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  1. A sparsification of a given graph G is a sparser graph (typically a subgraph) which aims to approximate or preserve some property of G. Examples of sparsifications include but are not limited to spanning trees, Steiner trees, spanners, emulators, and distance preservers. Each vertex has the same priority in all of these problems. However, real-world graphs typically assign different “priorities” or “levels” to different vertices, in which higher-priority vertices require higher-quality connectivity between them. Multi-priority variants of the Steiner tree problem have been studied in prior literature but this generalization is much less studied for other sparsification problems. In this paper, we define a generalized multi-priority problem and present a rounding-up approach that can be used for a variety of graph sparsifications. Our analysis provides a systematic way to compute approximate solutions to multi-priority variants of a wide range of graph sparsification problems given access to a single-priority subroutine. 
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    Free, publicly-accessible full text available April 1, 2024
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  5. A spanner of a graph G is a subgraph H that approximately preserves shortest path distances in G. Spanners are commonly applied to compress computation on metric spaces corresponding to weighted input graphs. Classic spanner constructions can seamlessly handle edge weights, so long as error is measured multiplicatively. In this work, we investigate whether one can similarly extend constructions of spanners with purely additive error to weighted graphs. These extensions are not immediate, due to a key lemma about the size of shortest path neighborhoods that fails for weighted graphs. Despite this, we recover a suitable amortized version, which lets us prove direct extensions of classic +2 and +4 unweighted spanners (both all-pairs and pairwise) to +2W and +4W weighted spanners, where W is the maximum edge weight. Specifically, we show that a weighted graph G contains all-pairs (pairwise) +2W and +4W weighted spanners of size O(n3/2) and O(n7/5) (O(np1/3) and O(np2/7)) respectively. For a technical reason, the +6 unweighted spanner becomes a +8W weighted spanner; closing this error gap is an interesting remaining open problem. That is, we show that G contains all-pairs (pairwise) +8W weighted spanners of size O(n4/3) (O(np1/4)). 
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  6. We study the multi-level Steiner tree problem: a generalization of the Steiner tree problem in graphs where terminals T require varying priority, level, or quality of service. In this problem, we seek to find a minimum cost tree containing edges of varying rates such that any two terminals u, v with priorities P(u), P(v) are connected using edges of rate min{P(u),P(v)} or better. The case where edge costs are proportional to their rate is approximable to within a constant factor of the optimal solution. For the more general case of non-proportional costs, this problem is hard to approximate with ratio c log log n, where n is the number of vertices in the graph. A simple greedy algorithm by Charikar et al., however, provides a min{2(ln |T | + 1), lρ}-approximation in this setting, where ρ is an approximation ratio for a heuristic solver for the Steiner tree problem and l is the number of priorities or levels (Byrka et al. give a Steiner tree algorithm with ρ ≈ 1.39, for example). In this paper, we describe a natural generalization to the multi-level case of the classical (single-level) Steiner tree approximation algorithm based on Kruskal’s minimum spanning tree algorithm. We prove that this algorithm achieves an approximation ratio at least as good as Charikar et al., and experimentally performs better with respect to the optimum solution. We develop an integer linear programming formulation to compute an exact solution for the multi-level Steiner tree problem with non-proportional edge costs and use it to evaluate the performance of our algorithm on both random graphs and multi-level instances derived from SteinLib. 
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  7. Given a graph G = (V, E) and a subset T ⊆ V of terminals, a Steiner tree of G is a tree that spans T. In the vertex-weighted Steiner tree (VST) problem, each vertex is assigned a non-negative weight, and the goal is to compute a minimum weight Steiner tree of G. Vertex-weighted problems have applications in network design and routing, where there are different costs for installing or maintaining facilities at different vertices. We study a natural generalization of the VST problem motivated by multi-level graph construction, the vertex-weighted grade-of-service Steiner tree problem (V-GSST), which can be stated as follows: given a graph G and terminals T, where each terminal v ∈ T requires a facility of a minimum grade of service R(v) ∈ {1, 2, . . . `}, compute a Steiner tree G0 by installing facilities on a subset of vertices, such that any two vertices requiring a certain grade of service are connected by a path in G 0 with the minimum grade of service or better. Facilities of higher grade are more costly than facilities of lower grade. Multi-level variants such as this one can be useful in network design problems where vertices may require facilities of varying priority. While similar problems have been studied in the edge-weighted case, they have not been studied as well in the more general vertex-weighted case. We first describe a simple heuristic for the V-GSST problem whose approximation ratio depends on `, the number of grades of service. We then generalize the greedy algorithm of [Klein & Ravi, 1995] to show that the V-GSST problem admits a (2 ln |T|)-approximation, where T is the set of terminals requiring some facility. This result is surprising, as it shows that the (seemingly harder) multi-grade problem can be approximated as well as the VST problem, and that the approximation ratio does not depend on the number of grades of service. Finally, we show that this problem is a special case of the directed Steiner tree problem and provide an integer linear programming (ILP) formulation for the V-GSST problem. 
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  8. Given a weighted graph G(V, E) and t ≥ 1, a subgraph H is a t–spanner of G if the lengths of shortest paths in G are preserved in H up to a multiplicative factor of t. The subsetwise spanner problem aims to preserve distances in G for only a subset of the vertices. We generalize the minimum-cost subsetwise spanner problem to one where vertices appear on multiple levels, which we call the multi-level graph spanner (MLGS) problem, and describe two simple heuristics. Applications of this problem include road/network building and multi-level graph visualization, especially where vertices may require different grades of service. We formulate a 0–1 integer linear program (ILP) of size O(|E||V |2) for the more general minimum pairwise spanner problem, which resolves an open question by Sigurd and Zachariasen on whether this problem admits a useful polynomial-size ILP. We extend this ILP formulation to the MLGS problem, and evaluate the heuristic and ILP performance on random graphs of up to 100 vertices and 500 edges. 
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  9. In the classical Steiner tree problem, given an undirected, connected graph G=(V,E) with non-negative edge costs and a set of terminals T⊆V, the objective is to find a minimum-cost tree E′⊆E that spans the terminals. The problem is APX-hard; the best known approximation algorithm has a ratio of ρ=ln(4)+ε<1.39. In this paper, we study a natural generalization, the multi-level Steiner tree (MLST) problem: given a nested sequence of terminals Tℓ⊂⋯⊂T1⊆V, compute nested trees Eℓ⊆⋯⊆E1⊆E that span the corresponding terminal sets with minimum total cost. The MLST problem and variants thereof have been studied under various names including Multi-level Network Design, Quality-of-Service Multicast tree, Grade-of-Service Steiner tree, and Multi-Tier tree. Several approximation results are known. We first present two simple O(ℓ)-approximation heuristics. Based on these, we introduce a rudimentary composite algorithm that generalizes the above heuristics, and determine its approximation ratio by solving a linear program. We then present a method that guarantees the same approximation ratio using at most 2ℓ Steiner tree computations. We compare these heuristics experimentally on various instances of up to 500 vertices using three different network generation models. We also present various integer linear programming (ILP) formulations for the MLST problem, and compare their running times on these instances. To our knowledge, the composite algorithm achieves the best approximation ratio for up to ℓ=100 levels, which is sufficient for most applications such as network visualization or designing multi-level infrastructure. 
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