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We propose a method for autonomously learning an object-centric representation of a continuous and high-dimensional environment that is suitable for planning. Such representations can immediately be transferred between tasks that share the same types of objects, resulting in agents that require fewer samples to learn a model of a new task. We first demonstrate our approach on a 2D crafting domain consisting of numerous objects where the agent learns a compact, lifted representation that generalises across objects. We then apply it to a series of Minecraft tasks to learn object-centric representations and object types---directly from pixel data---that can be leveraged to solve new tasks quickly. The resulting learned representations enable the use of a task-level planner, resulting in an agent capable of transferring learned representations to form complex, long-term plans.more » « less
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James, S; Rosman, B; Konidaris, GD (, Proceedings of the Thirty-Seventh International Conference on Machine Learning)null (Ed.)We present a framework for autonomously learning a portable representation that describes a collection of low-level continuous environments. We show that these abstract representations can be learned in a task-independent egocentric space specific to the agent that, when grounded with problem-specific information, are provably sufficient for planning. We demonstrate transfer in two different domains, where an agent learns a portable, task-independent symbolic vocabulary, as well as operators expressed in that vocabulary, and then learns to instantiate those operators on a per-task basis. This reduces the number of samples required to learn a representation of a new task.more » « less
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