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  1. Abstract—There are myriad real-life examples of contagion processes on human social networks, e.g., spread of viruses, information, and social unrest. Also, there are many methods to control or block contagion spread. In this work, we introduce a novel method of blocking contagions that uses nodes from dominating sets (DSs). To our knowledge, this is the first use of DS nodes to block contagions. Finding minimum dominating sets of graphs is an NP-Complete problem, so we generalize a well-known heuristic, enabling us to customize its execution. Our method produces a prioritized list of dominating nodes, which is, in turn, a prioritized list of blocking nodes. Thus, for a given network, we compute this list of blocking nodes and we use it to block contagions for all blocking node budgets, contagion seed sets, and parameter values of the contagion model. We report on computational experiments of the blocking efficacy of our approach using two mined networks. We also demonstrate the effectiveness of our approach by comparing blocking results with those from the high degree heuristic, which is a common standard in blocking studies. Index Terms—contagion blocking, dominating sets, threshold models, social networks, simulation, high degree heuristic 
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  2. Motivated by a wide range of applications, research on agent-based models of contagion propagation over networks has attracted a lot of attention in the literature. Many of the available software systems for simulating such agent-based models require users to download software, build the executable and set up execution environments. Further, running the resulting executable may require access to high performance computing clusters. Our work describes an open access software system (NetSimS) that works under the “Modeling and Simulation as a Service” (MSaaS) paradigm. It allows users to run simulations by selecting agent-based models and parameters, initial conditions, and networks through a web interface. The system supports a variety of models and networks with millions of nodes and edges. In addition to the simulator, the system includes components that allow users to choose initial conditions for simulations in a variety of ways, to analyze the data generated through simulations, and to produce plots from the data. We describe the components of NetSimS and carry out a performance evaluation of the system. We also discuss two case studies carried out on large networks using the system. NetSimS is a major component within net.science, a cyberinfrastructure for network science. Index Terms—Agent-Based Simulation, Contagion, Networks, Modeling and Simulation as a Service, Cyberinfrastructure 
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  3. Developing techniques to infer the behavior of networked social systems has attracted a lot of attention in the literature. Using a discrete dynamical system to model a networked social system, the problem of inferring the behavior of the system can be formulated as the problem of learning the local functions of the dynamical system. We investigate the problem assuming an active form of interaction with the system through queries. We consider two classes of local functions (namely, symmetric and threshold functions) and two interaction modes, namely batch (where all the queries must be submitted together) and adaptive (where the set of queries submitted at a stage may rely on the answers to previous queries). We establish bounds on the number of queries under both batch and adaptive query modes using vertex coloring and probabilistic methods. Our results show that a small number of appropriately chosen queries are provably sufficient to correctly learn all the local functions. We develop complexity results which suggest that, in general, the problem of generating query sets of minimum size is computationally intractable. We present efficient heuristics that produce query sets under both batch and adaptive query modes. Also, we present a query compaction algorithm that identifies and removes redundant queries from a given query set. Our algorithms were evaluated through experiments on over 20 well-known networks. 
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  4. null (Ed.)
    We consider the simultaneous propagation of two contagions over a social network. We assume a threshold model for the propagation of the two contagions and use the formal framework of discrete dynamical systems. In particular, we study an optimization problem where the goal is to minimize the total number of infected nodes subject to a budget constraint on the total number of nodes that can be vaccinated. While this problem has been considered in the literature for a single contagion, our work considers the simultaneous propagation of two contagions. Since the optimization problem is NP-hard, we develop a heuristic based on a generalization of the set cover problem. Using experiments on three real-world networks, we compare the performance of the heuristic with some baseline methods. 
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  5. null (Ed.)
    Using a discrete dynamical system model for a networked social system, we consider the problem of learning a class of local interaction functions in such networks. Our focus is on learning local functions which are based on pairwise disjoint coalitions formed from the neighborhood of each node. Our work considers both active query and PAC learning models. We establish bounds on the number of queries needed to learn the local functions under both models.We also establish a complexity result regarding efficient consistent learners for such functions. Our experimental results on synthetic and real social networks demonstrate how the number of queries depends on the structure of the underlying network and number of coalitions. 
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  6. null (Ed.)
    Abstract—Networks have entered the mainstream lexicon over the last ten years. This coincides with the pervasive use of networks in a host of disciplines of interest to industry and academia, including biology, neurology, genomics, psychology, social sciences, economics, psychology, and cyber-physical systems and infrastructure. Several dozen journals and conferences regularly contain articles related to networks. Yet, there are no general purpose cyberinfrastructures (CI) that can be used across these varied disciplines and domains. Furthermore, while there are scientific gateways that include some network science capabilities for particular domains (e.g., biochemistry, genetics), there are no general-purpose network-based scientific gateways. In this work, we introduce net.science, a CI for Network Engineering and Science, that is designed to be a community resource. This paper provides an overview of net.science, addressing key requirements and concepts, CI components, the types of applications that our CI will support, and various dimensions of our evaluation process. Index Terms—cyberinfrastructure, network science, net.science 
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  7. Using synchronous dynamical systems (SyDSs) as a formal model for networked social systems, we study the problem of inferring users’ choices in such systems. We observe that SyDSs with deterministic and probabilistic threshold functions as local functions can capture users’ choices in the context of contagion propagation in social networks. We use an active query mechanism where a user interacts with a system by submitting queries, and the responses to the queries are used to infer the local functions. We develop methods that provide provably efficient query sets for inferring both deterministic and probabilistic forms of threshold functions. We also present experimental results using real world social networks. 
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