processes used in designing and relate them to the metrics used in psychology for idea creativity, ie, novelty and fluency. Our goal was to test the reliability of psychometric measures of creativity to assess creativity in team design. We studied 19 teams of 3 professional engineers that engaged in a one hour-long design task. Design tasks have a greater ecological validity than single repetitive tasks like the AUT and the RAT. Engaging in a design task involves a wide range of cognitive activities, which contribute to creative ideation and to expanding the design space. This study focused on the relationship between the teams’ design idea creativity and design behaviors during the task. We explored to what extent design collaboration between teammates, design evaluation and the co-evolution of the problem-solution space relate to the psychometric measures of idea creativity. Results suggest no specific trend in the correlation between collaboration and idea creativity as measured by the metrics used in psychology, while more cognitive focus on problemsolution co-evolution negatively correlates with these measures of idea creativity. The paper concludes with potential explanations for this lack of correlation. 
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                            Enhancing Creativity as Innovation via Asynchronous Crowdwork
                        
                    
    
            Synchronous, face-to-face interactions such as brainstorming are considered essential for creative tasks (the old normal). However, face-to-face interactions are difficult to arrange because of the diverse locations and conflicting availability of people—a challenge made more prominent by work-from-home practices during the COVID-19 pandemic (the new normal). In addition, face-to-face interactions are susceptible to cognitive interference. We employ crowdsourcing as an avenue to investigate creativity in asynchronous, online interactions. We choose product ideation,a natural task for the crowd since it requires human insight and creativity into what product features would be novel and useful. We compare the performance of solo crowd workers with asynchronous teams of crowd workers formed without prior coordination. Our findings suggest that, first, crowd teamwork yields fewer but more creative ideas than solo crowdwork. The enhanced team creativity results when (1) team workers reflect on each other’s ideas, and (2) teams are composed of workers of reflective, as opposed to active or mixed, personality types. Second, cognitive interference, known to inhibit creativity in face-to-face teams, may not be significant in crowd teams. Third, teamwork promotes better achievement emotions for crowd workers. These findings provide a basis for trading off creativity, quantity, and worker happiness in setting up crowdsourcing workflows for product ideation. 
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                            - Award ID(s):
- 1908374
- PAR ID:
- 10356535
- Date Published:
- Journal Name:
- WebSci '22: 14th ACM Web Science Conference 2022
- Volume:
- 14
- Page Range / eLocation ID:
- 66 to 74
- Format(s):
- Medium: X
- Sponsoring Org:
- National Science Foundation
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