skip to main content


Title: Optimizing Near-Data Processing for Spark
Resource disaggregation (RD) is an emerging paradigm for data center computing whereby resource-optimized servers are employed to minimize resource fragmentation and improve resource utilization. Apache Spark deployed under the RD paradigm employs a cluster of compute-optimized servers to run executors and a cluster of storage-optimized servers to host the data on HDFS. However, the network transfer from storage to compute cluster becomes a severe bottleneck for big data processing. Near-data processing (NDP) is a concept that aims to alleviate network load in such cases by offloading (or “pushing down”) some of the compute tasks to the storage cluster. Employing NDP for Spark under the RD paradigm is challenging because storage-optimized servers have limited computational resources and cannot host the entire Spark processing stack. Further, even if such a lightweight stack could be developed and deployed on the storage cluster, it is not entirely obvious which Spark queries would benefit from pushdown, and which tasks of a given query should be pushed down to storage. This paper presents the design and implementation of a near-data processing system for Spark, SparkNDP, that aims to address the aforementioned challenges. SparkNDP works by implementing novel NDP Spark capabilities on the storage cluster using a lightweight library of SQL operators and then developing an analytical model to help determine which Spark tasks should be pushed down to storage based on the current network and system state. Simulation and prototype implementation results show that SparkNDP can help reduce Spark query execution times when compared to both the default approach of not pushing down any tasks to storage and the outright NDP approach of pushing all tasks to storage.  more » « less
Award ID(s):
1750109 1909356 2106434
NSF-PAR ID:
10330237
Author(s) / Creator(s):
; ; ; ; ; ; ;
Date Published:
Journal Name:
Proceedings of the 42nd IEEE International Conference on Distributed Computing Systems (ICDCS '22)
Format(s):
Medium: X
Sponsoring Org:
National Science Foundation
More Like this
  1. null (Ed.)
    Analytic workloads on terabyte data-sets are often run in the cloud, where application and storage servers are separate and connected via network. In order to saturate the storage bandwidth and to hide the long storage latency, such a solution requires an expensive server cluster with sufficient aggregate DRAM capacity and hardware threads. An alternative solution is to push the query computation into storage servers. In this paper we present an in-storage Analytics QUery Offloading MAchiNe (AQUOMAN) to “offload” most SQL operators, including multi-way joins, to SSDs. AQUOMAN executes Table Tasks, which apply a static dataflow graph of SQL operators to relational tables to produce an output table. Table Tasks use a streaming computation model, which allows AQUOMAN to process queries with a reasonable amount of DRAM for intermediate results. AQUOMAN is a general analytic query processor, which can be integrated in the database software stack transparently. We have built a prototype of AQUOMAN in FPGAs, and using TPC-H benchmarks on 1TB data sets, shown that a single instance of 1TB AQUOMAN disk, on average, can free up 70% CPU cycles and reduce DRAM usage by 60%. One way to visualize this saving is to think that if we run queries sequentially and ignore inter-query page cache reuse, MonetDB running on a 4-core, 16GB-DRAM machine with AQUOMAN augmented SSDs performs, on average, as well as a MonetDB running on a 32-core, 128GB-DRAM machine with standard SSDs. 
    more » « less
  2. Obeid, I. ; Selesnik, I. ; Picone, J. (Ed.)
    The Neuronix high-performance computing cluster allows us to conduct extensive machine learning experiments on big data [1]. This heterogeneous cluster uses innovative scheduling technology, Slurm [2], that manages a network of CPUs and graphics processing units (GPUs). The GPU farm consists of a variety of processors ranging from low-end consumer grade devices such as the Nvidia GTX 970 to higher-end devices such as the GeForce RTX 2080. These GPUs are essential to our research since they allow extremely compute-intensive deep learning tasks to be executed on massive data resources such as the TUH EEG Corpus [2]. We use TensorFlow [3] as the core machine learning library for our deep learning systems, and routinely employ multiple GPUs to accelerate the training process. Reproducible results are essential to machine learning research. Reproducibility in this context means the ability to replicate an existing experiment – performance metrics such as error rates should be identical and floating-point calculations should match closely. Three examples of ways we typically expect an experiment to be replicable are: (1) The same job run on the same processor should produce the same results each time it is run. (2) A job run on a CPU and GPU should produce identical results. (3) A job should produce comparable results if the data is presented in a different order. System optimization requires an ability to directly compare error rates for algorithms evaluated under comparable operating conditions. However, it is a difficult task to exactly reproduce the results for large, complex deep learning systems that often require more than a trillion calculations per experiment [5]. This is a fairly well-known issue and one we will explore in this poster. Researchers must be able to replicate results on a specific data set to establish the integrity of an implementation. They can then use that implementation as a baseline for comparison purposes. A lack of reproducibility makes it very difficult to debug algorithms and validate changes to the system. Equally important, since many results in deep learning research are dependent on the order in which the system is exposed to the data, the specific processors used, and even the order in which those processors are accessed, it becomes a challenging problem to compare two algorithms since each system must be individually optimized for a specific data set or processor. This is extremely time-consuming for algorithm research in which a single run often taxes a computing environment to its limits. Well-known techniques such as cross-validation [5,6] can be used to mitigate these effects, but this is also computationally expensive. These issues are further compounded by the fact that most deep learning algorithms are susceptible to the way computational noise propagates through the system. GPUs are particularly notorious for this because, in a clustered environment, it becomes more difficult to control which processors are used at various points in time. Another equally frustrating issue is that upgrades to the deep learning package, such as the transition from TensorFlow v1.9 to v1.13, can also result in large fluctuations in error rates when re-running the same experiment. Since TensorFlow is constantly updating functions to support GPU use, maintaining an historical archive of experimental results that can be used to calibrate algorithm research is quite a challenge. This makes it very difficult to optimize the system or select the best configurations. The overall impact of all of these issues described above is significant as error rates can fluctuate by as much as 25% due to these types of computational issues. Cross-validation is one technique used to mitigate this, but that is expensive since you need to do multiple runs over the data, which further taxes a computing infrastructure already running at max capacity. GPUs are preferred when training a large network since these systems train at least two orders of magnitude faster than CPUs [7]. Large-scale experiments are simply not feasible without using GPUs. However, there is a tradeoff to gain this performance. Since all our GPUs use the NVIDIA CUDA® Deep Neural Network library (cuDNN) [8], a GPU-accelerated library of primitives for deep neural networks, it adds an element of randomness into the experiment. When a GPU is used to train a network in TensorFlow, it automatically searches for a cuDNN implementation. NVIDIA’s cuDNN implementation provides algorithms that increase the performance and help the model train quicker, but they are non-deterministic algorithms [9,10]. Since our networks have many complex layers, there is no easy way to avoid this randomness. Instead of comparing each epoch, we compare the average performance of the experiment because it gives us a hint of how our model is performing per experiment, and if the changes we make are efficient. In this poster, we will discuss a variety of issues related to reproducibility and introduce ways we mitigate these effects. For example, TensorFlow uses a random number generator (RNG) which is not seeded by default. TensorFlow determines the initialization point and how certain functions execute using the RNG. The solution for this is seeding all the necessary components before training the model. This forces TensorFlow to use the same initialization point and sets how certain layers work (e.g., dropout layers). However, seeding all the RNGs will not guarantee a controlled experiment. Other variables can affect the outcome of the experiment such as training using GPUs, allowing multi-threading on CPUs, using certain layers, etc. To mitigate our problems with reproducibility, we first make sure that the data is processed in the same order during training. Therefore, we save the data from the last experiment and to make sure the newer experiment follows the same order. If we allow the data to be shuffled, it can affect the performance due to how the model was exposed to the data. We also specify the float data type to be 32-bit since Python defaults to 64-bit. We try to avoid using 64-bit precision because the numbers produced by a GPU can vary significantly depending on the GPU architecture [11-13]. Controlling precision somewhat reduces differences due to computational noise even though technically it increases the amount of computational noise. We are currently developing more advanced techniques for preserving the efficiency of our training process while also maintaining the ability to reproduce models. In our poster presentation we will demonstrate these issues using some novel visualization tools, present several examples of the extent to which these issues influence research results on electroencephalography (EEG) and digital pathology experiments and introduce new ways to manage such computational issues. 
    more » « less
  3. null (Ed.)
    The DeepLearningEpilepsyDetectionChallenge: design, implementation, andtestofanewcrowd-sourced AIchallengeecosystem Isabell Kiral*, Subhrajit Roy*, Todd Mummert*, Alan Braz*, Jason Tsay, Jianbin Tang, Umar Asif, Thomas Schaffter, Eren Mehmet, The IBM Epilepsy Consortium◊ , Joseph Picone, Iyad Obeid, Bruno De Assis Marques, Stefan Maetschke, Rania Khalaf†, Michal Rosen-Zvi† , Gustavo Stolovitzky† , Mahtab Mirmomeni† , Stefan Harrer† * These authors contributed equally to this work † Corresponding authors: rkhalaf@us.ibm.com, rosen@il.ibm.com, gustavo@us.ibm.com, mahtabm@au1.ibm.com, sharrer@au.ibm.com ◊ Members of the IBM Epilepsy Consortium are listed in the Acknowledgements section J. Picone and I. Obeid are with Temple University, USA. T. Schaffter is with Sage Bionetworks, USA. E. Mehmet is with the University of Illinois at Urbana-Champaign, USA. All other authors are with IBM Research in USA, Israel and Australia. Introduction This decade has seen an ever-growing number of scientific fields benefitting from the advances in machine learning technology and tooling. More recently, this trend reached the medical domain, with applications reaching from cancer diagnosis [1] to the development of brain-machine-interfaces [2]. While Kaggle has pioneered the crowd-sourcing of machine learning challenges to incentivise data scientists from around the world to advance algorithm and model design, the increasing complexity of problem statements demands of participants to be expert data scientists, deeply knowledgeable in at least one other scientific domain, and competent software engineers with access to large compute resources. People who match this description are few and far between, unfortunately leading to a shrinking pool of possible participants and a loss of experts dedicating their time to solving important problems. Participation is even further restricted in the context of any challenge run on confidential use cases or with sensitive data. Recently, we designed and ran a deep learning challenge to crowd-source the development of an automated labelling system for brain recordings, aiming to advance epilepsy research. A focus of this challenge, run internally in IBM, was the development of a platform that lowers the barrier of entry and therefore mitigates the risk of excluding interested parties from participating. The challenge: enabling wide participation With the goal to run a challenge that mobilises the largest possible pool of participants from IBM (global), we designed a use case around previous work in epileptic seizure prediction [3]. In this “Deep Learning Epilepsy Detection Challenge”, participants were asked to develop an automatic labelling system to reduce the time a clinician would need to diagnose patients with epilepsy. Labelled training and blind validation data for the challenge were generously provided by Temple University Hospital (TUH) [4]. TUH also devised a novel scoring metric for the detection of seizures that was used as basis for algorithm evaluation [5]. In order to provide an experience with a low barrier of entry, we designed a generalisable challenge platform under the following principles: 1. No participant should need to have in-depth knowledge of the specific domain. (i.e. no participant should need to be a neuroscientist or epileptologist.) 2. No participant should need to be an expert data scientist. 3. No participant should need more than basic programming knowledge. (i.e. no participant should need to learn how to process fringe data formats and stream data efficiently.) 4. No participant should need to provide their own computing resources. In addition to the above, our platform should further • guide participants through the entire process from sign-up to model submission, • facilitate collaboration, and • provide instant feedback to the participants through data visualisation and intermediate online leaderboards. The platform The architecture of the platform that was designed and developed is shown in Figure 1. The entire system consists of a number of interacting components. (1) A web portal serves as the entry point to challenge participation, providing challenge information, such as timelines and challenge rules, and scientific background. The portal also facilitated the formation of teams and provided participants with an intermediate leaderboard of submitted results and a final leaderboard at the end of the challenge. (2) IBM Watson Studio [6] is the umbrella term for a number of services offered by IBM. Upon creation of a user account through the web portal, an IBM Watson Studio account was automatically created for each participant that allowed users access to IBM's Data Science Experience (DSX), the analytics engine Watson Machine Learning (WML), and IBM's Cloud Object Storage (COS) [7], all of which will be described in more detail in further sections. (3) The user interface and starter kit were hosted on IBM's Data Science Experience platform (DSX) and formed the main component for designing and testing models during the challenge. DSX allows for real-time collaboration on shared notebooks between team members. A starter kit in the form of a Python notebook, supporting the popular deep learning libraries TensorFLow [8] and PyTorch [9], was provided to all teams to guide them through the challenge process. Upon instantiation, the starter kit loaded necessary python libraries and custom functions for the invisible integration with COS and WML. In dedicated spots in the notebook, participants could write custom pre-processing code, machine learning models, and post-processing algorithms. The starter kit provided instant feedback about participants' custom routines through data visualisations. Using the notebook only, teams were able to run the code on WML, making use of a compute cluster of IBM's resources. The starter kit also enabled submission of the final code to a data storage to which only the challenge team had access. (4) Watson Machine Learning provided access to shared compute resources (GPUs). Code was bundled up automatically in the starter kit and deployed to and run on WML. WML in turn had access to shared storage from which it requested recorded data and to which it stored the participant's code and trained models. (5) IBM's Cloud Object Storage held the data for this challenge. Using the starter kit, participants could investigate their results as well as data samples in order to better design custom algorithms. (6) Utility Functions were loaded into the starter kit at instantiation. This set of functions included code to pre-process data into a more common format, to optimise streaming through the use of the NutsFlow and NutsML libraries [10], and to provide seamless access to the all IBM services used. Not captured in the diagram is the final code evaluation, which was conducted in an automated way as soon as code was submitted though the starter kit, minimising the burden on the challenge organising team. Figure 1: High-level architecture of the challenge platform Measuring success The competitive phase of the "Deep Learning Epilepsy Detection Challenge" ran for 6 months. Twenty-five teams, with a total number of 87 scientists and software engineers from 14 global locations participated. All participants made use of the starter kit we provided and ran algorithms on IBM's infrastructure WML. Seven teams persisted until the end of the challenge and submitted final solutions. The best performing solutions reached seizure detection performances which allow to reduce hundred-fold the time eliptologists need to annotate continuous EEG recordings. Thus, we expect the developed algorithms to aid in the diagnosis of epilepsy by significantly shortening manual labelling time. Detailed results are currently in preparation for publication. Equally important to solving the scientific challenge, however, was to understand whether we managed to encourage participation from non-expert data scientists. Figure 2: Primary occupation as reported by challenge participants Out of the 40 participants for whom we have occupational information, 23 reported Data Science or AI as their main job description, 11 reported being a Software Engineer, and 2 people had expertise in Neuroscience. Figure 2 shows that participants had a variety of specialisations, including some that are in no way related to data science, software engineering, or neuroscience. No participant had deep knowledge and experience in data science, software engineering and neuroscience. Conclusion Given the growing complexity of data science problems and increasing dataset sizes, in order to solve these problems, it is imperative to enable collaboration between people with differences in expertise with a focus on inclusiveness and having a low barrier of entry. We designed, implemented, and tested a challenge platform to address exactly this. Using our platform, we ran a deep-learning challenge for epileptic seizure detection. 87 IBM employees from several business units including but not limited to IBM Research with a variety of skills, including sales and design, participated in this highly technical challenge. 
    more » « less
  4. null (Ed.)
    Edge cloud data centers (Edge) are deployed to provide responsive services to the end-users. Edge can host more powerful CPUs and DNN accelerators such as GPUs and may be used for offloading tasks from end-user devices that require more significant compute capabilities. But Edge resources may also be limited and must be shared across multiple applications that process requests concurrently from several clients. However, multiplexing GPUs across applications is challenging. With edge cloud servers needing to process a lot of streaming and the advent of multi-GPU systems, getting that data from the network to the GPU can be a bottleneck, limiting the amount of work the GPU cluster can do. The lack of prompt notification of job completion from the GPU can also result in poor GPU utilization. We build on our recent work on controlled spatial sharing of a single GPU to expand to support multi-GPU systems and propose a framework that addresses these challenges. Unlike the state-of-the-art uncontrolled spatial sharing currently available with systems such as CUDA-MPS, our controlled spatial sharing approach uses each of the GPU in the cluster efficiently by removing interference between applications, resulting in much better, predictable, inference latency We also use each of the cluster GPU's DMA engines to offload data transfers to the GPU complex, thereby preventing the CPU from being the bottleneck. Finally, our framework uses the CUDA event library to give timely, low overhead GPU notifications. Our evaluations show we can achieve low DNN inference latency and improve DNN inference throughput by at least a factor of 2. 
    more » « less
  5. In-memory key-value stores that use kernel-bypass networking serve millions of operations per second per machine with microseconds of latency. They are fast in part because they are simple, but their simple interfaces force applications to move data across the network. This is inefficient for operations that aggregate over large amounts of data, and it causes delays when traversing complex data structures. Ideally, applications could push small functions to storage to avoid round trips and data movement; however, pushing code to these fast systems is challenging. Any extra complexity for interpreting or isolating code cuts into their latency and throughput benefits. We present Splinter, a low-latency key-value store that clients extend by pushing code to it. Splinter is designed for modern multi-tenant data centers; it allows mutually distrusting tenants to write their own fine-grained extensions and push them to the store at runtime. The core of Splinter’s design relies on type- and memory-safe extension code to avoid conventional hardware isolation costs. This still allows for bare-metal execution, avoids data copying across trust boundaries, and makes granular storage functions that perform less than a microsecond of compute practical. Our measurements show that Splinter can process 3.5 million remote extension invocations per second with a median round-trip latency of less than 9 μs at densities of more than 1,000 tenants per server. We provide an implementation of Facebook’s TAO as an 800 line extension that, when pushed to a Splinter server, improves performance by 400 Kop/s to perform 3.2 Mop/s over online graph data with 30 μs remote access times. 
    more » « less