- Award ID(s):
- 1635253
- Publication Date:
- NSF-PAR ID:
- 10133743
- Journal Name:
- Proceedings of the 2019 ACM Conference on Designing Interactive Systems
- Page Range or eLocation-ID:
- 645 to 657
- Sponsoring Org:
- National Science Foundation
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Robots are entering various domains of human societies, potentially unfolding more opportunities for people to perceive robots as social agents. We expect that having robots in proximity would create unique social learning situations where humans spontaneously observe and imitate robots’ behaviors. At times, these occurrences of humans’ imitating robot behaviors may result in a spread of unsafe or unethical behaviors among humans. For responsible robot designing, therefore, we argue that it is essential to understand physical and psychological triggers of social learning in robot design. Grounded in the existing literature of social learning and the uncanny valley theories, we discuss the human-likeness of robot appearance and affective responses associated with robot appearance as likely factors that either facilitate or deter social learning. We propose practical considerations for social learning and robot design.
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Abstract Background The worldwide population of older adults will soon exceed the capacity of assisted living facilities. Accordingly, we aim to understand whether appropriately designed robots could help older adults stay active at home.
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