SUMMARY The phytohormone cytokinin plays a significant role in nearly all aspects of plant growth and development. Cytokinin signaling has primarily been studied in the dicot model Arabidopsis, with relatively little work done in monocots, which include rice (Oryza sativa) and other cereals of agronomic importance. The cytokinin signaling pathway is a phosphorelay comprised of the histidine kinase receptors, the authentic histidine phosphotransfer proteins (AHPs) and type‐B response regulators (RRs). Two negative regulators of cytokinin signaling have been identified: the type‐A RRs, which are cytokinin primary response genes, and the pseudo histidine phosphotransfer proteins (PHPs), which lack the His residue required for phosphorelay. Here, we describe the role of the ricePHPgenes. Phylogenic analysis indicates that the PHPs are generally first found in the genomes of gymnosperms and that they arose independently in monocots and dicots. Consistent with this, the three ricePHPsfail to complement an Arabidopsisphpmutant (aphp1/ahp6). Disruption of the three ricePHPsresults in a molecular phenotype consistent with these elements acting as negative regulators of cytokinin signaling, including the induction of a number of type‐A RR and cytokinin oxidase genes. The triplephpmutant affects multiple aspects of rice growth and development, including shoot morphology, panicle architecture, and seed fill. In contrast to Arabidopsis, disruption of the ricePHPsdoes not affect root vascular patterning, suggesting that while many aspects of key signaling networks are conserved between monocots and dicots, the roles of at least some cytokinin signaling elements are distinct.
more »
« less
PARAMETRIZED HIERARCHICAL PROCEDURES FOR NEURAL PROGRAMMING
Neural programs are highly accurate and structured policies that perform algorith- mic tasks by controlling the behavior of a computation mechanism. Despite the potential to increase the interpretability and the compositionality of the behavior of artificial agents, it remains difficult to learn from demonstrations neural networks that represent computer programs. The main challenges that set algorithmic do- mains apart from other imitation learning domains are the need for high accuracy, the involvement of specific structures of data, and the extremely limited observabil- ity. To address these challenges, we propose to model programs as Parametrized Hierarchical Procedures (PHPs). A PHP is a sequence of conditional operations, using a program counter along with the observation to select between taking an elementary action, invoking another PHP as a sub-procedure, and returning to the caller. We develop an algorithm for training PHPs from a set of supervisor demonstrations, only some of which are annotated with the internal call structure, and apply it to efficient level-wise training of multi-level PHPs. We show in two benchmarks, NanoCraft and long-hand addition, that PHPs can learn neural pro- grams more accurately from smaller amounts of both annotated and unannotated demonstrations.
more »
« less
- Award ID(s):
- 1734633
- PAR ID:
- 10063833
- Date Published:
- Journal Name:
- ICLR 2018
- Format(s):
- Medium: X
- Sponsoring Org:
- National Science Foundation
More Like this
-
-
The demand for flexible microelectronics has increased significantly within the last decade. This study investigates the cooling performance of flexible pulsating heat pipes (PHPs) made from acrylic with a bend radius of ≈300 mm. The fabricated devices support two-phase, pulsating fluid flow inside the rectangular microchannels. Both water and ethanol are used as coolants, where local hot spots are generated by cobalt-alloy foil heaters inside the flexible PHPs. The PHP's dissipate the heat generated to the environment via copper condensers with controlled setpoint temperatures. Based on a heater surface area of ≈1.5 cm 2 and a condenser setpoint temperature of 25°C, the maximum heat flux observed for sustained and repeatable cooling with water and ethanol was 8 W /cm 2 . These heat fluxes correlate well with other PHP studies with similar heater power loads, channel geometries, and coolants.more » « less
-
Modern NLP applications have enjoyed a great boost utilizing neural networks models. Such deep neural models, however, are not applicable to most human languages due to the lack of annotated training data for various NLP tasks. Cross-lingual transfer learning (CLTL) is a viable method for building NLP models for a low-resource target language by leveraging labeled data from other (source) languages. In this work, we focus on the multilingual transfer setting where training data in multiple source languages is leveraged to further boost target language performance. Unlike most existing methods that rely only on language-invariant features for CLTL, our approach coherently utilizes both language invariant and language-specific features at instance level. Our model leverages adversarial networks to learn language-invariant features, and mixture-of-experts models to dynamically exploit the similarity between the target language and each individual source language1. This enables our model to learn effectively what to share between various languages in the multilingual setup. Moreover, when coupled with unsupervised multilingual embeddings, our model can operate in a zero-resource setting where neither target language training data nor cross-lingual resources are available. Our model achieves significant performance gains over prior art, as shown in an extensive set of experiments over multiple text classification and sequence tagging.more » « less
-
The integration of low-level perception with high-level reasoning is one of the oldest problems in Artificial Intelligence. Recently, several proposals were made to implement the reasoning process in complex neural network architectures. While these works aim at extending neural networks with the capability of reasoning, a natural question that we consider is: can we extend answer set programs with neural networks to allow complex and high-level reasoning on neural network outputs? As a preliminary result, we propose NeurASP – a simple extension of answer set programs by embracing neural networks where neural network outputs are treated as probability distributions over atomic facts in answer set programs. We show that NeurASP can not only improve the perception accuracy of a pre-trained neural network, but also help to train a neural network better by giving restrictions through logic rules. However, training with NeurASP would take much more time than pure neural network training due to the internal use of a symbolic reasoning engine. For future work, we plan to investigate the potential ways to solve the scalability issue of NeurASP. One potential way is to embed logic programs directly in neural networks. On this route, we plan to first design a SAT solver using neural networks, then extend such a solver to allow logic programs.more » « less
-
Humans can learn to manipulate new objects by simply watching others; providing robots with the ability to learn from such demonstrations would enable a natural interface specifying new behaviors. This work develops Robot See Robot Do (RSRD), a method for imitating articulated object manipulation from a single monocular RGB human demonstration given a single static multi-view object scan. We first propose 4D Differentiable Part Models (4D-DPM), a method for recovering 3D part motion from a monocular video with differentiable rendering. This analysis-by-synthesis approach uses part-centric feature fields in an iterative optimization which enables the use of geometric regularizers to recover 3D motions from only a single video. Given this 4D reconstruction, the robot replicates object trajectories by planning bimanual arm motions that induce the demonstrated object part motion. By representing demonstrations as part-centric trajectories, RSRD focuses on replicating the demonstration's intended behavior while considering the robot's own morphological limits, rather than attempting to reproduce the hand's motion. We evaluate 4D-DPM's 3D tracking accuracy on ground truth annotated 3D part trajectories and RSRD's physical execution performance on 9 objects across 10 trials each on a bimanual YuMi robot. Each phase of RSRD achieves an average of 87% success rate, for a total end-to-end success rate of 60% across 90 trials. Notably, this is accomplished using only feature fields distilled from large pretrained vision models -- without any task-specific training, fine-tuning, dataset collection, or annotation.more » « less
An official website of the United States government

