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Award ID contains: 1919647

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  1. Abstract Predicting future discontinuous phenomena that are unobservable from training data sets has long been a challenging problem in scientific machine learning. We introduce a novel paradigm to predict the emergence and evolution of various discontinuities of hyperbolic partial differential equations (PDEs) based on given training data over a short window with limited discontinuity information. Our method is inspired by the classical Roe solver [P. L. Roe, J Comput Phys., vol. 43, 1981], a basic tool for simulating various hyperbolic PDEs in computational physics. By carefully designing the computing primitives, the data flow, and the novel pseudoinverse processing module, we enable our data‐driven predictor to satisfy all the essential mathematical criteria of a Roe solver and hence deliver accurate predictions of hyperbolic PDEs. We demonstrate through various examples that our data‐driven Roe predictor outperforms original human‐designed Roe solver and deep neural networks with weak priors in terms of accuracy and robustness. 
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  2. Abstract In this paper, a hybrid Lagrangian–Eulerian topology optimization (LETO) method is proposed to solve the elastic force equilibrium with the Material Point Method (MPM). LETO transfers density information from freely movable Lagrangian carrier particles to a fixed set of Eulerian quadrature points. This transfer is based on a smooth radial kernel involved in the compliance objective to avoid the artificial checkerboard pattern. The quadrature points act as MPM particles embedded in a lower‐resolution grid and enable a subcell multidensity resolution of intricate structures with a reduced computational cost. A quadrature‐level connectivity graph‐based method is adopted to avoid the artificial checkerboard issues commonly existing in multiresolution topology optimization methods. Numerical experiments are provided to demonstrate the efficacy of the proposed approach. 
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  3. Free, publicly-accessible full text available October 19, 2026
  4. We propose Leapfrog Flow Maps (LFM) to simulate incompressible fluids with rich vortical flows in real time. Our key idea is to use a hybrid velocityimpulse scheme enhanced with leapfrog method to reduce the computational workload of impulse-based flow map methods, while possessing strong ability to preserve vortical structures and fluid details. In order to accelerate the impulse-to-velocity projection, we develop a fast matrix-free Algebraic Multigrid Preconditioned Conjugate Gradient (AMGPCG) solver with customized GPU optimization, which makes projection comparable with impulse evolution in terms of time cost. We demonstrate the performance of our method and its efficacy in a wide range of examples and experiments, such as real-time simulated burning fire ball and delta wingtip vortices. 
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    Free, publicly-accessible full text available August 1, 2026
  5. We propose theadaptive hybrid particle-grid flow mapmethod, a novel flow-map approach that leverages Lagrangian particles to simultaneously transport impulse and guide grid adaptation, introducing a fully adaptive flow map-based fluid simulation framework. The core idea of our method is to maintain flow-map trajectories separately on grid nodes and particles: the grid-based representation tracks long-range flow maps at a coarse spatial resolution, while the particle-based representation tracks both long and short-range flow maps, enhanced by their gradients, at a fine resolution. This hybrid Eulerian-Lagrangian flow-map representation naturally enables adaptivity for both advection and projection steps. We implement this method inCirrus, a GPU-based fluid simulation framework designed for octree-like adaptive grids enhanced with particle trackers. The efficacy of our system is demonstrated through numerical tests and various simulation examples, achieving up to 512 × 512 × 2048 effective resolution on an RTX 4090 GPU. We achieve a 1.5 to 2× speedup with our GPU optimization over the Particle Flow Map method on the same hardware, while the adaptive grid implementation offers efficiency gains of one to two orders of magnitude by reducing computational resource requirements. The source code has been made publicly available at: https://wang-mengdi.github.io/proj/25-cirrus/. 
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    Free, publicly-accessible full text available August 1, 2026
  6. We propose a novel gauge fluid solver that evolves Clebsch wave functions on particle flow maps (PFMs). The key insight underlying our work is that particle flow maps exhibit superior performance in transporting point elements—such as Clebsch components—compared to line and surface elements, which were the focus of previous methods relying on impulse and vortex gauge variables for flow maps. Our Clebsch PFM method incorporates three main contributions: a novel gauge transformation enabling accurate transport of wave functions on particle flow maps, an enhanced velocity reconstruction method for coarse grids, and a PFM-based simulation framework designed to better preserve fine-scale flow structures. We validate the Clebsch PFM method through a wide range of benchmark tests and simulation examples, ranging from leapfrogging vortex rings and vortex reconnections to Kelvin-Helmholtz instabilities, demonstrating that our method outperforms its impulse- or vortex-based counterparts on particle flow maps, particularly in preserving and evolving small-scale features. 
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    Free, publicly-accessible full text available August 1, 2026
  7. We propose theVortexParticleFlowMap (VPFM) method to simulate incompressible flow with complex vortical evolution in the presence of dynamic solid boundaries. The core insight of our approach is that vorticity is an ideal quantity for evolution on particle flow maps, enabling significantly longer flow map distances compared to other fluid quantities like velocity or impulse. To achieve this goal, we developed a hybrid Eulerian-Lagrangian representation that evolves vorticity and flow map quantities on vortex particles, while reconstructing velocity on a background grid. The method integrates three key components: (1) a vorticity-based particle flow map framework, (2) an accurate Hessian evolution scheme on particles, and (3) a solid boundary treatment for no-through and no-slip conditions in VPFM. These components collectively allow a substantially longer flow map length (3–12times longer) than the state-of-the-art, enhancing vorticity preservation over extended spatiotemporal domains. We validated the performance of VPFM through diverse simulations, demonstrating its effectiveness in capturing complex vortex dynamics and turbulence phenomena. 
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    Free, publicly-accessible full text available August 1, 2026
  8. We propose the Epsilon Difference Gradient Evolution (EDGE) method for accurate flow-map calculation on grids via Hermite interpolation without using velocity buffers. Our key idea is to integrate Gradient Evolution for accurate first-order derivatives and a tetrahedron-based Epsilon Difference scheme to compute higher-order derivatives with reduced memory consumption. EDGE achievesO(1) memory usage, independent of flow map length, while maintaining vorticity preservation comparable to buffer-based methods. We validate our methods across diverse vortical flow scenarios, demonstrating up to 90% backward map memory reduction and significant computational efficiency, broadening the applicability of flow-map methods to large-scale and complex fluid simulations. 
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    Free, publicly-accessible full text available August 1, 2026
  9. This paper presents a unified compressible flow map framework designed to accommodate diverse compressible flow systems, including high-Mach-number flows (e.g., shock waves and supersonic aircraft), weakly compressible systems (e.g., smoke plumes and ink diffusion), and incompressible systems evolving through compressible acoustic quantities (e.g., free-surface shallow water). At the core of our approach is a theoretical foundation for compressible flow maps based on Lagrangian path integrals, a novel advection scheme for the conservative transport of density and energy, and a unified numerical framework for solving compressible flows with varying pressure treatments. We validate our method across three representative compressible flow systems, characterized by varying fluid morphologies, governing equations, and compressibility levels, demonstrating its ability to preserve and evolve spatiotemporal features such as vortical structures and wave interactions governed by different flow physics. Our results highlight a wide range of novel phenomena, from ink torus breakup to delta wing tail vortices and vortex shedding on free surfaces, significantly expanding the range of fluid systems that flow-map methods can handle. 
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    Free, publicly-accessible full text available August 1, 2026
  10. We propose a neural particle level set (Neural PLS) method to accommodate tracking and evolving dynamic neural representations. At the heart of our approach is a set of oriented particles serving dual roles of interface trackers and sampling seeders. These dynamic particles are used to evolve the interface and construct neural representations on a multi-resolution grid-hash structure to hybridize coarse sparse distance fields and multi-scale feature encoding. Based on these parallel implementations and neural-network-friendly architectures, our neural particle level set method combines the computational merits on both ends of the traditional particle level sets and the modern implicit neural representations, in terms of feature representation and dynamic tracking. We demonstrate the efficacy of our approach by showcasing its performance surpassing traditional level-set methods in both benchmark tests and physical simulations. 
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