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            Light’sinteraction with objectsurfacesthrough anisotropic reflection– where reflected light varies with viewing angles–offers significant potential for enhancing visual capabilities and assisting informed decision-making. Such ubiquitous light transfer phenomenon supports directional information encoding in sensing and dynamic display applications. We present LumosX, a set of techniques for encoding and decoding information through light intensity changes using 3D-printed optical anisotropic properties. By optimizing directional reflection and brightness contrasts through off-the-shelf materials and precise control over processing parameters (e.g., extrusion volume, raster angles, layer height, nozzle positioning), we enable cost-effective fabrication of visually enhanced objects. Our method supports modular assembly for highly curved regular surfaces and direct printing on top of relatively flat curved surfaces, enabling flexible information encoding for diverse applications. We showcase LumosX’s effectiveness through various indoor and smart urban sensing scenarios, demonstrating significant improvements in both human interaction and autonomous machine perception.more » « lessFree, publicly-accessible full text available April 25, 2026
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            Instance detection (InsDet) is a long-lasting problem in robotics and computer vision, aiming to detect object instances (predefined by some visual examples) in a cluttered scene. Despite its practical significance, its advancement is overshadowed by Object Detection, which aims to detect objects belonging to some predefined classes. One major reason is that current InsDet datasets are too small in scale by today's standards. For example, the popular InsDet dataset GMU (published in 2016) has only 23 instances, far less than COCO (80 classes), a well-known object detection dataset published in 2014. We are motivated to introduce a new InsDet dataset and protocol. First, we define a realistic setup for InsDet: training data consists of multi-view instance captures, along with diverse scene images allowing synthesizing training images by pasting instance images on them with free box annotations. Second, we release a real-world database, which contains multi-view capture of 100 object instances, and high-resolution (6k\texttimes{} 8k) testing images. Third, we extensively study baseline methods for InsDet on our dataset, analyze their performance and suggest future work. Somewhat surprisingly, using the off-the-shelf class-agnostic segmentation model (Segment Anything Model, SAM) and the self-supervised feature representation DINOv2 performs the best, achieving >10 AP better than end-to-end trained InsDet models that repurpose object detectors (e.g., FasterRCNN and RetinaNet).more » « less
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            The widespread consumer-grade 3D printers and learning resources online enable novices to self-train in remote settings. While troubleshooting plays an essential part of 3D printing, the process remains challenging for many remote novices even with the help of well-developed online sources, such as online troubleshooting archives and online community help. We conducted a formative study with 76 active 3D printing users to learn how remote novices leverage online resources in troubleshooting and their challenges. We found that remote novices cannot fully utilize online resources. For example, the online archives statically provide general information, making it hard to search and relate their unique cases with existing descriptions. Online communities can potentially ease their struggles by providing more targeted suggestions, but a helper who can provide custom help is rather scarce, making it hard to obtain timely assistance. We propose 3DPFIX, an interactive 3D troubleshooting system powered by the pipeline to facilitate Human-AI Collaboration, designed to improve novices' 3D printing experiences and thus help them easily accumulate their domain knowledge. We built 3DPFIX that supports automated diagnosis and solution-seeking. 3DPFIX was built upon shared dialogues about failure cases from Q&A discourses accumulated in online communities. We leverage social annotations (i.e., comments) to build an annotated failure image dataset for AI classifiers and extract a solution pool. Our summative study revealed that using 3DPFIX helped participants spend significantly less effort in diagnosing failures and finding a more accurate solution than relying on their common practice. We also found that 3DPFIX users learn about 3D printing domain-specific knowledge. We discuss the implications of leveraging community-driven data in developing future Human-AI Collaboration designs.more » « less
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            Instance detection (InsDet) is a long-lasting problem in robotics and computer vision, aiming to detect object instances (predefined by some visual examples) in a cluttered scene. Despite its practical significance, its advancement is overshadowed by Object Detection, which aims to detect objects belonging to some predefined classes. One major reason is that current InsDet datasets are too small in scale by today’s standards. For example, the popular InsDet dataset GMU (published in 2016) has only 23 instances, far less than COCO (80 classes), a well-known object detection dataset published in 2014. We are motivated to introduce a new InsDet dataset and protocol. First, we define a realistic setup for InsDet: training data consists of multi-view instance captures, along with diverse scene images allowing synthesizing training images by pasting instance images on them with free box annotations. Second, we release a real-world database, which contains multi-view capture of 100 object instances, and high-resolution (6k×8k) testing images. Third, we extensively study baseline methods for InsDet on our dataset, analyze their performance and suggest future work. Somewhat surprisingly, using the off-the-shelf class-agnostic segmentation model (Segment Anything Model, SAM) and the self-supervised feature representation DINOv2 performs the best, achieving >10 AP better than end-to-end trained InsDet models that repurpose object detectors (e.g., FasterRCNN and RetinaNet).more » « less
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            Wissa, Aimy; Gutierrez Soto, Mariantonieta; Mailen, Russell W. (Ed.)This study presents the use of a 3D printing method to create kerf structures that can be formed into complex geometries. Kerfing is a subtractive manufacturing method to create flexible surfaces out of stiff planar materials such as metal or wood sheets by removing portions of the materials. The kerf structures are characterized by the kerf pattern, such as square interlocked Archimedean spiral and hexagon spiral domain, cell size, and cut density. By controlling the kerf pattern, spatial density, cell size, and material, the local properties of the structure can be controlled and optimized to achieve the desired local flexibility while minimizing the stresses developed in the kerf structure. Since subtractive manufacturing limits the patterns and materials that can be considered in kerf structures, FDM 3D printing is explored to fabricate kerf structures using polymers, such as Polylactic acid (PLA) and Thermoplastic polyurethane (TPU), where it is possible to vary microstructural topology and materials within the kerf structures. 3D printing enables the combination of the two different polymers and tuning printing factors to create multifunctional kerf structures. The multifunctional kerf structures can then be actuated using non-mechanical stimulations, such as thermal, to shape them into complex geometries.more » « less
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            The increase of distributed embedded systems has enabled pervasive sensing, actuation, and information displays across buildings and surrounding environments, yet also entreats huge cost expenditure for energy and human labor for maintenance. Our daily interactions, from opening a window to closing a drawer to twisting a doorknob, are great potential sources of energy but are often neglected. Existing commercial devices to harvest energy from these ambient sources are unaffordable, and DIY solutions are left with inaccessibility for non-experts preventing fully imbuing daily innovations in end-users. We present E3D, an end-to-end fabrication toolkit to customize self-powered smart devices at low cost. We contribute to a taxonomy of everyday kinetic activities that are potential sources of energy, a library of parametric mechanisms to harvest energy from manual operations of kinetic objects, and a holistic design system for end-user developers to capture design requirements by demonstrations then customize augmentation devices to harvest energy that meets unique lifestyle.more » « less
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