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  1. High-demand LLM inference services (e.g., ChatGPT and BARD) support a wide range of requests from short chat conversations to long document reading. To ensure that all client requests are processed fairly, most major LLM inference services have request rate limits, to ensure that no client can dominate the request queue. However, this rudimentary notion of fairness also results in under-utilization of the resources and poor client experience when there is spare capacity. While there is a rich literature on fair scheduling, serving LLMs presents new challenges due to their unpredictable request lengths and their unique batching characteristics on parallel accelerators. This paper introduces the definition of LLM serving fairness based on a cost function that accounts for the number of input and output tokens processed. To achieve fairness in serving, we propose a novel scheduling algorithm, the Virtual Token Counter (VTC), a fair scheduler based on the continuous batching mechanism. We prove a 2× tight upper bound on the service difference between two backlogged clients, adhering to the requirement of work-conserving. Through extensive experiments, we demonstrate the superior performance of VTC in ensuring fairness, especially in contrast to other baseline methods, which exhibit shortcomings under various conditions. The reproducible code is available at https://github.com/Ying1123/VTC-artifact. 
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    Free, publicly-accessible full text available July 1, 2025
  2. The "pretrain-then-finetune" paradigm is commonly adopted in the deployment of large language models. Low-Rank Adaptation (LoRA), a parameter-efficient fine-tuning method, is often employed to adapt a base model to a multitude of tasks, resulting in a substantial collection of LoRA adapters derived from one base model. We observe that this paradigm presents significant opportunities for batched inference during serving. To capitalize on these opportunities, we present S-LoRA, a system designed for the scalable serving of many LoRA adapters. S-LoRA stores all adapters in the main memory and fetches the adapters used by the currently running queries to the GPU memory. To efficiently use the GPU memory and reduce fragmentation, S-LoRA proposes Unified Paging. Unified Paging uses a unified memory pool to manage dynamic adapter weights with different ranks and KV cache tensors with varying sequence lengths. Additionally, S-LoRA employs a novel tensor parallelism strategy and highly optimized custom CUDA kernels for heterogeneous batching of LoRA computation. Collectively, these features enable S-LoRA to serve thousands of LoRA adapters on a single GPU or across multiple GPUs with a small overhead. Compared to state-of-the-art libraries such as HuggingFace PEFT and vLLM (with naive support of LoRA serving), S-LoRA can improve the throughput by up to 4 times and increase the number of served adapters by several orders of magnitude. As a result, S-LoRA enables scalable serving of many task-specific fine-tuned models and offers the potential for large-scale customized fine-tuning services. The code is available at this https URL 
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  3. Given the fundamental tradeoff between run-time and recovery performance, current distributed systems often build application-specific recovery strategies to minimize overheads. However, it is increasingly common for different applications to be composed into heterogeneous pipelines. Implementing multiple interoperable recovery techniques in the same system is rare and difficult. Thus, today's users must choose between: (1) building on a single system, and face a fixed choice of performance vs. recovery overheads, or (2) the challenging task of stitching together multiple systems that can offer application-specific tradeoffs. We present ExoFlow, a universal workflow system that enables a flexible choice of recovery vs. performance tradeoffs, even within the same application. The key insight behind our solution is to decouple execution from recovery and provide exactly-once semantics as a separate layer from execution. For generality, workflow tasks can return references that capture arbitrary inter-task communication. To enable the workflow system and therefore the end user to take control of recovery, we design task annotations that specify execution semantics such as nondeterminism. ExoFlow generalizes recovery for existing workflow applications ranging from ETL pipelines to stateful serverless workflows, while enabling further optimizations in task communication and recovery. 
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  4. Reinforcement Learning (RL) algorithms are often known for sample inefficiency and difficult generalization. Recently, Unsupervised Environment Design (UED) emerged as a new paradigm for zero-shot generalization by simultaneously learning a task distribution and agent policies on the generated tasks. This is a non-stationary process where the task distribution evolves along with agent policies; creating an instability over time. While past works demonstrated the potential of such approaches, sampling effectively from the task space remains an open challenge, bottlenecking these approaches. To this end, we introduce CLUTR: a novel unsupervised curriculum learning algorithm that decouples task representation and curriculum learning into a two-stage optimization. It first trains a recurrent variational autoencoder on randomly generated tasks to learn a latent task manifold. Next, a teacher agent creates a curriculum by maximizing a minimax REGRET-based objective on a set of latent tasks sampled from this manifold. Using the fixed-pretrained task manifold, we show that CLUTR successfully overcomes the non-stationarity problem and improves stability. Our experimental results show CLUTR outperforms PAIRED, a principled and popular UED method, in the challenging CarRacing and navigation environments: achieving 10.6X and 45% improvement in zero-shot generalization, respectively. CLUTR also performs comparably to the non-UED state-of-the-art for CarRacing, while requiring 500X fewer environment interactions. We open source our code at https://github.com/clutr/clutr. 
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  5. Most caching policies focus on increasing object hit rate to improve overall system performance. However, these algorithms are insufficient for transactions. In this work, we define a new metric, transactional hit rate, to capture when caching reduces latency for transactions. We present DeToX, a caching system that leverages transactional dependencies to make eviction and prefetching decisions. DeToX is able to significantly outperform single-object alternatives on real-world workloads and popular OLTP benchmarks, providing up to a 130% increase in transaction hit rate and 3.4x improvement in cache efficiency. 
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