skip to main content


Title: Understanding the complementary nature of paid and volunteer crowds for content creation
Crowdsourced content creation like articles or slogans can be powered by crowds of volunteers or workers from paid task markets. Volunteers often have expertise and are intrinsically motivated, but are a limited resource, and are not always reliably available. On the other hand, paid crowd workers are reliably available, can be guided to produce high-quality content, but cost money. How can these different populations of crowd workers be leveraged together to power cost-effective yet high-quality crowd-powered content-creation systems? To answer this question, we need to understand the strengths and weaknesses of each. We conducted an online study where we hired paid crowd workers and recruited volunteers from social media to complete three content creation tasks for three real-world non-profit organizations that focus on empowering women. These tasks ranged in complexity from simply generating keywords or slogans to creating a draft biographical article. Our results show that paid crowds completed work and structured content following editorial guidelines more effectively. However, volunteer crowds provide content that is more original. Based on the findings, we suggest that crowd-powered content-creation systems could gain the best of both worlds by leveraging volunteers to scaffold the direction that original content should take; while having paid crowd workers structure content and prepare it for real world use.  more » « less
Award ID(s):
1928528
NSF-PAR ID:
10276464
Author(s) / Creator(s):
; ; ; ;
Date Published:
Journal Name:
Avances en interacción humanocomputadora
ISSN:
2594-2352
Format(s):
Medium: X
Sponsoring Org:
National Science Foundation
More Like this
  1. Crowdsourcing has become a popular means to solicit assistance for scientific research. From classifying images or texts to responding to surveys, tapping into the knowledge of crowds to complete complex tasks has become a common strategy in social and information sciences. Although the timeliness and cost-effectiveness of crowdsourcing may provide desirable advantages to researchers, the data it generates may be of lower quality for some scientific purposes. The quality control mechanisms, if any, offered by common crowdsourcing platforms may not provide robust measures of data quality. This study explores whether research task participants may engage in motivated misreporting whereby participants tend to cut corners to reduce their workload while performing various scientific tasks online. We conducted an experiment with three common crowdsourcing tasks: answering surveys, coding images, and classifying online social media content. The experiment recruited workers from three sources: a crowdsourcing platform (Amazon Mechanical Turk) and a commercial online survey panel. The analysis seeks to address the following two questions: (1) whether online panelists or crowd workers may engage in motivated misreporting differently and (2) whether the patterns of misreporting vary by different task types. The study focuses on the analysis of the experiment in answering surveys and offers quality assurance practice guideline of using crowdsourcing for social science research. 
    more » « less
  2. Crowdsourcing platforms emerged as popular venues for purchasing human intelligence at low cost for large volume of tasks. As many low-paid workers are prone to give noisy answers, a common practice is to add redundancy by assigning multiple workers to each task and then simply average out these answers. However, to fully harness the wisdom of the crowd, one needs to learn the heterogeneous quality of each worker. We resolve this fundamental challenge in crowdsourced regression tasks, i.e., the answer takes continuous labels, where identifying good or bad workers becomes much more non-trivial compared to a classification setting of discrete labels. In particular, we introduce a Bayesian iterative scheme and show that it provably achieves the optimal mean squared error. Our evaluations on synthetic and real-world datasets support our theoretical results and show the superiority of the proposed scheme. 
    more » « less
  3. Citizen science projects have successfully taken advantage of volunteers to unlock scientific information contained in images. Crowds extract scientific data by completing different types of activities: transcribing text, selecting values from pre-defined options, reading data aloud, or pointing and clicking at graphical elements. While designing crowdsourcing tasks, selecting the best form of input and task granularity is essential for keeping the volunteers engaged and maximizing the quality of the results. In the context of biocollections information extraction, this study compares three interface actions (transcribe, select, and crop) and tasks of different levels of granularity (single field vs. compound tasks). Using 30 crowdsourcing experiments and two different populations, these interface alternatives are evaluated in terms of speed, quality, perceived difficulty and enjoyability. The results show that Selection and Transcription tasks generate high quality output, but they are perceived as boring. Conversely, Cropping tasks, and arguably graphical tasks in general, are more enjoyable, but their output quality depend on additional machine-oriented processing. When the text to be extracted is longer than two or three words, Transcription is slower than Selection and Cropping. When using compound tasks, the overall time required for the crowdsourcing experiment is considerably shorter than using single field tasks, but they are perceived as more difficult. When using single field tasks, both the quality of the output and the amount of identified data are slightly higher compared to compound tasks, but they are perceived by the crowd as less entertaining. 
    more » « less
  4. Many AI system designers grapple with how best to collect human input for different types of training data. Online crowds provide a cheap on-demand source of intelligence, but they often lack the expertise required in many domains. Experts offer tacit knowledge and more nuanced input, but they are harder to recruit. To explore this trade off, we compared novices and experts in terms of performance and perceptions on human intelligence tasks in the context of designing a text-based conversational agent. We developed a preliminary chatbot that simulates conversations with someone seeking mental health advice to help educate volunteer listeners at 7cups.com. We then recruited experienced listeners (domain experts) and MTurk novice workers (crowd workers) to conduct tasks to improve the chatbot with different levels of complexity. Novice crowds perform comparably to experts on tasks that only require natural language understanding, such as correcting how the system classifies a user statement. For more generative tasks, like creating new lines of chatbot dialogue, the experts demonstrated higher quality, novelty, and emotion. We also uncovered a motivational gap: crowd workers enjoyed the interactive tasks, while experts found the work to be tedious and repetitive. We offer design considerations for allocating crowd workers and experts on input tasks for AI systems, and for better motivating experts to participate in low-level data work for AI. 
    more » « less
  5. null (Ed.)
    Targeting the right group of workers for crowdsourcing often achieves better quality results. One unique example of targeted crowdsourcing is seeking community-situated workers whose familiarity with the background and the norms of a particular group can help produce better outcome or accuracy. These community-situated crowd workers can be recruited in different ways from generic online crowdsourcing platforms or from online recovery communities. We evaluate three different approaches to recruit generic and community-situated crowd in terms of the time and the cost of recruitment, and the accuracy of task completion. We consider the context of Alcoholics Anonymous (AA), the largest peer support group for recovering alcoholics, and the task of identifying and validating AA meeting information. We discuss the benefits and trade-offs of recruiting paid vs. unpaid community-situated workers and provide implications for future research in the recovery context and relevant domains of HCI, and for the design of crowdsourcing ICT systems. 
    more » « less