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  1. The increased use of algorithms to support decision making raises questions about whether people prefer algorithmic or human input when making decisions. Two streams of research on algorithm aversion and algorithm appreciation have yielded contradicting results. Our work attempts to reconcile these contradictory findings by focusing on the framings of humans and algorithms as a mechanism. In three decision making experiments, we created an algorithm appreciation result (Experiment 1) as well as an algorithm aversion result (Experiment 2) by manipulating only the description of the human agent and the algorithmic agent, and we demonstrated how different choices of framings can lead to inconsistent outcomes in previous studies (Experiment 3). We also showed that these results were mediated by the agent's perceived competence, i.e., expert power. The results provide insights into the divergence of the algorithm aversion and algorithm appreciation literature. We hope to shift the attention from these two contradicting phenomena to how we can better design the framing of algorithms. We also call the attention of the community to the theory of power sources, as it is a systemic framework that can open up new possibilities for designing algorithmic decision support systems. 
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  2. We propose the use of interactive vignettes as an alternative to traditional text- and video-based vignettes for conducting large-scale Human-Robot Interaction (HRI) studies. Interactive vignettes maintain the advantages of traditional vignettes while offering additional affordances for participant interaction and data collection through interactive elements. We discuss the core affordances of interactive vignettes, including explorability, responsiveness, and non-linearity, and look into how these affordances can enable HRI research with more complex scenarios. To demonstrate the strength of the approach, we present a case study of our own research project with N=87 participants and show the data we collect through interactive vignettes. We suggest that the use of interactive vignettes can benefit HRI researchers in learning how participants interact with, respond to, and perceive a robot’s behavior in pre-defined scenarios. 
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  3. AI-mediated communication (AI-MC) represents a new paradigm where communication is augmented or generated by an intelligent system. As AI-MC becomes more prevalent, it is important to understand the effects that it has on human interactions and interpersonal relationships. Previous work tells us that in human interactions with intelligent systems, misattribution is common and trust is developed and handled differently than in interactions between humans. This study uses a 2 (successful vs. unsuccessful conversation) x 2 (standard vs. AI-mediated messaging app) between subjects design to explore whether AI mediation has any effects on attribution and trust. We show that the presence of AI-generated smart replies serves to increase perceived trust between human communicators and that, when things go awry, the AI seems to be perceived as a coercive agent, allowing it to function like a moral crumple zone and lessen the responsibility assigned to the other human communicator. These findings suggest that smart replies could be used to improve relationships and perceptions of conversational outcomes between interlocutors. Our findings also add to existing literature regarding perceived agency in smart agents by illustrating that in this type of AI-MC, the AI is considered to have agency only when communication goes awry. 
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