Mobile Augmented Reality (MAR) is a portable, powerful, and suitable technology that integrates digital content, e.g., 3D virtual objects, into the physical world, which not only has been implemented for multiple intents such as shopping, entertainment, gaming, etc., but it is also expected to grow at a tremendous rate in the upcoming years. Unfortunately, the applications that implement MAR, hereby referred to as MAR-Apps, bear security issues, which have been imaged in worldwide incidents such as robberies, which has led authorities to ban MAR-Apps at specific locations. Existing problems with MAR-Apps can be classified into three categories: first, Space Invasion, which implies the intrusive modification through MAR of sensitive spaces, e.g., hospitals, memorials, etc. Second, Space Affectation, which involves the degradation of users' experience via interaction with undesirable MAR or malicious entities. Finally, MAR-Apps mishandling sensitive data leads to Privacy Leaks. To alleviate these concerns, we present an approach for Policy-Governed MAR-Apps, which allows end-users to fully control under what circumstances, e.g., their presence inside a given sensitive space, digital content may be displayed by MAR-Apps. Through SpaceMediator, a proof-of-concept MAR-App that imitates the well-known and successful MAR-App Pokemon GO, we evaluated our approach through a user study with 40 participants, who recognized and prevented the issues just described with success rates as high as 92.50%. Furthermore, there is an enriched interest in Policy-Governed MAR-Apps as 87.50% of participants agreed with it, and 82.50% would use it to implement content-based restrictions in MAR-Apps These promising results encourage the adoption of our solution in future MAR-Apps.
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Place-based mobile AR: Technological development of mobile apps to support families to see and discuss science outdoors
Our team of educational researchers, designers, and programmers are developing a suite of mobile augmented reality (MAR) apps to support rural families to learn science outdoors during their out-of-school time. We present MAR technology designs we have used across four mobile apps for learning about cave formation, land-water interactions over geologic time, pollinators, and pollination. We describe three different MAR app features to support observing science in outdoors: 1) AR filters and visualizations; 2) digital resources tied to place and 3) photo capture and question prompts to integrate observations and science.
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- Award ID(s):
- 1811424
- PAR ID:
- 10350495
- Editor(s):
- Weinberger A.; Chen, W.; Hernandez-Leo, D.; Chen, B
- Date Published:
- Journal Name:
- 15th International Conference on Computer-Supported Collaborative Learning Proceedings
- ISSN:
- 1573-4552
- Page Range / eLocation ID:
- 371-374
- Format(s):
- Medium: X
- Sponsoring Org:
- National Science Foundation
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