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Our method uses manipulation in video to learn to understand held-objects and hand-object contact. We train a system that takes a single RGB image and produces a pixel-embedding that can be used to answer grouping questions (do these two pixels go together) as well as hand-association questions (is this hand holding that pixel). Rather than painstakingly annotate segmentation masks, we observe people in realistic video data. We show that pairing epipolar geometry with modern optical flow produces simple and effective pseudo-labels for grouping. Given people segmentations, we can further associate pixels with hands to understand contact. Our system achieves competitive results on hand and hand-held object tasks.more » « less
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We introduce VISOR, a new dataset of pixel annotations and a benchmark suite for segmenting hands and active objects in egocentric video. VISOR annotates videos from EPIC-KITCHENS, which comes with a new set of challenges not encountered in current video segmentation datasets. Specifically, we need to ensure both short- and long-term consistency of pixel-level annotations as objects undergo transformative interactions, e.g. an onion is peeled, diced and cooked - where we aim to obtain accurate pixel-level annotations of the peel, onion pieces, chopping board, knife, pan, as well as the acting hands. VISOR introduces an annotation pipeline, AI-powered in parts, for scalability and quality. In total, we publicly release 272K manual semantic masks of 257 object classes, 9.9M interpolated dense masks, 67K hand-object relations, covering 36 hours of 179 untrimmed videos. Along with the annotations, we introduce three challenges in video object segmentation, interaction understanding and long-term reasoning. For data, code and leaderboards: http://epic-kitchens.github.io/VISORmore » « less
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In this paper we learn to segment hands and hand-held objects from motion. Our system takes a single RGB image and hand location as input to segment the hand and hand-held object. For learning, we generate responsibility maps that show how well a hand’s motion explains other pixels’ motion in video. We use these responsibility maps as pseudo-labels to train a weakly-supervised neural network using an attention-based similarity loss and contrastive loss. Our system outperforms alternate methods, achieving good performance on the 100DOH, EPIC-KITCHENS, and HO3D datasets.more » « less
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