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Consolidating multiple workloads on a single flash-based storage device is now a common practice. We identify a new problem related to lifetime management in such settings: how should one partition device resources among consolidated workloads such that their allowed contributions to the device's wear (resulting from their writes including hidden writes due to garbage collection) may be deemed fairly assigned? When flash is used as a cache/buffer, such fairness is important because it impacts what and how much traffic from various workloads may be serviced using flash which in turn affects their performance. We first clarify why the write attribution problem (i.e., which workload contributed how many writes) is non-trivial. We then present a technique for it inspired by the Shapley value, a classical concept from cooperative game theory, and demonstrate that it is accurate, fair, and feasible. We next consider how to treat an overall "write budget" (i.e., total allowable writes during a given time period) for the device as a first-class resource worthy of explicit management. Towards this, we propose a novel write budget allocation technique. Finally, we construct a dynamic lifetime management framework for consolidated devices by putting the above elements together. Our experiments using real-world workloads demonstrate that our write allocation and attribution techniques lead to performance fairness across consolidated workloads.more » « less
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We first consider the static problem of allocating resources to (i.e., scheduling) multiple distributed application frameworks, possibly with different priorities and server preferences, in a private cloud with heterogeneous servers. Several fair scheduling mechanisms have been proposed for this purpose. We extend prior results on max-min fair (MMF) and proportional fair (PF) scheduling to this constrained multiresource and multiserver case for generic fair scheduling criteria. The task efficiencies (a metric related to proportional fairness) of max- min fair allocations found by progressive filling are compared by illustrative examples. In the second part of this paper, we consider the online problem (with framework churn) by implementing variants of these schedulers in Apache Mesos using progressive filling to dynamically approximate max-min fair allocations. We evaluate the implemented schedulers in terms of overall execution time of realistic distributed Spark workloads. Our experiments show that resource efficiency is improved and execution times are reduced when the scheduler is “server specific” or when it leverages characterized required resources of the workloads (when known).more » « less