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Title: Investigating the effects of mindfulness meditation on a digital learning game for mathematics
Mindfulness has been shown in prior studies to be an effective device to help students develop self-regulatory skills, including executive functions. However, these effects have been rarely tested at scale in technology-assisted learning systems such as digital learning games. In this work, we investigate the effects of mindfulness in the context of playing and learning with Decimal Point, a digital learning game for mathematics. We conducted a study with 5th and 6th grade students in which three conditions were compared - the game with short mindfulness meditations integrated, the game with similar-length, age-appropriate stories integrated, and the game in its original form. From the study results, we found no differences in time spent on the game, error rates while playing, or learning outcomes across the three conditions. Embedding mindfulness prompts within the game did not enhance learning or change students’ gameplay behaviors, which suggests that we may not have successfully induced a state of mindfulness or that mindfulness is not beneficial for learning within digital learning games. We discuss the challenges of incorporating individual mindfulness meditations in elementary and middle school classrooms.  more » « less
Award ID(s):
1661153
PAR ID:
10400698
Author(s) / Creator(s):
; ; ; ; ;
Date Published:
Journal Name:
In: Proceedings of the 23rd International Conference on Artificial Intelligence in Education (AIED 2022)
Page Range / eLocation ID:
762-767
Format(s):
Medium: X
Sponsoring Org:
National Science Foundation
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