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Creators/Authors contains: "Wachal, Andrew"

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  1. Emerging Edge Computing (EC) technology has shown promise for many delay-sensitive Deep Learning (DL) based applications of smart cities in terms of improved Quality-of-Service (QoS). EC requires judicious decisions which jointly consider the limited capacity of the edge servers and provided QoS of DL-dependent services. In a smart city environment, tasks may have varying priorities in terms of when and how to serve them; thus, priorities of the tasks have to be considered when making resource management decisions. In this paper, we focus on finding optimal offloading decisions in a three-tier user-edge-cloud architecture while considering different priority classes for the DL-based services and making a trade-off between a task’s completion time and the provided accuracy by the DL-based service. We cast the optimization problem as an Integer Linear Program (ILP) where the objective is to maximize a function called gain of system (GoS) defined based on provided QoS and priority of the tasks. We prove the problem is NP-hard. We then propose an efficient offloading algorithm, called PGUS, that is shown to achieve near-optimal results in terms of the provided GoS. Finally, we compare our proposed algorithm, PGUS, with heuristics and a state-of-the-art algorithm, called GUS, using both numerical analysis and real-world implementation. Our results show that PGUS outperforms GUS by a factor of 45% in average in terms of serving the top 25% higher priority classes of the tasks while still keeping the overall percentage of the dropped tasks minimal and the overall gain of system maximized. 
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  2. With the increasing demand for computationally intensive services like deep learning tasks, emerging distributed computing platforms such as edge computing (EC) systems are becoming more popular. Edge computing systems have shown promising results in terms of latency reduction compared to the traditional cloud systems. However, their limited processing capacity imposes a trade-off between the potential latency reduction and the achieved accuracy in computationally-intensive services such as deep learning-based services. In this paper, we focus on finding the optimal accuracy-time trade-off for running deep learning services in a three-tier EC platform where several deep learning models with different accuracy levels are available. Specifically, we cast the problem as an Integer Linear Program, where optimal task scheduling decisions are made to maximize overall user satisfaction in terms of accuracy-time trade-off. We prove that our problem is NP-hard and then provide a polynomial constant-time greedy algorithm, called GUS, that is shown to attain near-optimal results. Finally, upon vetting our algorithmic solution through numerical experiments and comparison with a set of heuristics, we deploy it on a testbed implemented to measure for real-world results. The results of both numerical analysis and real-world implementation show that GUS can outperform the baseline heuristics in terms of the average percentage of satisfied users by a factor of at least 50%. 
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