In many networking scenarios, long-lived flows can be rerouted to free up resources and accommodate new flows, but doing so comes at a cost in terms of disruption. An archetypical example is the transmission of live streams in a content delivery network: audio and video encoders (clients) generate live streams and connect to a server which rebroadcasts their stream to the rest of the network. Reconnecting a client to a different server mid-stream is very disruptive. We abstract these scenarios in the setting of a capacitated network where clients arrive one by one and request to send a unit of flow to a designated set of servers subject to edge/vertex capacity constraints. An online algorithm maintains a sequence of flows that route the clients present so far to the set of servers. The cost of a sequence of flows is defined as the net switching cost, i.e. total length of all augmenting paths used to transform each flow into its successor. We prove that for unit-vertex-capacitated networks, the algorithm that successively updates the flow using the shortest augmenting path from the new client to a free server incurs a total switching cost of O(n log2 n), where n is the number of vertices in the network. This result is obtained by reducing to the online bipartite matching problem studied in prior work and applying their result. Finally, we identify a slightly more general class of networks for which essentially the same reduction idea can be applied to get the same bound.
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Scouting the path to a Million-Client Server
To keep up with demand, servers will scale up to handle hundreds of thousands of clients simultaneously. Much of the focus of the community has been on scaling servers in terms of aggregate traffic intensity (packets transmitted per second). However, bottlenecks caused by the increasing number of concurrent clients, resulting in a large number of concurrent flows, have received little attention. In this work, we focus on identifying such bottlenecks. In particular, we define two broad categories of problems; namely, admitting more packets into the network stack than can be handled efficiently, and increasing per-packet overhead within the stack. We show that these problems contribute to high CPU usage and network performance degradation in terms of aggregate throughput and RTT. Our measurement and analysis are performed in the context of the Linux networking stack, the most widely used publicly available networking stack. Further, we discuss the relevance of our findings to other network stacks. The goal of our work is to highlight considerations required in the design of future networking stacks to enable efficient handling of large numbers of clients and flows
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- Award ID(s):
- 1816331
- NSF-PAR ID:
- 10281279
- Date Published:
- Journal Name:
- International Conference on Passive and Active Network Measurement
- Page Range / eLocation ID:
- 337-354
- Format(s):
- Medium: X
- Sponsoring Org:
- National Science Foundation
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