One of the grand challenges of artificial intelligence and affective computing is for technology to become emotionally-aware and thus, more human-like. Modeling human emotions is particularly complicated when we consider the lived experiences of people who are on the autism spectrum. To understand the emotional experiences of autistic adults and their attitudes towards common representations of emotions, we deployed a context study as the first phase of a Grounded Design research project. Based on community observations and interviews, this work contributes empirical evidence of how the emotional experiences of autistic adults are entangled with social interactions as well as the processing of sensory inputs. We learned that (1) the emotional experiences of autistic adults are embodied and co-constructed within the context of physical environments, social relationships, and technology use, and (2) conventional approaches to visually representing emotion in affective education and computing systems fail to accurately represent the experiences and perceptions of autistic adults. We contribute a social-emotional-sensory design map to guide designers in creating more diverse and nuanced affective computing interfaces that are enriched by accounting for neurodivergent users.
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Constructivist Approaches for Computational Emotions: A Systematic Survey
Computational emotion, is naturally predicated on an operating theory of emotion. This paper seeks to explore the prevalence of three different approaches in the literature, namely basic emotion, dimensional emotion, and constructed emotion. Basic emotion maintains that there exists a discrete set of primitive emotions evolved as responses to certain stimuli; dimensional emotion sees different emotions as systematically related by two or more dimensions (typically valence and arousal); and constructed emotion describes emotional experience as a function of the brain’s general predictive faculties applied to learned social concepts of different emotions. In order to see how these approaches are represented in affective computing literature, we conduct a systematic survey spanning the IEEE, ACM, ScienceDirect, and Engineering Village databases. Out of 204 selected papers, 151 apply basic emotion theory, 48 apply dimensional emotion, and 5 apply constructed emotion. We find promising representation of the constructed emotion theory in the affective computing literature and conclude that it provides a theoretical basis worth pursuing for affective engagement human computer interaction (HCI) applications.
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- Award ID(s):
- 1955365
- PAR ID:
- 10453083
- Editor(s):
- Gurney, Nikolos; Sukthankar, Gita
- Date Published:
- Journal Name:
- Computational Theory of Mind for Human-Machine Teams. AAAI-FSS 2021. Lecture Notes in Computer Science
- Volume:
- 13775
- Format(s):
- Medium: X
- Sponsoring Org:
- National Science Foundation
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