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Modern developers rely on container-orchestration frameworks like Kubernetes to deploy and manage hybrid workloads that span the edge and cloud. When network conditions between the edge and cloud change unexpectedly, a workload must adapt its internal behavior. Unfortunately, container-orchestration frameworks do not offer an easy way to express, deploy, and manage adaptation strategies. As a result, fine-tuning or modifying a workload's adaptive behavior can require modifying containers built from large, complex codebases that may be maintained by separate development teams. This paper presents BumbleBee, a lightweight extension for container-orchestration frameworks that separates the concerns of application logic and adaptation logic. BumbleBee provides a simple in-network programming abstraction for making decisions about network data using application semantics. Experiments with a BumbleBee prototype show that edge ML-workloads can adapt to network variability and survive disconnections, edge stream-processing workloads can improve benchmark results between 37.8% and 23x , and HLS video-streaming can reduce stalled playback by 77%.more » « less
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Lee, Kyungmin; Flinn, Jason; Noble, Brian D. (, ACM/IEEE Symposium on Edge Computing)Vehicular applications must not demand too much of a driver's attention. They often run in the background and initiate interactions with the driver to deliver important information. We argue that the vehicular computing system must schedule interactions by considering their priority, the attention they will demand, and how much attention the driver currently has to spare. Based on these considerations, it should either allow a given interaction or defer it. We describe a prototype called Gremlin that leverages edge computing infrastructure to help schedule interactions initiated by vehicular applications. It continuously performs four tasks: (1) monitoring driving conditions to estimate the driver's available attention, (2) recording interactions for analysis, (3) generating a user-specific quantitative model of the attention required for each distinct interaction, and (4) scheduling new interactions based on the above data. Gremlin performs the third task on edge computing infrastructure. Offload is attractive because the analysis is too computationally demanding to run on vehicular platforms. Since recording size for each interaction can be large, it is preferable to perform the offloaded computation at the edge of the network rather than in the cloud, and thereby conserve wide-area network bandwidth. We evaluate Gremlin by comparing its decisions to those recommended by a vehicular UI expert. Gremlin's decisions agree with the expert's over 90% of the time, much more frequently than the coarse-grained scheduling policies used by current vehicle systems. Further, we find that offloading of analysis to edge platforms reduces use of wide-area networks by an average of 15MB per analyzed interaction.more » « less
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