- Home
- Search Results
- Page 1 of 1
Search for: All records
-
Total Resources1
- Resource Type
-
0000100000000000
- More
- Availability
-
10
- Author / Contributor
- Filter by Author / Creator
-
-
Chen, SC (1)
-
Lor, MA (1)
-
Shyu, ML (1)
-
Tao, Y (1)
-
Vassigh, S (1)
-
#Tyler Phillips, Kenneth E. (0)
-
#Willis, Ciara (0)
-
& Abreu-Ramos, E. D. (0)
-
& Abramson, C. I. (0)
-
& Abreu-Ramos, E. D. (0)
-
& Adams, S.G. (0)
-
& Ahmed, K. (0)
-
& Ahmed, Khadija. (0)
-
& Aina, D.K. Jr. (0)
-
& Akcil-Okan, O. (0)
-
& Akuom, D. (0)
-
& Aleven, V. (0)
-
& Andrews-Larson, C. (0)
-
& Archibald, J. (0)
-
& Arnett, N. (0)
-
- Filter by Editor
-
-
& Spizer, S. M. (0)
-
& . Spizer, S. (0)
-
& Ahn, J. (0)
-
& Bateiha, S. (0)
-
& Bosch, N. (0)
-
& Brennan K. (0)
-
& Brennan, K. (0)
-
& Chen, B. (0)
-
& Chen, Bodong (0)
-
& Drown, S. (0)
-
& Ferretti, F. (0)
-
& Higgins, A. (0)
-
& J. Peters (0)
-
& Kali, Y. (0)
-
& Ruiz-Arias, P.M. (0)
-
& S. Spitzer (0)
-
& Sahin. I. (0)
-
& Spitzer, S. (0)
-
& Spitzer, S.M. (0)
-
(submitted - in Review for IEEE ICASSP-2024) (0)
-
-
Have feedback or suggestions for a way to improve these results?
!
Note: When clicking on a Digital Object Identifier (DOI) number, you will be taken to an external site maintained by the publisher.
Some full text articles may not yet be available without a charge during the embargo (administrative interval).
What is a DOI Number?
Some links on this page may take you to non-federal websites. Their policies may differ from this site.
-
In today’s world, augmented reality and virtual reality (AR/VR) technologies have become more accessible to the public than ever. This brings the possibility of immersive learning to the forefront of education for future generations. However, there is still much to discover and improve in using these technologies to analyze and understand learning. This paper explores the utilization of data captured through AR/VR headsets during an immersive training program for industrial robotics. This includes data on time spent, eye gaze, and hand movement during a range of activities to track a learner’s understanding of the content and intelligently estimate learner confidence within these environments using deep learning. Leveraging a dataset that comprises responses and confidence levels from 10 individuals across 35 questions, we aim to improve the uses and applicability of confidence estimation. We explore the possibility of training a model using learners’ data to dynamically fine-tune lessons and activities for each individual, thereby improving performance. We demonstrate that a pre-trained compact LSTM classification model can be fine-tuned with relatively small data, for enhanced performance on an individual basis for better personalized learning.more » « less
An official website of the United States government

Full Text Available