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We present CineCraft, an interactive mobile application that unifies planning, capture, and post-processing for cinematography on a single device. Our key design insight is to use a storyboard-like shot plan as a persistent representation that connects different stages of the filmmaking process, emulating coordination strategies used by professional film crews. Our shot plans extend common storyboarding conventions to encode time-varying parameters (e.g., camera movement, focus, and zoom) on a shared timeline, enabling previsualization during planning and precise synchronization during capture. CineCraft uses shot plans to generate camera movement instructions, provide augmented-reality (AR) framing guidance during filming, automate focus and zoom, and organize takes for review and rough-cut assembly. By consolidating stages that are often fragmented across separate mobile apps and ad hoc workflows, our system enables rapid on-location iteration with immediate playback. We demonstrate our system through a range of examples and two user studies.more » « less
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Long-take touring (LTT) shots are characterized by smooth camera motion over a long distance that seamlessly connects different views of the captured scene. These shots offer a compelling way to visualize 3D spaces. However, filming LTT shots directly is very difficult, and rendering them based on a virtual reconstruction of a scene is resource-intensive and prone to many visual artifacts. We propose Hybrid Tours, a hybrid approach to creating LTT shots that combines the capture of short clips representing potential tour segments with a custom interactive application that lets users filter and combine these segments into longer camera trajectories. We show that Hybrid Tours makes capturing LTT shots much easier than the traditional single-take approach, and that clip-based authoring and reconstruction leads to higher-fidelity results at a lower cost than common image-based rendering workflows.more » « less
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Mobile Augmented Reality (AR) offers a powerful way to provide spatially-aware guidance for real-world applications. In many cases, these applications involve the configuration of a camera or articulated subject, asking users to navigate several spatial degrees of freedom (DOF) at once. Most guidance for such tasks relies on decomposing available DOF into subspaces that can be more easily mapped to simple 1D or 2D visualizations. Unfortunately, different factorizations of the same motion often map to very different visual feedback, and finding the factorization that best matches a user’s intuition can be difficult. We propose an interactive approach that infers rotational degrees of freedom from short user demonstrations. Users select one or two DOFs at a time by demonstrating a small range of motion, which we use to learn a rotational frame that best aligns with user control of the object. We show that deriving visual feedback from this inferred learned rotational frame leads to improved task completion times on 6DOF guidance tasks compared to standard default reference frames used in most mixed reality applications.more » « less
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This paper explores how to record, explore, and visualize long-term changes in an environment—at the scale of days, months, and even years—based on data that a single user can conveniently capture using the mobile phone they already carry. Our strategy involves making the data capture process as quick and convenient as possible so that it is easy to integrate into daily routines. This strategy yields large unstructured panoramic image datasets, which we process using novel registration and scene reconstruction approaches. Our central contribution lies in demonstrating pocket time-lapse as a novel application, made possible through several key technical contributions. These include a novel method for quickly and robustly registering thousands of unstructured panoramic images, a novel reconstruction technique for rendering time-lapse and performing state-of-the-art intrinsic image decomposition, and several large hand-captured datasets that span multiple years of data collection, totaling over 6k separate capture sessions and 50k images.more » « less
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Our bodies are constantly in motion—from the bending of arms and legs to the less conscious movement of breathing, our precise shape and location change constantly. This can make subtler developments (e.g., the growth of hair, or the healing of a wound) difficult to observe. Our work focuses on helping users record and visualize this type of subtle, longer-term change. We present a mobile tool that combines custom 3D tracking with interactive visual feedback and computational imaging to capture personal time-lapse, which approximates longer-term video of the subject (typically, part of the capturing user’s body) under a fixed viewpoint, body pose, and lighting condition. These personal time-lapses offer a powerful and detailed way to track visual changes of the subject over time. We begin with a formative study that examines what makes personal time-lapse so difficult to capture. Building on our findings, we motivate the design of our capture tool, evaluate this design with users, and demonstrate its effectiveness in a variety of challenging examples.more » « less
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