skip to main content
US FlagAn official website of the United States government
dot gov icon
Official websites use .gov
A .gov website belongs to an official government organization in the United States.
https lock icon
Secure .gov websites use HTTPS
A lock ( lock ) or https:// means you've safely connected to the .gov website. Share sensitive information only on official, secure websites.


Title: A Quasi-static Model and Simulation Approach for Pushing, Grasping, and Jamming
Quasi-static models of robotic motion with frictional contact provide a computationally efficient framework for analysis and have been widely used for planning and control of non-prehensile manipulation. In this work, we present a novel quasi-static model of planar manipulation that directly maps commanded manipulator velocities to object motion. While quasi-static models have traditionally been unable to capture grasping and jamming behaviors, our approach solves this issue by explicitly modeling the limiting behavior of a velocity-controlled manipulator. We retain the precise modeling of surface contact pressure distributions and efficient computation of contact-rich behaviors of previous methods and additionally prove existence of solutions for any desired manipulator motion. We derive continuous and time-stepping formulations, both posed as tractable Linear Complementarity Problems (LCPs).  more » « less
Award ID(s):
1830218
PAR ID:
10104070
Author(s) / Creator(s):
;
Editor(s):
Morales, Marco; Tapia, Lydia; Sanchez-Ante, Gildardo; Hutchinson, Seth
Date Published:
Journal Name:
Algorithmic Foundations of Robotics XIII. WAFR 2018.
Volume:
14
ISSN:
978-3-030-44051-0
Page Range / eLocation ID:
491-507
Format(s):
Medium: X
Sponsoring Org:
National Science Foundation
More Like this
  1. Modeling human behaviors in contextual environments has a wide range of applications in character animation, embodied AI, VR/AR, and robotics. In real-world scenarios, humans frequently interact with the environment and manipulate various objects to complete daily tasks. In this work, we study the problem of full-body human motion synthesis for the manipulation of large-sized objects. We propose Object MOtion guided human MOtion synthesis (OMOMO), a conditional diffusion framework that can generate full-body manipulation behaviors from only the object motion. Since naively applying diffusion models fails to precisely enforce contact constraints between the hands and the object, OMOMO learns two separate denoising processes to first predict hand positions from object motion and subsequently synthesize full-body poses based on the predicted hand positions. By employing the hand positions as an intermediate representation between the two denoising processes, we can explicitly enforce contact constraints, resulting in more physically plausible manipulation motions. With the learned model, we develop a novel system that captures full-body human manipulation motions by simply attaching a smartphone to the object being manipulated. Through extensive experiments, we demonstrate the effectiveness of our proposed pipeline and its ability to generalize to unseen objects. Additionally, as high-quality human-object interaction datasets are scarce, we collect a large-scale dataset consisting of 3D object geometry, object motion, and human motion. Our dataset contains human-object interaction motion for 15 objects, with a total duration of approximately 10 hours. 
    more » « less
  2. Learning policies for contact-rich manipulation is a challenging problem due to the presence of multiple contact modes with different dynamics, which complicates state and action exploration. Contact-rich motion planning uses simplified dynamics to reduce the search space dimension, but the found plans are then difficult to execute under the true object-manipulator dynamics. This paper presents an algorithm for learning controllers based on guided policy search, where motion plans based on simplified dynamics define rewards and sampling distributions for policy gradient-based learning. We demonstrate that our guided policy search method improves the ability to learn manipulation controllers, through a task involving pushing a box over a step. 
    more » « less
  3. Distributed manipulators - consisting of a set of actuators or robots working cooperatively to achieve a manipulation task - are robust and flexible tools for performing a range of planar manipulation skills. One novel example is the delta array, a distributed manipulator composed of a grid of delta robots, capable of performing dexterous manipulation tasks using strategies incorporating both dynamic and static contact. Hand-designing effective distributed control policies for such a manipulator can be complex and time consuming, given the high-dimensional action space and unfamiliar system dynamics. In this paper, we examine the principles guiding development and control of such a delta array for a planar translation task. We explore policy learning as a robust cooperative control approach, allowing for smooth manipulation of a range of objects, showing improved accuracy and efficiency over baseline human-designed policies. 
    more » « less
  4. null (Ed.)
    Distributed manipulators - consisting of a set of actuators or robots working cooperatively to achieve a manipulation task - are robust and flexible tools for performing a range of planar manipulation skills. One novel example is the delta array, a distributed manipulator composed of a grid of delta robots, capable of performing dexterous manipulation tasks using strategies incorporating both dynamic and static contact. Hand-designing effective distributed control policies for such a manipulator can be complex and time consuming, given the high-dimensional action space and unfamiliar system dynamics. In this paper, we examine the principles guiding development and control of such a delta array for a planar translation task. We explore policy learning as a robust cooperative control approach, allowing for smooth manipulation of a range of objects, showing improved accuracy and efficiency over baseline human-designed policies. 
    more » « less
  5. To facilitate sensing and physical interaction in remote and/or constrained environments, high-extension, lightweight robot manipulators are easier to transport and reach substantially further than traditional serial chain manipulators. We propose a novel planar 3-degree-of-freedom manipulator that achieves low weight and high extension through the use of a pair of spooling bistable tapes, commonly used in self-retracting tape measures, which are pinched together to form a reconfigurable revolute joint. The pinching action flattens the tapes to produce a localized bending region, resulting in a revolute joint that can change its orientation by cable tension and its location on the tapes though friction-driven movement of the pinching mechanism. We present the design, implementation, kinematic modeling, stiffness behavior of the revolute joint, and quasi-static performance of this manipulator. In particular, we demonstrate the ability of the manipulator to reach specified targets in free space, reach a 2D target with various orientations, and maintain an end-effector angle or stationary bending point while changing the other. The long-term goal of this work is to integrate the manipulator with an aerial robot to enable more capable aerial manipulation. 
    more » « less