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  1. There has been considerable investment in pre-college educational interventions for all areas of STEM (including computer science). The goal of many of these initiatives is to engage and interest students early in their educational career. In this study, a systematic literature review was undertaken to determine the demographic and program data collected and reported for the field of computing education and for other STEM disciplines for activities that were not designed as part of the formal in-class curriculum (e.g., outreach activities). A comparison-contrast analysis of the resulting 342 articles found similarities and key differences in the reporting of this data as well as overarching characteristics of missing or incomplete reporting across disciplines. Authors from both fields reported equally well in the four categories studied: information about evaluation, participant gender, participant race and/or ethnicity, and activity demographics. However, the computing education articles were more likely to have clearly stated research questions and comparative analysis based on demographic characteristics. They were less likely to include the number of participants in the study, participant age/grade level, socioeconomic status, disability information, location of intervention, and instructor demographics. Through this analysis, it was determined that reporting can be improved across all disciplines to improve the quantity of data needed to replicate studies and to provide complete data sets that provide for the comparison of collected data. 
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  2. This paper provides a detailed examination of pre-college computing activities as reported in three Association of Computing Machinery (ACM) venues (2012-2016). Ninety-two articles describing informal learning activities were reviewed for 24 program elements (i.e., activity components, and student/instructor demographics). These 24 program elements were defined and shaped by a virtual focus group study and the articles themselves. Results indicate that the majority of authors adequately report age/grade levels of participants, number of participants, the type of activity, when the activity was offered, the tools/languages used in the activity, and whether the activity was required or elective. However, there is a deficiency in reporting many other important and foundational program elements, including contact hours of activity participants, clear learning objectives, the prior experience of participants (students and instructors), and many more. In conjunction with previous work, this paper provides recommendations to reduce these deficiencies. The Recommendations for Reporting Pre-College Computing Activities (Version 1.0) are presented to help researchers improve the quality of papers, set a standard of necessary data needed to replicate studies, and provide a basis for comparing activities and activity outcomes across multiple studies and experiences. 
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  3. With the growth of computing education research in the last decade, we have found a call for a strengthening of empiricism within the computing education research community. Computer science education researchers are being asked to focus not only the innovation that the research creates or the question it answers, but also on validating the claims we made about the work. In this session, we will explore the relationship between evaluation and computing education research and why it is so vital to the success of the many computing education initiatives underway. It will also help computing faculty engaged in computer science education research understand why it is essential to integrate evaluation and validation from the very first conceptual stages of their intervention programs. 
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  4. Over the last few years, a number of repositories of information relevant to the computing education community have come online, each with different content and purpose. In this special session, we present an overview of these repositories and the content that each provides. Demonstrations of the functionality of the repositories will be shown and attendees are encouraged to come with their questions and suggestions for improvement if they are currently users of the repositories. 
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