In multiplayer collaborative games, players need to coordinate their actions and synchronize their efforts effectively to succeed as a team; thus, individual differences can impact teamwork and gameplay. This article investigates the effects of cognitive styles on teams engaged in collaborative gaming activities. Fifty-four individuals took part in a mixed-methods user study; they were classified as field-dependent (FD) or independent (FI) based on a field-dependent–independent (FD-I) cognitive-style-elicitation instrument. Three groups of teams were formed, based on the cognitive style of each team member: FD-FD, FD-FI, and FI-FI. We examined collaborative gameplay in terms of team performance, cognitive load, communication, and player experience. The analysis revealed that FD-I cognitive style affected the performance and mental load of teams. We expect the findings to provide useful insights on understanding how cognitive styles influence collaborative gameplay.
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Balancing Collaboration and Competition in Gamified Engineering Education.
Gamification increases engagement in education, but balancing competition and collaboration is crucial. Educators can establish clear rules, define different rewards, and create diverse teams to achieve a balance. This study used hardware boards to gamify instruction on binary numbers and logic gates, with teams earning points for tasks and working together on a group challenge. Students were highly engaged but had some anxiety about time limits. All teams were engaged, and cooperation was successful.
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- Award ID(s):
- 2142473
- PAR ID:
- 10567806
- Publisher / Repository:
- 2023 AECT International Convention
- Date Published:
- Format(s):
- Medium: X
- Location:
- Orlando, FL
- Sponsoring Org:
- National Science Foundation
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