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Cho, Isaac; Hoermann, Simon; Krösl, Katharina; Zielasko, Daniel; Cidota, Marina (Ed.)Accurate and usable x-ray vision is a significant goal in augmented reality (AR) development. X-ray vision, or the ability to comprehend location and object information when it is presented through an opaque barrier, needs to successfully convey scene information to be a viable use case for AR. Further, this investigation should be performed in an ecologically valid context in order to best test x-ray vision. This research seeks to experimentally evaluate the perceived object location of stimuli presented with x-ray vision, as compared to real-world perceived object location through a window, at action space distances of 1.5 to 15 meters.more » « less
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Khan, Farzana Alam; Arefin, Mohammed Safayet; Phillips, Nate; Swan, J. Edward (, IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops)Cho, Isaac; Hoermann, Simon; Krösl, Katharina; Zielasko, Daniel; Cidota, Marina (Ed.)An important research question in optical see-through (OST) augmented reality (AR) is, how accurately and precisely can a virtual object’s real world location be perceived? Previously, a method was developed to measure the perceived three-dimensional location of virtual objects in OST AR. In this research, a replication study is reported, which examined whether the perceived location of virtual objects are biased in the direction of the dominant eye. The successful replication analysis suggests that perceptual accuracy is not biased in the direction of the dominant eye. Compared to the previous study’s findings, overall perceptual accuracy increased, and precision was similar.more » « less