skip to main content


Title: Grasping Fragile Objects Using A Stress-Minimization Metric
We present a new method to generate optimal grasps for brittle and fragile objects using a novel stressminimization (SM) metric. Our approach is designed for objects that are composed of homogeneous isotopic materials. Our SM metric measures the maximal resistible external wrenches that would not result in fractures in the target objects. In this paper, we propose methods to compute our new metric. We also use our SM metric to design optimal grasp planning algorithms. Finally, we compare the performance of our metric and conventional grasp metrics, including Q1, Q∞, QG11, QMSV , QV EW . Our experiments show that our SM metric takes into account the material characteristics and object shapes to indicate the fragile regions, where prior methods may not work well. We also show that the computational cost of our SM metric is on par with prior methods. Finally, we show that grasp planners guided by our metric can lower the probability of breaking target objects.  more » « less
Award ID(s):
1910486
NSF-PAR ID:
10190830
Author(s) / Creator(s):
; ;
Date Published:
Journal Name:
International Conference on Robotics and Automation (ICRA 2020)
Format(s):
Medium: X
Sponsoring Org:
National Science Foundation
More Like this
  1. We present the design, implementation, and evaluation of RF-Grasp, a robotic system that can grasp fully-occluded objects in unknown and unstructured environments. Unlike prior systems that are constrained by the line-of-sight perception of vision and infrared sensors, RF-Grasp employs RF (Radio Frequency) perception to identify and locate target objects through occlusions, and perform efficient exploration and complex manipulation tasks in non-line-of-sight settings.RF-Grasp relies on an eye-in-hand camera and batteryless RFID tags attached to objects of interest. It introduces two main innovations: (1) an RF-visual servoing controller that uses the RFID’s location to selectively explore the environment and plan an efficient trajectory toward an occluded target, and (2) an RF-visual deep reinforcement learning network that can learn and execute efficient, complex policies for decluttering and grasping.We implemented and evaluated an end-to-end physical prototype of RF-Grasp. We demonstrate it improves success rate and efficiency by up to 40-50% over a state-of-the-art baseline. We also demonstrate RF-Grasp in novel tasks such mechanical search of fully-occluded objects behind obstacles, opening up new possibilities for robotic manipulation. Qualitative results (videos) available at rfgrasp.media.mit.edu 
    more » « less
  2. null (Ed.)
    Although general purpose robotic manipulators are becoming more capable at manipulating various objects, their ability to manipulate millimeter-scale objects are usually limited. On the other hand, ultrasonic levitation devices have been shown to levitate a large range of small objects, from polystyrene balls to living organisms. By controlling the acoustic force fields, ultrasonic levitation devices can compensate for robot manipulator positioning uncertainty and control the grasping force exerted on the target object. The material agnostic nature of acoustic levitation devices and their ability to dexterously manipulate millimeter-scale objects make them appealing as a grasping mode for general purpose robots. In this work, we present an ultrasonic, contact-less manipulation device that can be attached to or picked up by any general purpose robotic arm, enabling millimeter-scale manipulation with little to no modification to the robot itself. This device is capable of performing the very first phase-controlled picking action on acoustically reflective surfaces. With the manipulator placed around the target object, the manipulator can grasp objects smaller in size than the robot's positioning uncertainty, trap the object to resist air currents during robot movement, and dexterously hold a small and fragile object, like a flower bud. Due to the contact-less nature of the ultrasound-based gripper, a camera positioned to look into the cylinder can inspect the object without occlusion, facilitating accurate visual feature extraction. 
    more » « less
  3. Madden, John D. ; Anderson, Iain A. ; Shea, Herbert R. (Ed.)
    Ras Labs makes Synthetic Muscle™, which is a class of electroactive polymer (EAP) based materials and actuators that sense pressure (gentle touch to high impact), controllably contract and expand at low voltage (1.5 V to 50 V, including use of batteries), and attenuate force. We are in the robotics era, but robots do have their challenges. Currently, robotic sensing is mainly visual, which is useful up until the point of contact. To understand how an object is being gripped, tactile feedback is needed. For handling fragile objects, if the grip is too tight, breakage occurs, and if the grip is too loose, the object will slip out of the grasp, also leading to breakage. Rigid robotic grippers using a visual feedback loop can struggle to determine the exact point and quality of contact. Robotic grippers can also get a stuttering effect in the visual feedback loop. By using soft Synthetic Muscle™ based EAP pads as the sensors, immediate feedback was generated at the first point of contact. Because these pads provided a soft, compliant interface, the first point of contact did not apply excessive force, allowing the force applied to the object to be controlled. The EAP sensor could also detect a change in pressure location on its surface, making it possible to detect and prevent slippage by then adjusting the grip strength. In other words, directional glide provided feedback for the presence of possible slippage to then be able to control a slightly tighter grip, without stutter, due to both the feedback and the soft gentleness of the fingertip-like EAP pads themselves. The soft nature of the EAP fingertip pad also naturally held the gripped object, improving the gripping quality over rigid grippers without an increase in applied force. Analogous to finger-like tactile touch, the EAPs with appropriate coatings and electronics were positioned as pressure sensors in the fingertip or end effector regions of robotic grippers. This development of using Synthetic Muscle™ based EAPs as soft sensors provided for sensors that feel like the pads of human fingertips. Basic pressure position and magnitude tests have been successful, with pressure sensitivity down to 0.05 N. Most automation and robots are very strong, very fast, and usually need to be partitioned away from humans for safety reasons. For many repetitive tasks that humans do with delicate or fragile objects, it would be beneficial to use robotics; whether it is for agriculture, medical surgery, therapeutic or personal care, or in extreme environments where humans cannot enter, including with contagions that have no cure. Synthetic Muscle™ was also retrofitted as actuator systems into off-the-shelf robotic grippers and is being considered in novel biomimetic gripper designs, operating at low voltages (less than 50 V). This offers biomimetic movement by contracting like human muscles, but also exceeds natural biological capabilities by expanding under reversed electric polarity. Human grasp is gentle yet firm, with tactile touch feedback. In conjunction with shape-morphing abilities, these EAPs also are being explored to intrinsically sense pressure due to the correlation between mechanical force applied to the EAP and its electronic signature. The robotic field is experiencing phenomenal growth in this fourth phase of the industrial revolution, the robotics era. The combination of Ras Labs’ EAP shape-morphing and sensing features promises the potential for robotic grippers with human hand-like control and tactile sensing. This work is expected to advance both robotics and prosthetics, particularly for collaborative robotics to allow humans and robots to intuitively work safely and effectively together. 
    more » « less
  4. Understanding how we grasp objects with our hands has important applications in areas like robotics and mixed reality. However, this challenging problem requires accurate modeling of the contact between hands and objects. To capture grasps, existing methods use skeletons, meshes, or parametric models that can cause misalignments resulting in inaccurate contacts. We present MANUS, a method for Markerless Hand-Object Grasp Capture using Articulated 3D Gaussians. We build a novel articulated 3D Gaussians representation that extends 3D Gaussian splatting for high-fidelity representation of articulating hands. Since our representation uses Gaussian primitives, it enables us to efficiently and accurately estimate contacts between the hand and the object. For the most accurate results, our method requires tens of camera views that current datasets do not provide. We therefore build MANUS Grasps dataset, a new dataset that contains hand-object grasps viewed from 53 cameras across 30+ scenes, 3 subjects, and comprising over 7M frames. In addition to extensive qualitative results, we also show that our method outperforms others on a quantitative contact evaluation method that uses paint transfer from the object to the hand. 
    more » « less
  5. The Age-of-Information (AoI) has recently been proposed as an important metric for investigating the timeliness performance in information-update systems. Prior studies on AoI optimization often consider a Push model, which is concerned about when and how to "push" (i.e., generate and transmit) the updated information to the user. In stark contrast, in this paper we introduce a new Pull model, which is more relevant for certain applications (such as the real-time stock quotes service), where a user sends requests to the servers to proactively "pull" the information of interest. Moreover, we propose to employ request replication to reduce the AoI. Interestingly, we find that under this new Pull model, replication schemes capture a novel tradeoff between different levels of information freshness and different response times across the servers, which can be exploited to minimize the expected AoI at the user's side. Specifically, assuming Poisson updating process at the servers and exponentially distributed response time, we derive a closed-form formula for computing the expected AoI and obtain the optimal number of responses to wait for to minimize the expected AoI. Finally, we conduct numerical simulations to elucidate our theoretical results. Our findings show that waiting for more than one response can significantly reduce the AoI in most scenarios. 
    more » « less