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Zhang, Han ; Yao, Mingze ; Liu, Ziang ; Li, Jiaoyang ; Terr, Lucas ; Chan, Shao-Hung ; Kumar, T. K. ; Koenig, Sven ( , International Symposium on Combinatorial Search)null (Ed.)The Multi-Agent Path Finding (MAPF) problem arises in many real-world applications, ranging from automated warehousing to multi-drone delivery. Solving the MAPF problem optimally is NP-hard, and existing optimal and bounded-suboptimal MAPF solvers thus usually do not scale to large MAPF instances. Greedy MAPF solvers scale to large MAPF instances, but their solution qualities are often bad. In this paper, we therefore propose a novel MAPF solver, Hierarchical Multi-Agent Path Planner (HMAPP), which creates a spatial hierarchy by partitioning the environment into multiple regions and decomposes a MAPF instance into smaller MAPF sub-instances for each region. For each sub-instance, it uses a bounded-suboptimal MAPF solver to solve it with good solution quality. Our experimental results show that HMAPP solves as large MAPF instances as greedy MAPF solvers while achieving better solution qualities on various maps.more » « less
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Li, Jiaoyang ; Chen, Zhe ; Zheng, Yi ; Chan, Shao-Hung ; Harabor, Daniel ; Stuckey, Peter J ; Ma, Hang ; Koenig, Sven ( , Proceedings of the International Conference on Automated Planning and Scheduling)null (Ed.)Multi-Agent Path Finding (MAPF) is the combinatorial problem of finding collision-free paths for multiple agents on a graph. This paper describes MAPF-based software for solving train planning and replanning problems on large-scale rail networks under uncertainty. The software recently won the 2020 Flatland Challenge, a NeurIPS competition trying to determine how to efficiently manage dense traffic on rail networks. The software incorporates many state-of-the-art MAPF or, in general, optimization technologies, such as prioritized planning, large neighborhood search, safe interval path planning, minimum communication policies, parallel computing, and simulated annealing. It can plan collision-free paths for thousands of trains within a few minutes and deliver deadlock-free actions in real-time during execution.more » « less