skip to main content


Title: Ashlee Milton, Garrett Allen, Maria Soledad Pera
Research in the area of search engines for children remains in its infancy. Seminal works have studied how children use mainstream search engines, as well as how to design and evaluate custom search engines explicitly for children. These works, however, tend to take a one-size-fits-all view, treating children as a unit. Nevertheless, even at the same age, children are known to possess and exhibit different capabilities. These differences affect how children access and use search engines. To better serve children, in this vision paper, we spotlight accessibility and discuss why current research on children and search engines does not, but should, focus on this significant matter.  more » « less
Award ID(s):
1763649
NSF-PAR ID:
10337090
Author(s) / Creator(s):
Date Published:
Journal Name:
IR for Children 2000-2020: Where Are We Now? (w/ ACM SIGIR)
Format(s):
Medium: X
Sponsoring Org:
National Science Foundation
More Like this
  1. For help with their spelling errors, children often turn to spellcheckers integrated in software applications like word processors and search engines. However, existing spellcheckers are usually tuned to the needs of traditional users (i.e., adults) and generally prove unsatisfactory for children. Motivated by this issue, we introduce KidSpell, an English spellchecker oriented to the spelling needs of children. KidSpell applies (i) an encoding strategy for mapping both misspelled words and spelling suggestions to their phonetic keys and (ii) a selection process that prioritizes candidate spelling suggestions that closely align with the misspelled word based on their respective keys. To assess the effectiveness of, we compare the model’s performance against several popular, mainstream spellcheckers in a number of offline experiments using existing and novel datasets. The results of these experiments show that KidSpell outperforms existing spellcheckers, as it accurately prioritizes relevant spelling corrections when handling misspellings generated by children in both essay writing and online search tasks. As a byproduct of our study, we create two new datasets comprised of spelling errors generated by children from hand-written essays and web search inquiries, which we make available to the research community. 
    more » « less
  2. This research shows that members of different ideological groups in the United States can use different search terms when looking for information about political candidates, but that difference is not enough to yield divergent search results on Google. Search engines are central in information seeking during elections, and have important implications for the distribution of information and, by extension, for democratic society. Using a method involving surveys, qualitative coding, and quantitative analysis of search terms and search results, we show that the sources of information that are returned by Google for both liberal and conservative search terms are strongly correlated. We collected search terms from people with different ideological positions about Senate candidates in the 2018 midterm election from the two main parties in the U.S., in three large and politically distinct states: California, Ohio, and Texas. We then used those search terms to scrape web results and analyze them. Our analysis shows that, in terms of the differences arising from individual search term choices, Google results exhibit a mainstreaming effect that partially neutralizes differentiation of search behaviors, by providing a set of common results, even to dissimilar searches. Based on this analysis, this article offers two main contributions: first, in the development of a method for determining group-level differences based on search input bias; and second, in demonstrating how search engines respond to diverse information seeking behavior and whether that may have implications for public discourse. 
    more » « less
  3. People often search for information in order to learn something new. In recent years, the “search-as-learning” movement has argued that search systems should be better designed to support learning. Current search systems (especially Web search engines) are largely designed and optimized to fulfill simple look-up tasks (e.g., navigational or fact-finding search tasks). However, they provide less support for searchers working on complex tasks that involve learning. Search-as-learning studies have investigated a wide range of research questions. For example, studies have aimed to better understand how characteristics of the individual searcher, the type of search task, and interactive features provided by the system can influence learning outcomes. Learning assessment is a key component in search-as-learning studies. Assessment materials are used to both gauge prior knowledge and measure learning during or after one or more search sessions. In this paper, we provide a systematic review of different types of assessments used in search-as-learning studies to date. The paper makes the following three contributions. First, we review different types of assessments used and discuss their potential benefits and drawbacks. Second, we review assessments used outside of search-as-learning, which may provide insights and opportunities for future research. Third, we provide recommendations for future research. Importantly, we argue that future studies should clearly define learning objectives and develop assessment materials that reliably capture the intended type of learning. For example, assessment materials should test a participant’s ability to engage with specific cognitive processes, which may range from simple (e.g., memorization) to more complex (e.g., critical and creative thinking). Additionally, we argue that future studies should consider two dimensions that are understudied in search-as-learning: long-term retention (i.e., being able to use what was learned in the long term) and transfer of learning (i.e., being able to use what was learned in a novel context). 
    more » « less
  4. Intellectual Property (IP) thefts of trained machine learning (ML) models through side-channel attacks on inference engines are becoming a major threat. Indeed, several recent works have shown reverse engineering of the model internals using such attacks, but the research on building defenses is largely unexplored. There is a critical need to efficiently and securely transform those defenses from cryptography such as masking to ML frameworks. Existing works, however, revealed that a straightforward adaptation of such defenses either provides partial security or leads to high area overheads. To address those limitations, this work proposes a fundamentally new direction to construct neural networks that are inherently more compatible with masking. The key idea is to use modular arithmetic in neural networks and then efficiently realize masking, in either Boolean or arithmetic fashion, depending on the type of neural network layers. We demonstrate our approach on the edge-computing friendly binarized neural networks (BNN) and show how to modify the training and inference of such a network to work with modular arithmetic without sacrificing accuracy. We then design novel masking gadgets using Domain-Oriented Masking (DOM) to efficiently mask the unique operations of ML such as the activation function and the output layer classification, and we prove their security in the glitch-extended probing model. Finally, we implement fully masked neural networks on an FPGA, quantify that they can achieve a similar latency while reducing the FF and LUT costs over the state-of-the-art protected implementations by 34.2% and 42.6%, respectively, and demonstrate their first-order side-channel security with up to 1M traces. 
    more » « less
  5. Background In the last decade, there has been a rapid increase in research on the use of artificial intelligence (AI) to improve child and youth participation in daily life activities, which is a key rehabilitation outcome. However, existing reviews place variable focus on participation, are narrow in scope, and are restricted to select diagnoses, hindering interpretability regarding the existing scope of AI applications that target the participation of children and youth in a pediatric rehabilitation setting. Objective The aim of this scoping review is to examine how AI is integrated into pediatric rehabilitation interventions targeting the participation of children and youth with disabilities or other diagnosed health conditions in valued activities. Methods We conducted a comprehensive literature search using established Applied Health Sciences and Computer Science databases. Two independent researchers screened and selected the studies based on a systematic procedure. Inclusion criteria were as follows: participation was an explicit study aim or outcome or the targeted focus of the AI application; AI was applied as part of the provided and tested intervention; children or youth with a disability or other diagnosed health conditions were the focus of either the study or AI application or both; and the study was published in English. Data were mapped according to the types of AI, the mode of delivery, the type of personalization, and whether the intervention addressed individual goal-setting. Results The literature search identified 3029 documents, of which 94 met the inclusion criteria. Most of the included studies used multiple applications of AI with the highest prevalence of robotics (72/94, 77%) and human-machine interaction (51/94, 54%). Regarding mode of delivery, most of the included studies described an intervention delivered in-person (84/94, 89%), and only 11% (10/94) were delivered remotely. Most interventions were tailored to groups of individuals (93/94, 99%). Only 1% (1/94) of interventions was tailored to patients’ individually reported participation needs, and only one intervention (1/94, 1%) described individual goal-setting as part of their therapy process or intervention planning. Conclusions There is an increasing amount of research on interventions using AI to target the participation of children and youth with disabilities or other diagnosed health conditions, supporting the potential of using AI in pediatric rehabilitation. On the basis of our results, 3 major gaps for further research and development were identified: a lack of remotely delivered participation-focused interventions using AI; a lack of individual goal-setting integrated in interventions; and a lack of interventions tailored to individually reported participation needs of children, youth, or families. 
    more » « less