We develop a framework to learn bio-inspired foraging policies using human data. We conduct an experiment where humans are virtually immersed in an open field foraging environment and are trained to collect the highest amount of rewards. A Markov Decision Process (MDP) framework is introduced to model the human decision dynamics. Then, Imitation Learning (IL) based on maximum likelihood estimation is used to train Neural Networks (NN) that map human decisions to observed states. The results show that passive imitation substantially underperforms humans. We further refine the human-inspired policies via Reinforcement Learning (RL) using the on-policy Proximal Policy Optimization (PPO) algorithm which shows better stability than other algorithms and can steadily improve the policies pre-trained with IL. We show that the combination of IL and RL match human performance and that the artificial agents trained with our approach can quickly adapt to reward distribution shift. We finally show that good performance and robustness to reward distribution shift strongly depend on combining allocentric information with an egocentric representation of the environment. 
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                            Model reusability in Reinforcement Learning
                        
                    
    
            Abstract The ability to reuse trained models in Reinforcement Learning (RL) holds substantial practical value in particular for complex tasks. While model reusability is widely studied for supervised models in data management, to the best of our knowledge, this is the first ever principled study that is proposed for RL. To capture trained policies, we develop a framework based on an expressive and lossless graph data model that accommodates Temporal Difference Learning and Deep-RL based RL algorithms. Our framework is able to capture arbitrary reward functions that can be composed at inference time. The framework comes with theoretical guarantees and shows that it yields the same result as policies trained from scratch. We design a parameterized algorithm that strikes a balance between efficiency and quality w.r.t cumulative reward. Our experiments with two common RL tasks (query refinement and robot movement) corroborate our theory and show the effectiveness and efficiency of our algorithms. 
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                            - Award ID(s):
- 1942913
- PAR ID:
- 10589652
- Publisher / Repository:
- Springer Science + Business Media
- Date Published:
- Journal Name:
- The VLDB Journal
- Volume:
- 34
- Issue:
- 4
- ISSN:
- 1066-8888
- Format(s):
- Medium: X
- Sponsoring Org:
- National Science Foundation
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