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Language models are increasingly being deployed for general problem solving across a wide range of tasks, but are still confined to token-level, left-to-right decision-making processes during inference. This means they can fall short in tasks that require exploration, strategic lookahead, or where initial decisions play a pivotal role. To surmount these challenges, we introduce a new framework for language model inference, “Tree of Thoughts” (ToT), which generalizes over the popular “Chain of Thought” approach to prompting language models, and enables exploration over coherent units of text (“thoughts”) that serve as intermediate steps toward problem solving. ToT allows LMs to perform deliberate decision making by considering multiple different reasoning paths and self-evaluating choices to decide the next course of action, as well as looking ahead or backtracking when necessary to make global choices. Our experiments show that ToT significantly enhances language models’ problem-solving abilities on three novel tasks requiring non-trivial planning or search: Game of 24, Creative Writing, and Mini Crosswords. For instance, in Game of 24, while GPT-4 with chain-of-thought prompting only solved 4% of tasks, our method achieved a success rate of 74%. Code repo with all prompts: https://github.com/princeton-nlp/tree-of-thought-llm.more » « less
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This document summarizes the efforts of the EMMI Rapid Reaction Task Force on “Suppression and (re)generation of quarkonium in heavy-ion collisions at the LHC”, centered around their 2019 and 2022 meetings. It provides a review of existing experimental results and theoretical approaches, including lattice QCD calculations and semiclassical and quantum approaches for the dynamical evolution of quarkonia in the quark-gluon plasma as probed in high-energy heavy-ion collisions. The key ingredients of the transport models are itemized to facilitate comparisons of calculated quantities such as reaction rates, binding energies, and nuclear modification factors. A diagnostic assessment of the various results is attempted and coupled with an outlook for the future.more » « less
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The Power of Population Effect in Temnothorax Ants House-Hunting: A Computational Modeling Approach.The decentralized cognition of animal groups is both a challenging biological problem and a potential basis for bio-inspired design. In this study, we investigated the house-hunting algorithm used by emigrating colonies of Temnothorax ants to reach consensus on a new nest. We developed a tractable model that encodes accurate individual behavior rules, and estimated our parameter values by matching simulated behaviors with observed ones on both the individual and group levels. We then used our model to explore a potential, but yet untested, component of the ants’ decision algorithm. Specifically, we examined the hypothesis that incorporating site population (the number of adult ants at each potential nest site) into individual perceptions of nest quality can improve emigration performance. Our results showed that attending to site population accelerates emigration and reduces the incidence of split decisions. This result suggests the value of testing empirically whether nest site scouts use site population in this way, in addition to the well demonstrated quorum rule. We also used our model to make other predictions with varying degrees of empirical support, including the high cognitive capacity of colonies and their rational time investment during decision-making. Additionally, we provide a versatile and easy-to-use Python simulator that can be used to explore other hypotheses or make testable predictions. It is our hope that the insights and the modeling tools can inspire further research from both the biology and computer science community.more » « less
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We study the problem of house-hunting in ant colonies, where ants reach consensus on a new nest and relocate their colony to that nest, from a distributed computing perspective. We propose a house-hunting algorithm that is biologically inspired by Temnothorax ants. Each ant is modeled as a probabilistic agent with limited power, and there is no central control governing the ants. We show an O( log n) lower bound on the running time of our proposed house-hunting algorithm, where n is the number of ants. Furthermore, we show a matching upper bound of expected O( log n) rounds for environments with only one candidate nest for the ants to move to. Our work provides insights into the house-hunting process, giving a perspective on how environmental factors such as nest quality or a quorum rule can affect the emigration process.more » « less