skip to main content


Title: Analysis and Design of First-Order Distributed Optimization Algorithms over Time-Varying Graphs
This work concerns the analysis and design of distributed first-order optimization algorithms over time-varying graphs. The goal of such algorithms is to optimize a global function that is the average of local functions using only local computations and communications. Several different algorithms have been proposed that achieve linear convergence to the global optimum when the local functions are strongly convex. We provide a unified analysis that yields the worst-case linear convergence rate as a function of the condition number of the local functions, the spectral gap of the graph, and the parameters of the algorithm. The framework requires solving a small semidefinite program whose size is fixed; it does not depend on the number of local functions or the dimension of their domain. The result is a computationally efficient method for distributed algorithm analysis that enables the rapid comparison, selection, and tuning of algorithms. Finally, we propose a new algorithm, which we call SVL, that is easily implementable and achieves a faster worst-case convergence rate than all other known algorithms.  more » « less
Award ID(s):
1936648 1750162
NSF-PAR ID:
10198827
Author(s) / Creator(s):
; ;
Date Published:
Journal Name:
IEEE Transactions on Control of Network Systems
ISSN:
2372-2533
Page Range / eLocation ID:
1 to 1
Format(s):
Medium: X
Sponsoring Org:
National Science Foundation
More Like this
  1. We propose an algorithm to solve convex and concave fractional programs and their stochastic counterparts in a common framework. Our approach is based on a novel reformulation that involves differences of square terms in the constraints, and subsequent employment of piecewise-linear approximations of the concave terms. Using the branch-and-bound (B\&B) framework, our algorithm adaptively refines the piecewise-linear approximations and iteratively solves convex approximation problems. The convergence analysis provides a bound on the optimality gap as a function of approximation errors. Based on this bound, we prove that the proposed B\&B algorithm terminates in a finite number of iterations and the worst-case bound to obtain an $\epsilon$-optimal solution reciprocally depends on the square root of $\epsilon$. Numerical experiments on Cobb-Douglas production efficiency and equitable resource allocation problems support that the algorithm efficiently finds a highly accurate solution while significantly outperforming the benchmark algorithms for all the small size problem instances solved. A modified branching strategy that takes the advantage of non-linearity in convex functions further improves the performance. Results are also discussed when solving a dual reformulation and using a cutting surface algorithm to solve distributionally robust counterpart of the Cobb-Douglas example models. 
    more » « less
  2. The densest subgraph problem in a graph (\dsg), in the simplest form, is the following. Given an undirected graph $G=(V,E)$ find a subset $S \subseteq V$ of vertices that maximizes the ratio $|E(S)|/|S|$ where $E(S)$ is the set of edges with both endpoints in $S$. \dsg and several of its variants are well-studied in theory and practice and have many applications in data mining and network analysis. In this paper we study fast algorithms and structural aspects of \dsg via the lens of \emph{supermodularity}. For this we consider the densest supermodular subset problem (\dssp): given a non-negative supermodular function $f: 2^V \rightarrow \mathbb{R}_+$, maximize $f(S)/|S|$. For \dsg we describe a simple flow-based algorithm that outputs a $(1-\eps)$-approximation in deterministic $\tilde{O}(m/\eps)$ time where $m$ is the number of edges. Our algorithm is the first to have a near-linear dependence on $m$ and $1/\eps$ and improves previous methods based on an LP relaxation. It generalizes to hypergraphs, and also yields a faster algorithm for directed \dsg. Greedy peeling algorithms have been very popular for \dsg and several variants due to their efficiency, empirical performance, and worst-case approximation guarantees. We describe a simple peeling algorithm for \dssp and analyze its approximation guarantee in a fashion that unifies several existing results. Boob et al.\ \cite{bgpstww-20} developed an \emph{iterative} peeling algorithm for \dsg which appears to work very well in practice, and made a conjecture about its convergence to optimality. We affirmatively answer their conjecture, and in fact prove that a natural generalization of their algorithm converges to a $(1-\eps)$-approximation for \emph{any} supermodular function $f$; the key to our proof is to consider an LP formulation that is derived via the \Lovasz extension of a supermodular function. For \dsg the bound on the number of iterations we prove is $O(\frac{\Delta \ln |V|}{\lambda^*}\cdot \frac{1}{\eps^2})$ where $\Delta$ is the maximum degree and $\lambda^*$ is the optimum value. Our work suggests that iterative peeling can be an effective heuristic for several objectives considered in the literature. Finally, we show that the $2$-approximation for densest-at-least-$k$ subgraph \cite{ks-09} extends to the supermodular setting. We also give a unified analysis of the peeling algorithm for this problem, and via this analysis derive an approximation guarantee for a generalization of \dssp to maximize $f(S)/g(|S|)$ for a concave function $g$. 
    more » « less
  3. The theory of integral quadratic constraints (IQCs) allows the certification of exponential convergence of interconnected systems containing nonlinear or uncertain elements. In this work, we adapt the IQC theory to study first-order methods for smooth and strongly-monotone games and show how to design tailored quadratic constraints to get tight upper bounds of convergence rates. Using this framework, we recover the existing bound for the gradient method~(GD), derive sharper bounds for the proximal point method~(PPM) and optimistic gradient method~(OG), and provide for the first time a global convergence rate for the negative momentum method~(NM) with an iteration complexity O(κ1.5), which matches its known lower bound. In addition, for time-varying systems, we prove that the gradient method with optimal step size achieves the fastest provable worst-case convergence rate with quadratic Lyapunov functions. Finally, we further extend our analysis to stochastic games and study the impact of multiplicative noise on different algorithms. We show that it is impossible for an algorithm with one step of memory to achieve acceleration if it only queries the gradient once per batch (in contrast with the stochastic strongly-convex optimization setting, where such acceleration has been demonstrated). However, we exhibit an algorithm which achieves acceleration with two gradient queries per batch. 
    more » « less
  4. null (Ed.)
    In this paper, we analyze several methods for approximating gradients of noisy functions using only function values. These methods include finite differences, linear interpolation, Gaussian smoothing, and smoothing on a sphere. The methods differ in the number of functions sampled, the choice of the sample points, and the way in which the gradient approximations are derived. For each method, we derive bounds on the number of samples and the sampling radius which guarantee favorable convergence properties for a line search or fixed step size descent method. To this end, we use the results in Berahas et al. (Global convergence rate analysis of a generic line search algorithm with noise, arXiv:​1910.​04055, 2019) and show how each method can satisfy the sufficient conditions, possibly only with some sufficiently large probability at each iteration, as happens to be the case with Gaussian smoothing and smoothing on a sphere. Finally, we present numerical results evaluating the quality of the gradient approximations as well as their performance in conjunction with a line search derivative-free optimization algorithm. 
    more » « less
  5. Berry, Jonathan ; Shmoys, David ; Cowen, Lenore ; Naumann, Uwe (Ed.)
    Continuous DR-submodular functions are a class of functions that satisfy the Diminishing Returns (DR) property, which implies that they are concave along non-negative directions. Existing works have studied monotone continuous DR-submodular maximization subject to a convex constraint and have proposed efficient algorithms with approximation guarantees. However, in many applications, e. g., computing the stability number of a graph and mean-field inference for probabilistic log-submodular models, the DR-submodular function has the additional property of being strongly concave along non-negative directions that could be utilized for obtaining faster convergence rates. In this paper, we first introduce and characterize the class of strongly DR-submodular functions and show how such a property implies strong concavity along non-negative directions. Then, we study L-smooth monotone strongly DR-submodular functions that have bounded curvature, and we show how to exploit such additional structure to obtain algorithms with improved approximation guarantees and faster convergence rates for the maximization problem. In particular, we propose the SDRFW algorithm that matches the provably optimal approximation ratio after only iterations, where c ∈ [0,1] and μ ≥ 0 are the curvature and the strong DR-submodularity parameter. Furthermore, we study the Projected Gradient Ascent (PGA) method for this problem and provide a refined analysis of the algorithm with an improved approximation ratio (compared to ½ in prior works) and a linear convergence rate. Given that both algorithms require knowledge of the smoothness parameter L, we provide a novel characterization of L for DR-submodular functions showing that in many cases, computing L could be formulated as a convex optimization problem, i. e., a geometric program, that could be solved efficiently. Experimental results illustrate and validate the efficiency and effectiveness of our algorithms. 
    more » « less