skip to main content


Title: Production-Ready Face Re-Aging for Visual Effects
Photorealistic digital re-aging of faces in video is becoming increasingly common in entertainment and advertising. But the predominant 2D painting workflow often requires frame-by-frame manual work that can take days to accomplish, even by skilled artists. Although research on facial image re-aging has attempted to automate and solve this problem, current techniques are of little practical use as they typically suffer from facial identity loss, poor resolution, and unstable results across subsequent video frames. In this paper, we present the first practical, fully-automatic and production-ready method for re-aging faces in video images. Our first key insight is in addressing the problem of collecting longitudinal training data for learning to re-age faces over extended periods of time, a task that is nearly impossible to accomplish for a large number of real people. We show how such a longitudinal dataset can be constructed by leveraging the current state-of-the-art in facial re-aging that, although failing on real images, does provide photoreal re-aging results on synthetic faces. Our second key insight is then to leverage such synthetic data and formulate facial re-aging as a practical image-to-image translation task that can be performed by training a well-understood U-Net architecture, without the need for more complex network designs. We demonstrate how the simple U-Net, surprisingly, allows us to advance the state of the art for re-aging real faces on video, with unprecedented temporal stability and preservation of facial identity across variable expressions, viewpoints, and lighting conditions. Finally, our new face re-aging network (FRAN) incorporates simple and intuitive mechanisms that provides artists with localized control and creative freedom to direct and fine-tune the re-aging effect, a feature that is largely important in real production pipelines and often overlooked in related research work.  more » « less
Award ID(s):
2106768 2008584 1763638
PAR ID:
10424404
Author(s) / Creator(s):
; ; ; ; ;
Date Published:
Journal Name:
ACM Transactions on Graphics
Volume:
41
Issue:
6
ISSN:
0730-0301
Page Range / eLocation ID:
1 to 12
Format(s):
Medium: X
Sponsoring Org:
National Science Foundation
More Like this
  1. null (Ed.)
    A face identification system compares an unknown input probe image to a gallery of labeled face images in order to determine the identity of the probe image. The result of identification is a ranked match list with the most similar gallery face image at the top (rank 1) and the least similar gallery face image at the bottom. In many systems, the top ranked gallery images may look very similar to the probe image as well as to each other and can sometimes result in the misidentification of the probe image. Such similar looking faces pertaining to different identities are referred to as lookalike faces. We hypothesize that a matcher specifically trained to disambiguate lookalike face images when combined with a regular face matcher will improve overall identification performance. This work proposes reranking the initial ranked match list using a disambiguator especially for lookalike face pairs. This work also evaluates schemes to select gallery images in the initial ranked match list that should be re- ranked. Experiments on the challenging TinyFace dataset shows that the proposed approach improves the closed-set identification accuracy of a state-of-the-art face matcher. 
    more » « less
  2. Face sketch-photo synthesis is a critical application in law enforcement and digital entertainment industry. Despite the significant improvements in sketch-to-photo synthesis techniques, existing methods have still serious limitations in practice, such as the need for paired data in the training phase or having no control on enforcing facial attributes over the synthesized image. In this work, we present a new framework, which is a conditional version of Cycle-GAN, conditioned on facial attributes. The proposed network forces facial attributes, such as skin and hair color, on the synthesized photo and does not need a set of aligned face-sketch pairs during its training. We evaluate the proposed network by training on two real and synthetic sketch datasets. The hand-sketch images of the FERET dataset and the color face images from the WVU Multi-modal dataset are used as an unpaired input to the proposed conditional CycleGAN with the skin color as the controlled face attribute. For more attribute guided evaluation, a synthetic sketch dataset is created from the CelebA dataset and used to evaluate the performance of the network by forcing several desired facial attributes on the synthesized faces. 
    more » « less
  3. Morph images threaten Facial Recognition Systems (FRS) by presenting as multiple individuals, allowing an adversary to swap identities with another subject. Morph generation using generative adversarial networks (GANs) results in high-quality morphs unaffected by the spatial artifacts caused by landmark-based methods, but there is an apparent loss in identity with standard GAN-based morphing methods. In this paper, we propose a novel StyleGAN morph generation technique by introducing a landmark enforcement method to resolve this issue. Considering this method, we aim to enforce the landmarks of the morphed image to represent the spatial average of the landmarks of the bona fide faces and subsequently the morph images to inherit the geometric identity of both bona fide faces. Exploration of the latent space of our model is conducted using Principal Component Analysis (PCA) to accentuate the effect of both the bona fide faces on the morphed latent representation and address the identity loss issue with latent domain averaging. Additionally, to improve high frequency reconstruction in the morphs, we study the train-ability of the noise input for the StyleGAN2 model. 
    more » « less
  4. We propose a novel method for combining synthetic and real images when training networks to determine geomet- ric information from a single image. We suggest a method for mapping both image types into a single, shared domain. This is connected to a primary network for end-to-end train- ing. Ideally, this results in images from two domains that present shared information to the primary network. Our experiments demonstrate significant improvements over the state-of-the-art in two important domains, surface normal estimation of human faces and monocular depth estimation for outdoor scenes, both in an unsupervised setting. 
    more » « less
  5. We propose a novel method for combining synthetic and real images when training networks to determine geomet- ric information from a single image. We suggest a method for mapping both image types into a single, shared domain. This is connected to a primary network for end-to-end train- ing. Ideally, this results in images from two domains that present shared information to the primary network. Our experiments demonstrate significant improvements over the state-of-the-art in two important domains, surface normal estimation of human faces and monocular depth estimation for outdoor scenes, both in an unsupervised setting. 
    more » « less