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			<titleStmt><title level='a'>Vizing’s Theorem in Near-Linear Time</title></titleStmt>
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				<publisher>JACM, STOC'25</publisher>
				<date>04/01/2026</date>
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				<bibl> 
					<idno type="par_id">10683990</idno>
					<idno type="doi">10.1145/3806392</idno>
					<title level='j'>Journal of the ACM</title>
<idno>0004-5411</idno>
<biblScope unit="volume"></biblScope>
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					<author>Sepehr Assadi</author><author>Soheil Behnezhad</author><author>Sayan Bhattacharya</author><author>Martin Costa</author><author>Shay Solomon</author><author>Tianyi Zhang</author>
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			<abstract><ab><![CDATA[<p>Vizing’s theorem states that any<italic toggle='yes'>n</italic>-vertex<italic toggle='yes'>m</italic>-edge graph of maximum degree<italic toggle='yes'>Δ</italic>can be<italic toggle='yes'>edge colored</italic>using at most<italic toggle='yes'>Δ</italic>+ 1 different colors [Vizing, 1964]. Vizing’s original proof is algorithmic and shows that such an edge coloring can be found in<italic toggle='yes'>O</italic>(<italic toggle='yes'>mn</italic>) time. This was subsequently improved to<inline-formula content-type='math/tex'><tex-math notation='TeX' version='MathJaX'>\(\tilde{O}(m\sqrt {n}) \)</tex-math></inline-formula>time, independently by [Arjomandi, 1982] and by [Gabow etal., 1985].</p> <p>Very recently, independently and concurrently, using randomization, this runtime bound was further improved to<inline-formula content-type='math/tex'><tex-math notation='TeX' version='MathJaX'>\(\tilde{O}(n^2) \)</tex-math></inline-formula>by [Assadi, 2024] and<inline-formula content-type='math/tex'><tex-math notation='TeX' version='MathJaX'>\(\tilde{O}(mn^{1/3}) \)</tex-math></inline-formula>by [Bhattacharya, Carmon, Costa, Solomon and Zhang, 2024] (and subsequently to<inline-formula content-type='math/tex'><tex-math notation='TeX' version='MathJaX'>\(\tilde{O}(mn^{1/4}) \)</tex-math></inline-formula>by [Bhattacharya, Costa, Solomon and Zhang, 2024]).</p> <p>In this paper, we present a randomized algorithm that computes a (<italic toggle='yes'>Δ</italic>+ 1)-edge coloring in near-linear time—in fact, only<italic toggle='yes'>O</italic>(<italic toggle='yes'>m</italic>log<italic toggle='yes'>Δ</italic>) time—with high probability,<italic toggle='yes'>giving a near-optimal algorithm for this fundamental problem</italic>.</p>]]></ab></abstract>
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