skip to main content
US FlagAn official website of the United States government
dot gov icon
Official websites use .gov
A .gov website belongs to an official government organization in the United States.
https lock icon
Secure .gov websites use HTTPS
A lock ( lock ) or https:// means you've safely connected to the .gov website. Share sensitive information only on official, secure websites.

Attention:

The NSF Public Access Repository (PAR) system and access will be unavailable from 11:00 PM ET on Thursday, June 12 until 2:00 AM ET on Friday, June 13 due to maintenance. We apologize for the inconvenience.


Title: Teachers as curriculum co-designers: Supporting professional learning and curriculum implementation in a CSforAll RPP project
This paper examines the use of collaborative curriculum design (co-design) as a strategy for supporting teacher professional learning and the implementation of an inclusive middle school computer science and digital literacy (CSDL) curriculum in three urban school districts. The curriculum is focused on students developing mobile apps that provide social and community good. The second year of the project has been dedicated to developing and piloting curriculum resources that support remote learning and culturally relevant pedagogy while the partner districts switched to remote and hybrid instructions. This study explores teachers’ professional learning experiences in the collaborative design of curriculum materials and piloting the curriculum at their own classrooms. The paper includes analysis of three data sets: (1) co-design meeting notes and teacher reflections; (2) semi-structured interviews with teachers who co-designed and piloted the curriculum; (3) student pre- and post-survey responses on their attitude and interest in learning CSDL. Preliminary results indicate that the co-design approach supplemented with one-on-one coaching has not only facilitated the curriculum development process but also fostered professional learning and collective capacity building for implementing the project curriculum in the partner districts. Findings from student surveys show that students perceived their understanding of, and interest in computer science and creating apps were slightly improved, regardless of gender.  more » « less
Award ID(s):
1923461
PAR ID:
10351377
Author(s) / Creator(s):
; ; ; ;
Date Published:
Journal Name:
2022 Conference on Research in Equitable and Sustained Participation in Engineering, Computing, and Technology (RESPECT)
Page Range / eLocation ID:
1-8
Format(s):
Medium: X
Sponsoring Org:
National Science Foundation
More Like this
  1. This poster shares our experience of engaging middle school teachers in a collaborative design of a computer science and digital literacy (CSDL) curriculum through a researcher and practitioner partnership (RPP) among two public universities and three urban school districts in the Northeast USA. The project used the co-design approach to facilitate curriculum development and foster professional learning. In this poster, we introduce the co-design process, the developed curriculum, and teachers' professional learning experiences. Preliminary results indicate that the co-design approach supplemented with one-one-on coaching has not only facilitated the curriculum development but also fostered professional learning and collective capacity building for CS education. 
    more » « less
  2. null (Ed.)
    This paper presents an experience report from an NSF-funded researcher-practitioner partnership (RPP) project. Based on a collaboration among two public research universities and three urban school districts in the Northeast USA, the goal of the project is to establish an institutionalized middle school computer science curriculum in the districts. The CS curriculum incorporates digital literacy skills as an integral aspect of learning computer science, and is based on students developing mobile apps that provide social and community good. Here, we share our professional learning process during the project's first year, which had been developed iteratively and dynamically adjusted to a remote format in response to exigencies of Spring 2020. The paper includes analysis of three data sets from teacher-participants: (1) their questions about the nature of the project, which we categorized into three levels: project, district and teacher levels. These questions bridge the visions and knowledge among different groups of the project partners; (2) analysis of semi-structured interview conversations with more than half of the teacher-participants; and (3) teacher survey responses. Our findings include two recommendations: that RPP projects elicit teacher questions to illuminate the three levels identified, and use strategies that engage teachers in designing a professional learning process for teaching computer science. 
    more » « less
  3. null (Ed.)
    CSAwesome is a new approved curriculum and professional development (PD) provider for the Advanced Placement (AP) Computer Science (CS) A high school course. AP courses are taken by secondary (typically ages 14-19) students for college placement and/or credit. CSAwesome's free curriculum and teacher resources were developed in 2019 by adapting the CSA Java Review ebook on the open-source Runestone platform. The goals of CSAwesome are to broaden participation in the AP CSA course and to support new-to-CS students and teachers as they transition from the AP Computer Science Principles (CSP) course to the AP CSA course by using inclusive teaching practices and curriculum design. The AP CSP course is equivalent to a first course for non-majors at the college level, while the AP CSA course is equivalent to a first course for majors. Currently, AP CSA attracts a much less diverse student body than AP CSP. This new curriculum supports student engagement and scaffolded learning through an interactive ebook with embedded executable and modifiable code (Active Code), a variety of practice types with immediate feedback, and adaptable mixed-up code (Parsons) problems. Collaborative learning is encouraged through pair programming and groupwork. Our pilot Professional Development (PD) incorporates inclusive teaching strategies and active recruitment with the goal of broadening participation in CSA. This paper presents the design of the CSAwesome curriculum and teacher professional development and initial results from the curriculum use and pilot PD during the first year of CSAwesome. 
    more » « less
  4. CSforALL & SageFox Consulting Group (Ed.)
    Research-practitioner partnership (RPP) projects using approaches such as design-based implementation research (DBIR), seek to build organizational infrastructure to develop, implement, and sustain educational innovation [19]. Infrastructure consists of the practices and objects that support educational practice. Infrastructure constitutes human and material resources and structures that support joint work [18,29]. Although RPP literature has identified co-design as an infrastructure-building approach, to the best of our knowledge, specific techniques for managing co-design and other infrastructure building practices are still lacking [9,18,23]. Without such tools, RPP partners' varied backgrounds, workplace norms, and priorities can produce behaviors that may be normal in the context of a single organization but can impede communication, resource access, and innovation implementation in a collaborative context. The NSF-funded Computer Science Pathways RPP (CS Pathways) project's DBIR approach uses co-design of a culturally responsive middle school CS curriculum to develop infrastructure for providing high-quality CS education across three urban school districts. The curriculum focuses on developing mobile apps for social good and will be taught by teachers with varied CS experience in varied classroom contexts (e.g., civics, science). The purpose of this workshop paper is to demonstrate a technique, namely Manager Tools One-on-one meetings [15], adapted by CS Pathways partners to manage the co-design process. O3s have six features: they are frequent; scheduled; 15 to 30 minutes in duration; held with all participants working on a specified project; semi-structured; and documented by the manager or researcher. This workshop paper describes how to use O3s to engage teachers and researchers in developing collaborative infrastructure to promote shared exploration of feedback and build and sustain partnerships. 
    more » « less
  5. Over the past year, our AI4GA team of university faculty and middle school teachers have co-designed a middle school AI curriculum. In this poster we share how we used co-design both as a tool for collaboratively developing engaging AI activities and as a mechanism for mutual professional development. We explain our co-design process, give examples of curriculum materials provided to teachers, and showcase several teacher-created activities. We believe this approach to curriculum development centers the lived experiences of teachers and leverages the knowledge and expertise of university researchers to create high quality and engaging AI learning experiences for K-12 students. 
    more » « less