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Title: 2D and 3D Visualization of Eye Gaze Patterns in a VR-Based Job Interview Simulator: Application in Educating Employers on the Gaze Patterns of Autistic Candidates
Employment of autistic individuals is strikingly low in relation to the skill level and capabilities of this population. Roughly 65% of autistic adults are either unemployed or underemployed relative to their abilities but there is increasing recognition that this number could be greatly improved through empowering autistic individuals while simultaneously providing a boost to the economy. Much of this disparity can be attributed in part to the lack of awareness and understanding among employers regarding behavior of autistic individuals during the hiring process. Most notably, the job interview—where strong eye contact is traditionally expected but can be extremely uncomfortable for autistic individuals—presents an unreasonable initial barrier to employment for many. The current work presents a data visualization dashboard that is populated with quantitative data (including eye tracking data) captured during simulated job interviews using a novel interview simulator called Career Interview Readiness in Virtual Reality (CIRVR). We conducted a brief series of case studies wherein autistic individuals who took part in a CIRVR interview and other key stakeholders provided lived experiences and qualitative insights into the most effective design and application of such data visualization dashboard. We conclude with a discussion of the role of information related to visual attention in job interviews with an emphasis on the importance of descriptive rather than prescriptive interpretation.  more » « less
Award ID(s):
2033413 1936970
NSF-PAR ID:
10293081
Author(s) / Creator(s):
; ; ; ; ; ; ; ;
Editor(s):
Antona, M; null
Date Published:
Journal Name:
International Conference on Human-Computer Interaction (HCII)
Volume:
12768
Page Range / eLocation ID:
533-544
Format(s):
Medium: X
Sponsoring Org:
National Science Foundation
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