. The Learning-Augmented-MMS-for-n-Agents Mechanism (Mechanism 6) is truthful, 2-consistent and (&#181; n i /&#945;)-robust for n = &#8968;3n/2&#8969; and &#945; = max{m -n -1, 1}.</p><p>First, we give a simple observation regarding Algorithm 7.</p><p>which in particular contains j. Hence, the first item in A 1 is allocated into X 1 . We now assume the claim holds for k = 1 and &#8467; -1 and prove it for &#8467;. Assume without loss of generality that &#8467; is odd so that i &#8467; &#8712; N 0 .</p><p>In step &#8467; of the planting phase, the mechanism plants &#8467; 0 's (the proof for &#8467; 1 is identical) first (according to value p &#8467; 0 ) item in A &#8467; 0 . Then, during the tentative allocation phase, agent &#8467; 0 is the &#8467; th to choose among the items in A N1 minus the items that were allocated to the &#8467; -1 agents that were before her in the tentative Round-Robin. By the induction hypothesis, every agent preceding her chose the item the mechanism planted for them previously in that round. Therefore, the item j that the mechanism planted for agent &#8467; 0 is still available. Moreover, let M &#8467;-1 denote the set of items after &#8467; -1 rounds of the tentative Round-Robin in Algorithm 9. Further let A &#8467;-1 N1 denote the set of items after &#8467; -1 rounds of the Allocate-Best algorithm invoked in the stealing phase with the set N 0 , i.e., A &#8467;-1 N1 = A N1 \ j&#8712;N0,j&lt;&#8467; {X j }. Since the order in which the agents plant and steal in each round of the recursion is equivalent to the order in which the corresponding tentative allocation round was performed, it holds that A &#8467;-1 N1 &#8834; M &#8467;-1 . Since j = p * &#8467; 0 (M &#8467;-1 ), and p &#8467; 0 = r &#8467; 0 , it holds that r * &#8467; 0 (A &#8467;-1 N1 ) equals j. Therefore &#8467; 0 will choose j to X &#8467; 0 as claimed. Proving the claim for a general k is almost identical. At the planting phase of the k th round, the mechanism plants for every agent &#8467; 0 &#8712; N k 0 their k th item of A i in A N k 1 and vice versa. A similar argument to the one above, shows that this item will remain available until its their turn to choose an item for allocation, as by the recursion hypothesis, all agents preceding i in the Round-Robin will select the items the mechanism planted for them. Hence, the k th item in A &#8467; 0 will be allocated to X &#8467; 0 . Finally, once the set agent i belongs to becomes a singleton, by our halting condition, X i &#8592; X i &#8746; A i , so together with the previous argument, we get that for every &#8467;, X i = A i as needed.</p><p>We continue to prove that the mechanism is robust. Since when m &lt; n, &#181; n i = 0 for every agent i, and each agent trivially gets their MMS value, we assume from now on that m &#8805; n and show the mechanism achieves (m -n -1)-robustness for &#181; n i . We first prove in Lemma H.3 that for each agent i, v i (X i ) &#8805; v &#8968;3n/2&#8969; i , and then prove in Lemma H.5 that the value of this item is not too small compared to &#181; &#8968;3n/2&#8969; i . Lemma H.3. For every agent i, v i (X i ) &#8805; v &#8968;3n/2&#8969; i . Proof. We first prove the claim for agents that were allocated a value during the invocation of Algorithm 7. By the definition of the algorithm and its truthfulness when agent i is allocated an item, at most n -1 items were previously allocated to other agents. Hence, she can always choose her n th highest valued item. Therefore, we have</p><p>We continue to prove the claim for the set of agents with no large predicted values. Consider the &#8467; th agent in N , i &#8467; , and consider the following coloring process. Initially, color all items in M black. We will then color all items i &#8467; was able to choose from green, and items allocated before she had the chance to choose from gray (note that these colors are unrelated to the ones in the figure). Note that an item turns green when it belongs to the tentative allocation of opposite set to i &#8467; 's and has not been taken by agents preceding her in the allocation order. We claim that by the time no black items remain, at most &#8968;3n/2&#8969; -1 have turned gray, implying that at some point during the recursion, i &#8467; could have chosen their &#8968; 3n 2 &#8969; th highest valued item (according to r i &#8467; ). We let N k denote the set of agents to which i &#8467; belongs to at depth k of the recursion, starting with</p><p>We further let b k &#8712; {0, 1} denote the index of the set to which i &#8467; belongs to: i &#8467; &#8712; N k b k . We will separately bound the number of items turned gray due to agents in N k b k and N k &#172;b k . In the first iteration, for k = 1, let A 1</p><p>denote the tentative sets allocated to the agents of N 1 0 and N 1 1 after the planting phase (i.e., at the beginning of the stealing phase). The number of items that turn gray due to agents in N 1 b 1 is G 1 b 1 = &#8968;&#8467;/2&#8969; -1, since i &#8467; has access to all items in A 1 N &#172;b 1 excluding the &#8968;&#8467;/2&#8969; -1 items that were allocated to the agents in her set preceding her in the ordering. (The rest of the items in A 1 N &#172;b 1 turn green.)</p><p>Turning to G 1 &#172;b 1 , each agent in the opposite set to hers, N 1 &#172;b 1 , is allocated a single item (from A 1</p><p>) before continuing to the next round of the recursion. Therefore, G 1 &#172;b 1 = |N 1 &#172;b 1 | (and no item turns green).</p><p>The recursion then continues with N 2 = N 1 b 1 and in reversed order (due to the order being reversed). Therefore, at the beginning of the second iteration, i &#8467; is in location |N 1 b 1 | -&#8968;&#8467;/2&#8969; in N 2 . After the partition phase, i &#8467; is in set N 2 b 2 and in location &#8968;</p><p>&#8969; -1 due to agents in her set preceding here in the ordering. Also, G 1 &#172;b 1 = |N 1 &#172;b 1 | due to allocations to agents in the opposite set to hers.</p><p>From now on, the order is preserved, so for every k &#8805; 3,</p><p>We continue by bounding</p><p>and if N k is odd, then either N k b k is odd and N k &#172;b k is even or vice versa. In the first case, G k &#172;b k = &#8968;N k /2&#8969; and we recurse with N k b k which is of size &#8970;N K /2&#8971;. In the second case, G k &#172;b k = &#8970;N K /2&#8971; and we recurse with N k b k of size &#8968;N k /2&#8969;</p><p>. Hence, we have the following recursion formula. For even &#8467;, T (&#8467;) = &#8467;/2 + T (&#8467;/2), and for odd &#8467;, either (a) T (&#8467;) = &#8968;&#8467;/2&#8969; + T (&#8970;&#8467;/2&#8971;) or (b) T (&#8467;) = &#8970;&#8467;/2&#8971; + T (&#8968;&#8467;/2&#8969;). In Claim H.4 below, we prove that for such a function, if it also holds that T (1) = 0 and T (2) = 1, then T (&#8467;) &#8804; &#8467; -1. Therefore, we get that</p><p>We continue to bound</p><p>where L is the number of indices k for which the fraction X/2 k is rounded up. Observe that for every X, L can be bounded above by &#8968;log X&#8969; as L exactly equals the number of 1 bits in the binary representation of X. Hence, the overall number of items that turn gray can be bounded as follows:</p><p>Therefore, the number of items that turn gray by the end of the recursion is at most &#8968;3n/2&#8969; -1, and so i &#8467; get their &#8968;3n/2&#8969; highest valued item v &#8968;3n/2&#8969; i &#8467; .</p><p>We now prove the claim regarding the cost of the recursion that was used in the previous lemma. Proof. We prove the claim by induction on n. By T (1) = 0 and T (2) = 1 so the induction basis holds. We now assume correctness for all values smaller than n and prove for n.</p><p>If n is even then Finally, we prove that the highest valued item allocated to each agent i is not too small compared to their MMS. Lemma H.5. Consider an MMS for agent i, and let j * be the highest valued item of i in her allocation.</p><p>Proof. Consider an MMS allocation of M for k = &#8968;3n/2&#8969;, and let A i be the set such that v i (A i ) = &#181; k i . By the assumption on j * , its value is higher then the highest valued item in</p><p>as at least k -1 items must be allocated to the k -1 additional agents, it holds that v i (j * ) &#8805; &#181; 3n/2 i /(m -&#8968;3n/2&#8969; -1).</p><p>Proof of Theorem H.1. The theorem follows by Lemmas H.1, H.2, H.3, and H.5.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>Answer: [No]</head><p>Justification: This is mainly a theoretical paper, and all the assumptions are clearly stated.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>Guidelines:</head><p>&#8226; The answer NA means that the paper has no limitation while the answer No means that the paper has limitations, but those are not discussed in the paper. &#8226; The authors are encouraged to create a separate "Limitations" section in their paper.</p><p>&#8226; The paper should point out any strong assumptions and how robust the results are to violations of these assumptions (e.g., independence assumptions, noiseless settings, model well-specification, asymptotic approximations only holding locally). The authors should reflect on how these assumptions might be violated in practice and what the implications would be. &#8226; The authors should reflect on the scope of the claims made, e.g., if the approach was only tested on a few datasets or with a few runs. In general, empirical results often depend on implicit assumptions, which should be articulated. &#8226; The authors should reflect on the factors that influence the performance of the approach.</p><p>For example, a facial recognition algorithm may perform poorly when image resolution is low or images are taken in low lighting. Or a speech-to-text system might not be used reliably to provide closed captions for online lectures because it fails to handle technical jargon. &#8226; The authors should discuss the computational efficiency of the proposed algorithms and how they scale with dataset size. &#8226; If applicable, the authors should discuss possible limitations of their approach to address problems of privacy and fairness. &#8226; While the authors might fear that complete honesty about limitations might be used by reviewers as grounds for rejection, a worse outcome might be that reviewers discover limitations that aren't acknowledged in the paper. The authors should use their best judgment and recognize that individual actions in favor of transparency play an important role in developing norms that preserve the integrity of the community. Reviewers will be specifically instructed to not penalize honesty concerning limitations.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="3.">Theory Assumptions and Proofs</head><p>Question: For each theoretical result, does the paper provide the full set of assumptions and a complete (and correct) proof?</p><p>Answer: [Yes] Justification: The paper contains a detailed preliminary section where the model is fully described. The theorems and complete, and the ones not appearing in the body appear in the appendix.</p><p>Guidelines:</p><p>&#8226; The answer NA means that the paper does not include theoretical results.</p><p>&#8226; All the theorems, formulas, and proofs in the paper should be numbered and crossreferenced. &#8226; All assumptions should be clearly stated or referenced in the statement of any theorems.</p><p>&#8226; The proofs can either appear in the main paper or the supplemental material, but if they appear in the supplemental material, the authors are encouraged to provide a short proof sketch to provide intuition. &#8226; Inversely, any informal proof provided in the core of the paper should be complemented by formal proofs provided in appendix or supplemental material. &#8226; Theorems and Lemmas that the proof relies upon should be properly referenced.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="4.">Experimental Result Reproducibility</head><p>Question: Does the paper fully disclose all the information needed to reproduce the main experimental results of the paper to the extent that it affects the main claims and/or conclusions of the paper (regardless of whether the code and data are provided or not)?</p><p>Answer: <ref type="bibr">[Yes]</ref> Justification: Using the code provided, it is possible to reproduce the main experimental results.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>Guidelines:</head><p>&#8226; The answer NA means that the paper does not include experiments.</p><p>&#8226; If the paper includes experiments, a No answer to this question will not be perceived well by the reviewers: Making the paper reproducible is important, regardless of whether the code and data are provided or not. &#8226; If the contribution is a dataset and/or model, the authors should describe the steps taken to make their results reproducible or verifiable. &#8226; Depending on the contribution, reproducibility can be accomplished in various ways.</p><p>For example, if the contribution is a novel architecture, describing the architecture fully might suffice, or if the contribution is a specific model and empirical evaluation, it may be necessary to either make it possible for others to replicate the model with the same dataset, or provide access to the model. In general. releasing code and data is often one good way to accomplish this, but reproducibility can also be provided via detailed instructions for how to replicate the results, access to a hosted model (e.g., in the case of a large language model), releasing of a model checkpoint, or other means that are appropriate to the research performed. &#8226; While NeurIPS does not require releasing code, the conference does require all submissions to provide some reasonable avenue for reproducibility, which may depend on the nature of the contribution. , with an open-source dataset or instructions for how to construct the dataset). (d) We recognize that reproducibility may be tricky in some cases, in which case authors are welcome to describe the particular way they provide for reproducibility.</p><p>In the case of closed-source models, it may be that access to the model is limited in some way (e.g., to registered users), but it should be possible for other researchers to have some path to reproducing or verifying the results.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="5.">Open access to data and code</head><p>Question: Does the paper provide open access to the data and code, with sufficient instructions to faithfully reproduce the main experimental results, as described in supplemental material?</p><p>Answer: [Yes] Justification: The code can be accessed via the link: <ref type="url">https://tinyurl.com/PlantStealExperiments</ref>. Guidelines: &#8226; The answer NA means that paper does not include experiments requiring code. &#8226; Please see the NeurIPS code and data submission guidelines (<ref type="url">https://nips.cc/  public/guides/CodeSubmissionPolicy</ref>) for more details. &#8226; While we encourage the release of code and data, we understand that this might not be possible, so "No" is an acceptable answer. Papers cannot be rejected simply for not including code, unless this is central to the contribution (e.g., for a new open-source benchmark). &#8226; The instructions should contain the exact command and environment needed to run to reproduce the results. See the NeurIPS code and data submission guidelines (<ref type="url">https:  //nips.cc/public/guides/CodeSubmissionPolicy</ref>) for more details. &#8226; The authors should provide instructions on data access and preparation, including how to access the raw data, preprocessed data, intermediate data, and generated data, etc. &#8226; The authors should provide scripts to reproduce all experimental results for the new proposed method and baselines. If only a subset of experiments are reproducible, they should state which ones are omitted from the script and why. &#8226; At submission time, to preserve anonymity, the authors should release anonymized versions (if applicable).</p><p>&#8226; Providing as much information as possible in supplemental material (appended to the paper) is recommended, but including URLs to data and code is permitted.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="6.">Experimental Setting/Details</head><p>Question: Does the paper specify all the training and test details (e.g., data splits, hyperparameters, how they were chosen, type of optimizer, etc.) necessary to understand the results?</p><p>Answer: [Yes]</p><p>Justification: We describe how the data is generated and provide the code.</p><p>Guidelines:</p><p>&#8226; The answer NA means that the paper does not include experiments.</p><p>&#8226; The experimental setting should be presented in the core of the paper to a level of detail that is necessary to appreciate the results and make sense of them. &#8226; The full details can be provided either with the code, in appendix, or as supplemental material.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="7.">Experiment Statistical Significance</head><p>Question: Does the paper report error bars suitably and correctly defined or other appropriate information about the statistical significance of the experiments?</p><p>Answer: [Yes]</p><p>Justification: The paper experiments with Bernoulli variables (indicating either success or failure) with non-negligible p values, which are known to be very highly concentrated.</p><p>Guidelines:</p><p>&#8226; The answer NA means that the paper does not include experiments.</p><p>&#8226; The authors should answer "Yes" if the results are accompanied by error bars, confidence intervals, or statistical significance tests, at least for the experiments that support the main claims of the paper. &#8226; The factors of variability that the error bars are capturing should be clearly stated (for example, train/test split, initialization, random drawing of some parameter, or overall run with given experimental conditions). &#8226; The method for calculating the error bars should be explained (closed form formula, call to a library function, bootstrap, etc.) &#8226; The assumptions made should be given (e.g., Normally distributed errors). &#8226; It should be clear whether the error bar is the standard deviation or the standard error of the mean. &#8226; It is OK to report 1-sigma error bars, but one should state it. The authors should preferably report a 2-sigma error bar than state that they have a 96% CI, if the hypothesis of Normality of errors is not verified. &#8226; For asymmetric distributions, the authors should be careful not to show in tables or figures symmetric error bars that would yield results that are out of range (e.g. negative error rates). &#8226; If error bars are reported in tables or plots, The authors should explain in the text how they were calculated and reference the corresponding figures or tables in the text.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="8.">Experiments Compute Resources</head><p>Question: For each experiment, does the paper provide sufficient information on the computer resources (type of compute workers, memory, time of execution) needed to reproduce the experiments?</p><p>Answer: <ref type="bibr">[Yes]</ref> Justification: The experiments were done on a standard PC (Intel i9, 32GB memory), and it took approximately 30 minutes. Guidelines:</p><p>&#8226; The answer NA means that the paper does not include experiments.</p><p>&#8226; The paper should indicate the type of compute workers CPU or GPU, internal cluster, or cloud provider, including relevant memory and storage. &#8226; The paper should provide the amount of compute required for each of the individual experimental runs as well as estimate the total compute. &#8226; The paper should disclose whether the full research project required more compute than the experiments reported in the paper (e.g., preliminary or failed experiments that didn't make it into the paper).</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="9.">Code Of Ethics</head><p>Question: Does the research conducted in the paper conform, in every respect, with the NeurIPS Code of Ethics <ref type="url">https://neurips.cc/public/EthicsGuidelines</ref>? Answer: [Yes] Justification: The paper studies a mechanism design problem with the objective of outputting a fair allocation, which is a highly desirable goal. We study a generalization of the widely studied proportionality objective for discrete settings. We note that this objective is well motivated in settings like course-allocation <ref type="bibr">[18]</ref>, but might be inappropriate in other settings.</p><p>The techniques in this paper should be used with appropriate care. Moreover, over paper suggests that using past data might increase fairness, but every usage of data should be taken with extra precautions, as these might introduce implicit biases, as shown in the past. Guidelines:</p><p>&#8226; The answer NA means that the authors have not reviewed the NeurIPS Code of Ethics.</p><p>&#8226; If the authors answer No, they should explain the special circumstances that require a deviation from the Code of Ethics. &#8226; The authors should make sure to preserve anonymity (e.g., if there is a special consideration due to laws or regulations in their jurisdiction). 10. Broader Impacts Question: Does the paper discuss both potential positive societal impacts and negative societal impacts of the work performed? Answer: [Yes] Justification: Introducing a learning-augmented framework is shown to obtain stronger theoretical fairness guarantees than other mechanisms studied in the literature. Elements in the design might improve the performance of fair allocation mechanisms in settings such as course allocation, which is of course a positive societal impact. On the other hand, using past data can also result in introducing biases to the allocation, thus, using data should be done with awareness to such potential biases. Guidelines:</p><p>&#8226; The answer NA means that there is no societal impact of the work performed.</p><p>&#8226; If the authors answer NA or No, they should explain why their work has no societal impact or why the paper does not address societal impact. &#8226; Examples of negative societal impacts include potential malicious or unintended uses (e.g., disinformation, generating fake profiles, surveillance), fairness considerations (e.g., deployment of technologies that could make decisions that unfairly impact specific groups), privacy considerations, and security considerations. &#8226; The conference expects that many papers will be foundational research and not tied to particular applications, let alone deployments. However, if there is a direct path to any negative applications, the authors should point it out. For example, it is legitimate to point out that an improvement in the quality of generative models could be used to generate deepfakes for disinformation. On the other hand, it is not needed to point out that a generic algorithm for optimizing neural networks could enable people to train models that generate Deepfakes faster.</p><p>&#8226; The authors should consider possible harms that could arise when the technology is being used as intended and functioning correctly, harms that could arise when the technology is being used as intended but gives incorrect results, and harms following from (intentional or unintentional) misuse of the technology. &#8226; If there are negative societal impacts, the authors could also discuss possible mitigation strategies (e.g., gated release of models, providing defenses in addition to attacks, mechanisms for monitoring misuse, mechanisms to monitor how a system learns from feedback over time, improving the efficiency and accessibility of ML).</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="11.">Safeguards</head><p>Question: Does the paper describe safeguards that have been put in place for responsible release of data or models that have a high risk for misuse (e.g., pretrained language models, image generators, or scraped datasets)? Answer: [NA] Justification: Guidelines:</p><p>&#8226; The answer NA means that the paper poses no such risks.</p><p>&#8226; Released models that have a high risk for misuse or dual-use should be released with necessary safeguards to allow for controlled use of the model, for example by requiring that users adhere to usage guidelines or restrictions to access the model or implementing safety filters. &#8226; Datasets that have been scraped from the Internet could pose safety risks. The authors should describe how they avoided releasing unsafe images. &#8226; We recognize that providing effective safeguards is challenging, and many papers do not require this, but we encourage authors to take this into account and make a best faith effort. 12. Licenses for existing assets Question: Are the creators or original owners of assets (e.g., code, data, models), used in the paper, properly credited and are the license and terms of use explicitly mentioned and properly respected? Answer: [NA] Justification: No third-party packages are used, and the data used for experiments is synthetic.</p><p>Guidelines:</p><p>&#8226; The answer NA means that the paper does not use existing assets.</p><p>&#8226; The authors should cite the original paper that produced the code package or dataset.</p><p>&#8226; The authors should state which version of the asset is used and, if possible, include a URL. &#8226; The name of the license (e.g., CC-BY 4.0) should be included for each asset.</p><p>&#8226; For scraped data from a particular source (e.g., website), the copyright and terms of service of that source should be provided. &#8226; If assets are released, the license, copyright information, and terms of use in the package should be provided. For popular datasets, paperswithcode.com/datasets has curated licenses for some datasets. Their licensing guide can help determine the license of a dataset. &#8226; For existing datasets that are re-packaged, both the original license and the license of the derived asset (if it has changed) should be provided. &#8226; If this information is not available online, the authors are encouraged to reach out to the asset's creators.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="13.">New Assets</head><p>Question: Are new assets introduced in the paper well documented and is the documentation provided alongside the assets? Answer: <ref type="bibr">[Yes]</ref> </p></div><note xmlns="http://www.tei-c.org/ns/1.0" place="foot" n="1" xml:id="foot_0"><p>Agent i with an additive valuation has a value vij = vi(j) for every item, and their value for bundle S is vi(S) = j&#8712;S vij.</p></note>
			<note xmlns="http://www.tei-c.org/ns/1.0" place="foot" n="2" xml:id="foot_1"><p>For n &gt; m, the MMS of each agent is trivially 0. The problem becomes more interesting for m &#8811; n.</p></note>
			<note xmlns="http://www.tei-c.org/ns/1.0" place="foot" n="3" xml:id="foot_2"><p>Applied in<ref type="bibr">[11]</ref>, for instance, in the context of packet routing.</p></note>
			<note xmlns="http://www.tei-c.org/ns/1.0" place="foot" n="4" xml:id="foot_3"><p>Indeed, consider the case where there are four goods which both agents value at (1, 1, 0, 0). If agent i's prediction orders the last two items higher then the first two items, we will get that vi(Ai) = 0, while &#181;i = 1.</p></note>
			<note xmlns="http://www.tei-c.org/ns/1.0" place="foot" n="5" xml:id="foot_4"><p>A similar analysis for Mechanism 1-2-RR-Plant-and-Steal will show a similar dependence on &#8730; d (up to constant factors).</p></note>
			<note xmlns="http://www.tei-c.org/ns/1.0" place="foot" n="6" xml:id="foot_5"><p>The experiments, reproducible via Matlab (2022b) at https://tinyurl.com/PlantStealExperiments, were performed on a standard PC (Intel i9, 32GB RAM) in about 30 minutes.</p></note>
			<note xmlns="http://www.tei-c.org/ns/1.0" place="foot" n="7" xml:id="foot_6"><p>Consider the case where the agents' valuations are (m-1, 1, . . . , 1). According to Round-Robing allocation, the first item will be assigned to agent 1, and agent 2 will have m/2 items of value 1, while &#181;2 = m -1.</p></note>
			<note xmlns="http://www.tei-c.org/ns/1.0" place="foot" n="8" xml:id="foot_7"><p>In fact, this holds for any noise in the valuations of the other agent.</p></note>
			<note xmlns="http://www.tei-c.org/ns/1.0" place="foot" n="9" xml:id="foot_8"><p>Note that min(|A1|, |A2|) &#8804; m -1 which implies that the algorithm is (m -1)-robust.</p></note>
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