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  1. null (Ed.)
  2. Visual working memory (VWM) representations interact with attentional guidance, but there is controversy over whether multiple VWM items simultaneously influence attentional guidance. Extant studies relied on continuous variables like response times, which can obscure capture – especially if VWM representations cycle through interactive and non-interactive states. Previous conflicting findings regarding guidance when under high working memory (WM) load may be due to the use of noisier response time measures that mix capture and non-capture trials. Thus, we employed an oculomotor paradigm to characterize discrete attentional capture events under both high and low VWM load. Participants held one or two colors in memory, then executed a saccade to a target disk. On some trials, a distractor (sometimes VWM-matching) appeared simultaneously with the target. Eye movements were more frequently directed to a VWM-matching than a non-matching distractor for both load conditions. However, oculomotor capture by a VWM-matching distractor occurred less frequently under high compared with low load. These results suggest that attention is automatically guided toward items matching only one of two colors held in memory at a time, suggesting that items in VWM may cycle through attention-guiding and not-guiding states when more than one item is held in VWM and the task does not require that multiple items be maintained in an active, attention-guiding state. 
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  3. Working memory (WM) is critical to many aspects of cognition, but it frequently fails. Much WM research has focused on capacity limits, but even for single, simple features, the fidelity of individual representations is limited. Why is this? One possibility is that, because of neural noise and interference, neural representations do not remain stable across a WM delay, nor do they simply decay, but instead, they may “drift” over time to a new, less accurate state. We tested this hypothesis in a functional magnetic resonance imaging study of a match/nonmatch WM recognition task for a single item with a single critical feature: orientation. We developed a novel pattern-based index of “representational drift” to characterize ongoing changes in brain activity patterns throughout the WM maintenance period, and we were successfully able to predict performance on the match/nonmatch recognition task using this representational drift index. Specifically, in trials where the target and probe stimuli matched, participants incorrectly reported more nonmatches when their activity patterns drifted away from the target. In trials where the target and probe did not match, participants incorrectly reported more matches when their activity patterns drifted toward the probe. On the basis of these results, we contend that neural noise does not cause WM errors merely by degrading representations and increasing random guessing; instead, one means by which noise introduces errors is by pushing WM representations away from the target and toward other meaningful (yet incorrect) configurations. Thus, we demonstrate that behaviorally meaningful drift within representation space can be indexed by neuroimaging. 
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  4. Visual statistical learning (VSL), the unsupervised learning of statistical contingencies across time and space, may play a key role in efficient and predictive encoding of the perceptual world. How VSL capabilities vary as a function of ongoing task demands is still poorly understood. VSL is modulated by selective attention and faces interference from some secondary tasks, but there is little evidence that the types of contingencies learned in VSL are sensitive to task demands. We found a powerful effect of task on what is learned in VSL. Participants first completed a visual familiarization task requiring judgments of face gender (female/male) or scene location (interior/exterior). Statistical regularities were embedded between stimulus pairs. During a surprise recognition phase, participants showed less recognition for pairs that had required a change in response key (e.g., female followed by male) or task (e.g., female followed by indoor) during familiarization. When familiarization required detection of "flicker" or "jiggle" events unrelated to image content, there was weaker, but uniform, VSL across pair types. These results suggest that simple task manipulations play a strong role in modulating the distribution of learning over different pair combinations. Such variations may arise from task and response conflict or because the manner in which images are processed is altered. 
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