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  1. Abstract We consider a surveillance-evasion game in an environment with obstacles. In such an environment, a mobile pursuer seeks to maintain visibility with a mobile evader, who tries to hide from the pursuer in the shortest time possible. In this two-player zero-sum game setting, we study the discontinuities of the value of the game near the boundary of the target set, where the players cannot see each other (the non-visibility region). In particular, we describe the transition between the usable part of the boundary of the target (where the value vanishes) and the non-usable part (where the value is positive). We show that the value exhibits different behaviour depending on the regularity of the obstacles. Namely, we prove that the boundary profile is continuous in the case of smooth obstacles and that it exhibits a jump discontinuity when the obstacle contains corners. Moreover, we prove that, in the latter case, there is a semi-permeable barrier emanating from the interface between the usable and the non-usable part of the boundary of the target set. 
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  2. Abstract The implicit boundary integral method (IBIM) provides a framework to construct quadrature rules on regular lattices for integrals over irregular domain boundaries. This work provides a systematic error analysis for IBIMs on uniform Cartesian grids for boundaries with different degrees of regularity. First, it is shown that the quadrature error gains an additional order of$$\frac{d-1}{2}$$ d - 1 2 from the curvature for a strongly convex smooth boundary due to the “randomness” in the signed distances. This gain is discounted for degenerated convex surfaces. Then the extension of error estimate to general boundaries under some special circumstances is considered, including how quadrature error depends on the boundary’s local geometry relative to the underlying grid. Bounds on the variance of the quadrature error under random shifts and rotations of the lattices are also derived. 
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  3. Abstract We present a family of high-order trapezoidal rule-based quadratures for a class of singular integrals, where the integrand has a point singularity. The singular part of the integrand is expanded in a Taylor series involving terms of increasing smoothness. The quadratures are based on the trapezoidal rule, with the quadrature weights for Cartesian nodes close to the singularity judiciously corrected based on the expansion. High-order accuracy can be achieved by utilizing a sufficient number of correction nodes around the singularity to approximate the terms in the series expansion. The derived quadratures are applied to the implicit boundary integral formulation of surface integrals involving the Laplace layer kernels. 
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  4. Free, publicly-accessible full text available March 1, 2026
  5. Free, publicly-accessible full text available January 1, 2026
  6. Free, publicly-accessible full text available November 1, 2025