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  1. Free, publicly-accessible full text available November 17, 2025
  2. Badia, Rosa M; Mohror, Kathryn (Ed.)
    In contemporary high-performance computing architectures, the integration of GPU accelerators has become increasingly prevalent. To harness the full potential of these accelerators, developers often resort to vendor-specific kernel languages, such as CUDA. While this approach ensures optimal efficiency, it inherently compromises portability and engenders vendor dependency. Existing portable programming models, such as OpenMP, while promising, demand extensive code rewriting due to their foundamental difference from kernel languages. In this work, we introduce extensions to LLVM OpenMP, transforming it into a versatile and performance portable kernel language for GPU programming. These extensions allow for the seamless porting of programs from kernel languages to high-performance OpenMP GPU programs with minimal modifications. To evaluate our extension, we implemented a proof-of-concept prototype that contains a subset of extensions we proposed. We ported six established CUDA proxy and benchmark applications and evaluated their performance on both AMD and NVIDIA platforms. By comparing with native versions (HIP and CUDA), our results show that OpenMP, augmented with our extensions, can not only match but also in some cases exceed the performance of kernel languages, thereby offering performance portability with minimal effort from application developers. 
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  3. The HPC industry is inexorably moving towards an era of extremely heterogeneous architectures, with more devices configured on any given HPC platform and potentially more kinds of devices, some of them highly specialized. Writing a separate code suitable for each target system for a given HPC application is not practical. The better solution is to use directive-based parallel programming models such as OpenMP. OpenMP provides a number of options for offloading a piece of code to devices like GPUs. To select the best option from such options during compilation, most modern compilers use analytical models to estimate the cost of executing the original code and the different offloading code variants. Building such an analytical model for compilers is a difficult task that necessitates a lot of effort on the part of a compiler engineer. Recently, machine learning techniques have been successfully applied to build cost models for a variety of compiler optimization problems. In this paper, we present COMPOFF, a cost model which uses the multi-layer perceptrons to statically estimates the Cost of OpenMP OFFloading. We used six different transformations on a parallel code of Wilson Dslash Operator to support GPU offloading, and we predicted their cost of execution on different GPUs using COMPOFF during compile time. Our results show that this model can predict offloading costs with a root mean squared error in prediction of less than 0.5 seconds. Our preliminary findings indicate that this work will make it much easier and faster for scientists and compiler developers to port legacy HPC applications that use OpenMP to new heterogeneous computing environments. 
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