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Creators/Authors contains: "TANCH, SCOTT"

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  1. In this study, we demonstrate an application for 5G networks in mobile and remote GPR scanning situations to detect buried objects by experts while the operator is performing the scans. Using a GSSI SIR-30 system in conjunction with the RealSense camera for visual mapping of the surveyed area, subsurface GPR scans were created and transmitted for remote processing. Using mobile networks, the raw B-scan files were transmitted at a sufficient rate, a maximum of 0.034 ms mean latency, to enable near real-time edge processing. The performance of 5G networks in handling the data transmission for the GPR scans and edge computing was compared to the performance of 4G networks. In addition, long-range low-power devices, namely Wi-Fi HaLow and Wi-Fi hotspots, were compared as local alternatives to cellular networks. Augmented reality headset representation of the F-scans is proposed as a method of assisting the operator in using the edge-processed scans. These promising results bode well for the potential of remote processing of GPR data in augmented reality applications. 
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    Free, publicly-accessible full text available June 1, 2026
  2. Mobile robots can access regions and collect data in structural locations not easily reached by humans. This includes confined spaces, such as inside walls, and underground pipes; and remote spaces, such as the underside of bridge decks. Robot access provides the opportunity to sense in these difficult to access spaces with robot mounted sensors, i.e. cameras and lidars, and with the robot placing and servicing standalone sensors. Teams of robots, sensors and AR-equipped humans have the potential to provide rapid and more comprehensive structural assessments. This paper presents results of studies using small robots to explore and collect structural condition data from remote and confined spaces including in walls, culverts, and bridge deck undersides. The presentation also covers system and network architecture, methods for automating data processing with localized and edge-based processors, the use of augmented reality (AR) human interfaces and discusses key technical challenges and possible solutions. 
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