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Abstract Although research has touted the value of making in educational settings, scant work has been done in formal school contexts utilizing quantitative methods. This could be attributed to the various challenges in integrating making in school settings. To fill in the gap, this study presents an approach to integrate making into science classes at the 3rd to 5th grade levels in a U.S. public school for four consecutive years (2015–2019). We examined the effect of the program on students’ self-beliefs (self-efficacy, motivation, and self-concept) using a longitudinal quasi-experimental design. We also examined the effect of making on students’ knowledge and skills using state testing data. Results suggest that when averaged across post school year surveys, students in maker classes (vs. control) reported higher self-efficacy beliefs in science and making as well as more interests in STEM-related careers. Moreover, over two school years, we observed that students in the control group experienced declines on some of our variables while our maker students did not. Data thereby speaks to the potential value and promise of integrating making into formal school settings. Practical implications are discussed.more » « less
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Mobility, power, and price points often dictate that robots do not have sufficient computing power on board to run contemporary robot algorithms at desired rates. Cloud computing providers such as AWS, GCP, and Azure offer immense computing power on demand, but tapping into that power from a robot is non-trivial. We present FogROS2, an open-source platform to facilitate cloud and fog robotics that is compatible with the emerging Robot Operating System 2 (ROS 2) standard. FogROS2 is completely redesigned and distinct from its predecessor FogROS1 in 9 ways, and has lower latency, overhead, and startup times; improved usability, and additional automa-tion, such as region and computer type selection. Additionally, FogROS2 was added to the official distribution of ROS 2, gaining performance, timing, and additional improvements associated with ROS 2. In examples, FogROS2 reduces SLAM latency by 50 %, reduces grasp planning time from 14 s to 1.2 s, and speeds up motion planning 28x. When compared to FogROS1, FogROS2 reduces network utilization by up to 3.8x, improves startup time by 63 %, and network round-trip latency by 97 %for images using video compression. The source code, examples, and documentation for FogROS2 are available at https://github.com/BerkeleyAutomation/FogROS2, and is available through the official ROS 2 repository at https://index.ros.org/p/fogros2/more » « less
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As many robot automation applications increasingly rely on multi-core processing or deep-learning models, cloud computing is becoming an attractive and economically viable resource for systems that do not contain high computing power onboard. Despite its immense computing capacity, it is often underused by the robotics and automation community due to lack of expertise in cloud computing and cloud-based infrastructure. Fog Robotics balances computing and data between cloud edge devices. We propose a software framework, FogROS, as an extension of the Robot Operating System (ROS), the de-facto standard for creating robot automation applications and components. It allows researchers to deploy components of their software to the cloud with minimal effort, and correspondingly gain access to additional computing cores, GPUs, FPGAs, and TPUs, as well as predeployed software made available by other researchers. FogROS allows a researcher to specify which components of their software will be deployed to the cloud and to what type of computing hardware. We evaluate FogROS on 3 examples: (1) simultaneous localization and mapping (ORB-SLAM2), (2) Dexterity Network (Dex-Net) GPU-based grasp planning, and (3) multi-core motion planning using a 96-core cloud-based server. In all three examples, a component is deployed to the cloud and accelerated with a small change in system launch configuration, while incurring additional latency of 1.2 s, 0.6 s, and 0.5 s due to network communication, the computation speed is improved by 2.6x, 6.0x and 34.2x, respectively.more » « less